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  1. Nov 05, 2011
  2. Nov 04, 2011
    • Benjamin Kramer's avatar
      Fix linux build after r143679. · 44030f12
      Benjamin Kramer authored
      llvm-svn: 143703
      44030f12
    • Greg Clayton's avatar
      Fixed a build issue on an older Xcode. · 0ddf6be1
      Greg Clayton authored
      llvm-svn: 143679
      0ddf6be1
    • Greg Clayton's avatar
      Fixed the Xcode project building of LLVM to be a bit more user friendly: · dce502ed
      Greg Clayton authored
      - If you download and build the sources in the Xcode project, x86_64 builds
        by default using the "llvm.zip" checkpointed LLVM.
      - If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
        Xcode project will download the right LLVM sources and build them from 
        scratch
      - If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
        directory, we will use the sources you have placed in the LLDB directory.
        
      Python can now be disabled for platforms that don't support it. 
      
      Changed the way the libllvmclang.a files get used. They now all get built into
      arch specific directories and never get merged into universal binaries as this
      was causing issues where you would have to go and delete the file if you wanted
      to build an extra architecture slice.
      
      llvm-svn: 143678
      dce502ed
  3. Nov 03, 2011
  4. Oct 27, 2011
  5. Oct 26, 2011
    • Greg Clayton's avatar
      Cleaned up many error codes. For any who is filling in error strings into · 86edbf41
      Greg Clayton authored
      lldb_private::Error objects the rules are:
      - short strings that don't start with a capitol letter unless the name is a
        class or anything else that is always capitolized
      - no trailing newline character
      - should be one line if possible
      
      Implemented a first pass at adding "--gdb-format" support to anything that
      accepts format with optional size/count.
      
      llvm-svn: 142999
      86edbf41
  6. Oct 18, 2011
  7. Oct 17, 2011
    • Enrico Granata's avatar
      this patch introduces a new command script import command which takes as input... · a9dbf432
      Enrico Granata authored
      this patch introduces a new command script import command which takes as input a filename for a Python script and imports the module contained in that file. the containing directory is added to the Python path such that dependencies are honored. also, the module may contain an __lldb_init_module(debugger,dict) function, which gets called after importing, and which can somehow initialize the module's interaction with lldb
      
      llvm-svn: 142283
      a9dbf432
  8. Sep 23, 2011
  9. Sep 12, 2011
  10. Aug 11, 2011
  11. Aug 10, 2011
    • Greg Clayton's avatar
      While tracking down memory consumption issue a few things were needed: the · 3418c857
      Greg Clayton authored
      ability to dump more information about modules in "target modules list". We
      can now dump the shared pointer reference count for modules, the pointer to
      the module itself (in case performance tools can help track down who has
      references to said pointer), and the modification time.
      
      Added "target delete [target-idx ...]" to be able to delete targets when they
      are no longer needed. This will help track down memory usage issues and help 
      to resolve when module ref counts keep getting incremented. If the command gets
      no arguments, the currently selected target will be deleted. If any arguments 
      are given, they must all be valid target indexes (use the "target list" 
      command to get the current target indexes).
      
      Took care of a bunch of "no newline at end of file" warnings.
      
      TimeValue objects can now dump their time to a lldb_private::Stream object.
      
      Modified the "target modules list --global" command to not error out if there
      are no targets since it doesn't require a target.
      
      Fixed an issue in the MacOSX DYLD dynamic loader plug-in where if a shared 
      library was updated on disk, we would keep using the older one, even if it was
      updated.
      
      Don't allow the ModuleList::GetSharedModule(...) to return an empty module.
      Previously we could specify a valid path on disc to a module, and specify an
      architecture that wasn't contained in that module and get a shared pointer to
      a module that wouldn't be able to return an object file or a symbol file. We
      now make sure an object file can be extracted prior to adding the shared pointer
      to the module to get added to the shared list.
      
      llvm-svn: 137196
      3418c857
  12. Aug 05, 2011
  13. Aug 02, 2011
    • Johnny Chen's avatar
      Patch by David Forsythe to build lldb on FreeBSD! · 8f3d8384
      Johnny Chen authored
      I did not take the patch for ClangExpressionParser.cpp since there was a
      recent change by Peter for the same line.  Feel free to disagree. :-)
      
      Reference:
      ----------------------------------------------------------------------
      r136580 | pcc | 2011-07-30 15:42:24 -0700 (Sat, 30 Jul 2011) | 3 lines
      
      Add reloc arg to standard JIT createJIT()
      
      Fixes non-__APPLE__ build.  Patch by Matt Johnson!
      ----------------------------------------------------------------------
      
      Also, I ignore the part of the patch to remove the RegisterContextDarwin*.h/.cpp.
      
      llvm-svn: 136720
      8f3d8384
  14. Jul 22, 2011
  15. Jul 19, 2011
  16. Jun 19, 2011
  17. May 13, 2011
  18. Apr 23, 2011
    • Greg Clayton's avatar
      Fixed the SymbolContext::DumpStopContext() to correctly indent and dump · 7e14f91d
      Greg Clayton authored
      inline contexts when the deepest most block is not inlined.
      
      Added source path remappings to the lldb_private::Target class that allow it
      to remap paths found in debug info so we can find source files that are elsewhere
      on the current system.
      
      Fixed disassembly by function name to disassemble inline functions that are
      inside other functions much better and to show enough context before the
      disassembly output so you can tell where things came from.
      
      Added the ability to get more than one address range from a SymbolContext 
      class for the case where a block or function has discontiguous address ranges.
      
      llvm-svn: 130044
      7e14f91d
  19. Apr 12, 2011
    • Greg Clayton's avatar
      Moved the execution context that was in the Debugger into · 8b82f087
      Greg Clayton authored
      the CommandInterpreter where it was always being used.
      
      Make sure that Modules can track their object file offsets correctly to
      allow opening of sub object files (like the "__commpage" on darwin).
      
      Modified the Platforms to be able to launch processes. The first part of this
      move is the platform soon will become the entity that launches your program
      and when it does, it uses a new ProcessLaunchInfo class which encapsulates
      all process launching settings. This simplifies the internal APIs needed for
      launching. I want to slowly phase out process launching from the process
      classes, so for now we can still launch just as we used to, but eventually
      the platform is the object that should do the launching.
      
      Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
      to launch processes with all of the new eLaunchFlag settings. Modified any
      code that was manually launching processes to use the Host::LaunchProcess
      functions.
      
      Fixed an issue where lldb_private::Args had implicitly defined copy 
      constructors that could do the wrong thing. This has now been fixed by adding
      an appropriate copy constructor and assignment operator.
      
      Make sure we don't add empty ModuleSP entries to a module list.
      
      Fixed the commpage module creation on MacOSX, but we still need to train
      the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
      in the all image infos.
      
      Abstracted many more calls from in ProcessGDBRemote down into the 
      GDBRemoteCommunicationClient subclass to make the classes cleaner and more
      efficient.
      
      Fixed the default iOS ARM register context to be correct and also added support
      for targets that don't support the qThreadStopInfo packet by selecting the
      current thread (only if needed) and then sending a stop reply packet.
      
      Debugserver can now start up with a --unix-socket (-u for short) and can 
      then bind to port zero and send the port it bound to to a listening process
      on the other end. This allows the GDB remote platform to spawn new GDB server
      instances (debugserver) to allow platform debugging.
      
      llvm-svn: 129351
      8b82f087
  20. Apr 08, 2011
    • Stephen Wilson's avatar
      Add missing headers. · 8acdbb8a
      Stephen Wilson authored
      Something changed in commit r129112 where a few standard headers vanished from
      the include chain when building on Linux.  Fix up by including limits.h for
      INT_MAX and PATH_MAX where needed, and stdio.h for printf().
      
      llvm-svn: 129130
      8acdbb8a
  21. Apr 01, 2011
  22. Mar 30, 2011
    • Greg Clayton's avatar
      Many improvements to the Platform base class and subclasses. The base Platform · 32e0a750
      Greg Clayton authored
      class now implements the Host functionality for a lot of things that make 
      sense by default so that subclasses can check:
      
      int
      PlatformSubclass::Foo ()
      {
          if (IsHost())
              return Platform::Foo (); // Let the platform base class do the host specific stuff
          
          // Platform subclass specific code...
          int result = ...
          return result;
      }
      
      Added new functions to the platform:
      
          virtual const char *Platform::GetUserName (uint32_t uid);
          virtual const char *Platform::GetGroupName (uint32_t gid);
      
      The user and group names are cached locally so that remote platforms can avoid
      sending packets multiple times to resolve this information.
      
      Added the parent process ID to the ProcessInfo class. 
      
      Added a new ProcessInfoMatch class which helps us to match processes up
      and changed the Host layer over to using this new class. The new class allows
      us to search for processs:
      1 - by name (equal to, starts with, ends with, contains, and regex)
      2 - by pid
      3 - And further check for parent pid == value, uid == value, gid == value, 
          euid == value, egid == value, arch == value, parent == value.
          
      This is all hookup up to the "platform process list" command which required
      adding dumping routines to dump process information. If the Host class 
      implements the process lookup routines, you can now lists processes on 
      your local machine:
      
      machine1.foo.com % lldb
      (lldb) platform process list 
      PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
      ====== ====== ========== ========== ========== ========== ======================== ============================
      99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
      94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
      94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
      94727  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Xcode
      92742  92710  username   usergroup  username   usergroup  i386-apple-darwin        debugserver
      
      
      This of course also works remotely with the lldb-platform:
      
      machine1.foo.com % lldb-platform --listen 1234
      
      machine2.foo.com % lldb
      (lldb) platform create remote-macosx
        Platform: remote-macosx
       Connected: no
      (lldb) platform connect connect://localhost:1444
        Platform: remote-macosx
          Triple: x86_64-apple-darwin
      OS Version: 10.6.7 (10J869)
          Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
        Hostname: machine1.foo.com
       Connected: yes
      (lldb) platform process list 
      PID    PARENT USER       GROUP      EFF USER   EFF GROUP  TRIPLE                   NAME
      ====== ====== ========== ========== ========== ========== ======================== ============================
      99556  244    username   usergroup  username   usergroup  x86_64-apple-darwin      trustevaluation
      99548  65539  username   usergroup  username   usergroup  x86_64-apple-darwin      lldb
      99538  1      username   usergroup  username   usergroup  x86_64-apple-darwin      FileMerge
      94943  1      username   usergroup  username   usergroup  x86_64-apple-darwin      mdworker
      94852  244    username   usergroup  username   usergroup  x86_64-apple-darwin      Safari
      
      The lldb-platform implements everything with the Host:: layer, so this should
      "just work" for linux. I will probably be adding more stuff to the Host layer
      for launching processes and attaching to processes so that this support should
      eventually just work as well.
      
      Modified the target to be able to be created with an architecture that differs
      from the main executable. This is needed for iOS debugging since we can have
      an "armv6" binary which can run on an "armv7" machine, so we want to be able
      to do:
      
      % lldb
      (lldb) platform create remote-ios
      (lldb) file --arch armv7 a.out
      
      Where "a.out" is an armv6 executable. The platform then can correctly decide
      to open all "armv7" images for all dependent shared libraries.
      
      Modified the disassembly to show the current PC value. Example output:
      
      (lldb) disassemble --frame
      a.out`main:
         0x1eb7:  pushl  %ebp
         0x1eb8:  movl   %esp, %ebp
         0x1eba:  pushl  %ebx
         0x1ebb:  subl   $20, %esp
         0x1ebe:  calll  0x1ec3                   ; main + 12 at test.c:18
         0x1ec3:  popl   %ebx
      -> 0x1ec4:  calll  0x1f12                   ; getpid
         0x1ec9:  movl   %eax, 4(%esp)
         0x1ecd:  leal   199(%ebx), %eax
         0x1ed3:  movl   %eax, (%esp)
         0x1ed6:  calll  0x1f18                   ; printf
         0x1edb:  leal   213(%ebx), %eax
         0x1ee1:  movl   %eax, (%esp)
         0x1ee4:  calll  0x1f1e                   ; puts
         0x1ee9:  calll  0x1f0c                   ; getchar
         0x1eee:  movl   $20, (%esp)
         0x1ef5:  calll  0x1e6a                   ; sleep_loop at test.c:6
         0x1efa:  movl   $12, %eax
         0x1eff:  addl   $20, %esp
         0x1f02:  popl   %ebx
         0x1f03:  leave
         0x1f04:  ret
         
      This can be handy when dealing with the new --line options that was recently
      added:
      
      (lldb) disassemble --line
      a.out`main + 13 at test.c:19
         18  	{
      -> 19  		printf("Process: %i\n\n", getpid());
         20  	    puts("Press any key to continue..."); getchar();
      -> 0x1ec4:  calll  0x1f12                   ; getpid
         0x1ec9:  movl   %eax, 4(%esp)
         0x1ecd:  leal   199(%ebx), %eax
         0x1ed3:  movl   %eax, (%esp)
         0x1ed6:  calll  0x1f18                   ; printf
      
      Modified the ModuleList to have a lookup based solely on a UUID. Since the
      UUID is typically the MD5 checksum of a binary image, there is no need
      to give the path and architecture when searching for a pre-existing
      image in an image list.
      
      Now that we support remote debugging a bit better, our lldb_private::Module
      needs to be able to track what the original path for file was as the platform
      knows it, as well as where the file is locally. The module has the two 
      following functions to retrieve both paths:
      
      const FileSpec &Module::GetFileSpec () const;
      const FileSpec &Module::GetPlatformFileSpec () const;
      
      llvm-svn: 128563
      32e0a750
  23. Mar 24, 2011
    • Greg Clayton's avatar
      Fixed the LLDB build so that we can have private types, private enums and · e0d378b3
      Greg Clayton authored
      public types and public enums. This was done to keep the SWIG stuff from
      parsing all sorts of enums and types that weren't needed, and allows us to
      abstract our API better.
      
      llvm-svn: 128239
      e0d378b3
    • Greg Clayton's avatar
      Did a lot more work on abtracting and organizing the platforms. · 1cb6496e
      Greg Clayton authored
      On Mac OS X we now have 3 platforms:
      PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
                       but this implements all the common functionality between
                       remote-macosx and remote-ios. It also allows for another
                       platform to be used (remote-gdb-server for now) when doing
                       remote connections. Keeping this pluggable will allow for
                       flexibility.
      PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
      PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
                          cached SDK locations on the host.
      
      A new agnostic platform has been created:
      PlatformRemoteGDBServer - this implements the platform using the GDB remote 
                                protocol and uses the built in lldb_private::Host
                                static functions to implement many queries.
      
      llvm-svn: 128193
      1cb6496e
  24. Mar 21, 2011
  25. Mar 08, 2011
    • Greg Clayton's avatar
      LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide · e996fd30
      Greg Clayton authored
      an interface to a local or remote debugging platform. By default each host OS
      that supports LLDB should be registering a "default" platform that will be
      used unless a new platform is selected. Platforms are responsible for things
      such as:
      - getting process information by name or by processs ID
      - finding platform files. This is useful for remote debugging where there is 
        an SDK with files that might already or need to be cached for debug access.
      - getting a list of platform supported architectures in the exact order they
        should be selected. This helps the native x86 platform on MacOSX select the
        correct x86_64/i386 slice from universal binaries.
      - Connect to remote platforms for remote debugging
      - Resolving an executable including finding an executable inside platform
        specific bundles (macosx uses .app bundles that contain files) and also
        selecting the appropriate slice of universal files for a given platform.
      
      So by default there is always a local platform, but remote platforms can be
      connected to. I will soon be adding a new "platform" command that will support
      the following commands:
      (lldb) platform connect --name machine1 macosx connect://host:port
      Connected to "machine1" platform.
      (lldb) platform disconnect macosx
      
      This allows LLDB to be well setup to do remote debugging and also once 
      connected process listing and finding for things like:
      (lldb) process attach --name x<TAB>
      
      The currently selected platform plug-in can now auto complete any available
      processes that start with "x". The responsibilities for the platform plug-in
      will soon grow and expand.
      
      llvm-svn: 127286
      e996fd30
  26. Feb 24, 2011
  27. Feb 23, 2011
    • Greg Clayton's avatar
      Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified form · 64195a2c
      Greg Clayton authored
      of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
      doing was:
      - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
        the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple 
        to give us the machine type from llvm::Triple::ArchType.
      - There is a new ArchSpec::Core definition which further qualifies the CPU
        core we are dealing with into a single enumeration. If you need support for
        a new Core and want to debug it in LLDB, it must be added to this list. In
        the future we can allow for dynamic core registration, but for now it is
        hard coded.
      - The ArchSpec can now be initialized with a llvm::Triple or with a C string
        that represents the triple (it can just be an arch still like "i386").
      - The ArchSpec can still initialize itself with a architecture type -- mach-o
        with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
        then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
        The mach-o cpu type and subtype can be accessed using the getter functions:
        
        uint32_t
        ArchSpec::GetMachOCPUType () const;
      
        uint32_t
        ArchSpec::GetMachOCPUSubType () const;
        
        But these functions are just converting out internal llvm::Triple::ArchSpec 
        + ArchSpec::Core back into mach-o. Same goes for ELF.
      
      All code has been updated to deal with the changes.
      
      This should abstract us until later when the llvm::TargetSpec stuff gets
      finalized and we can then adopt it.
      
      llvm-svn: 126278
      64195a2c
  28. Feb 17, 2011
  29. Feb 16, 2011
    • Greg Clayton's avatar
      The DynamicLoader plug-in instance now lives up in lldb_private::Process where · 93d3c833
      Greg Clayton authored
      it should live and the lldb_private::Process takes care of managing the 
      auto pointer to the dynamic loader instance.
      
      Also, now that the ArchSpec contains the target triple, we are able to 
      correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
      and then the lldb_private::Process will find the dynamic loader plug-in 
      by letting the dynamic loader plug-ins inspect the arch/triple in the target.
      
      So now the ProcessGDBRemote plug-in is another step closer to be purely 
      process/platform agnostic.
      
      I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
      
      llvm-svn: 125650
      93d3c833
  30. Feb 15, 2011
  31. Feb 09, 2011
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