- Mar 02, 2004
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Alkis Evlogimenos authored
Add a spiller option to llc. A simple spiller will come soon. When we get CFG in the machine code represenation a global spiller will also be possible. Also document the linear scan register allocator but mark it as experimental for now. llvm-svn: 12062
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- Mar 01, 2004
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Alkis Evlogimenos authored
llvm-svn: 12058
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Misha Brukman authored
* Doxygenify (some) comments llvm-svn: 12057
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Chris Lattner authored
llvm-svn: 12055
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Misha Brukman authored
* Add comments to ExtractLoop() llvm-svn: 12053
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Chris Lattner authored
that Instructions are annotable again llvm-svn: 12045
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Tanya Lattner authored
llvm-svn: 12044
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Brian Gaeke authored
(16) into certain areas of the SPARC V9 back-end. I'm fairly sure the US IIIi's dcache has 32-byte lines, so I'm not sure where the 16 came from. However, in the interest of not breaking things any more than they already are, I'm going to leave the constant alone. llvm-svn: 12043
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Tanya Lattner authored
llvm-svn: 12031
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Tanya Lattner authored
Removing old graph files with new graph files that I wrote. Updated ModuloScheduling pass, but still in progress. llvm-svn: 12030
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Chris Lattner authored
llvm-svn: 12029
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Chris Lattner authored
of generating this code: mov %EAX, 4 mov DWORD PTR [%ESP], %EAX mov %AX, 123 movsx %EAX, %AX mov DWORD PTR [%ESP + 4], %EAX call Y we now generate: mov DWORD PTR [%ESP], 4 mov DWORD PTR [%ESP + 4], 123 call Y Which hurts the eyes less. :) Considering that register pressure around call sites is already high (with all of the callee clobber registers n stuff), this may help a lot. llvm-svn: 12028
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Chris Lattner authored
to function calls, we would emit dead code, like this: int Y(int, short, double); int X() { Y(4, 123, 4); } --- Old X: sub %ESP, 20 mov %EAX, 4 mov DWORD PTR [%ESP], %EAX *** mov %AX, 123 mov %AX, 123 movsx %EAX, %AX mov DWORD PTR [%ESP + 4], %EAX fld QWORD PTR [.CPIX_0] fstp QWORD PTR [%ESP + 8] call Y mov %EAX, 0 # IMPLICIT_USE %EAX %ESP add %ESP, 20 ret Now we emit: X: sub %ESP, 20 mov %EAX, 4 mov DWORD PTR [%ESP], %EAX mov %AX, 123 movsx %EAX, %AX mov DWORD PTR [%ESP + 4], %EAX fld QWORD PTR [.CPIX_0] fstp QWORD PTR [%ESP + 8] call Y mov %EAX, 0 # IMPLICIT_USE %EAX %ESP add %ESP, 20 ret Next up, eliminate the mov AX and movsx entirely! llvm-svn: 12026
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Chris Lattner authored
llvm-svn: 12021
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Misha Brukman authored
* Removing extraneous empty space and empty comment lines llvm-svn: 12014
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- Feb 29, 2004
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Chris Lattner authored
being annotable llvm-svn: 12013
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Chris Lattner authored
... which tickled the lowerinvoke pass because it used the BCE routines. llvm-svn: 12012
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Chris Lattner authored
llvm-svn: 12010
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Chris Lattner authored
llvm-svn: 12009
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Chris Lattner authored
llvm-svn: 12007
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Chris Lattner authored
llvm-svn: 12004
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Chris Lattner authored
llvm-svn: 12003
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Chris Lattner authored
llvm-svn: 12002
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Chris Lattner authored
llvm-svn: 12001
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Alkis Evlogimenos authored
llvm-svn: 11998
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Alkis Evlogimenos authored
operand size is correctly specified. llvm-svn: 11997
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Alkis Evlogimenos authored
1) For 8-bit registers try to use first the ones that are parts of the same register (AL then AH). This way we only alias 2 16/32-bit registers after allocating 4 8-bit variables. 2) Move EBX as the last register to allocate. This will cause less spills to happen since we will have 8-bit registers available up to register excaustion (assuming we use the allocation order). It would be nice if we could push all of the 8-bit aliased registers towards the end but we much prefer to keep callee saved register to the end to avoid saving them on entry and exit of the function. For example this gives a slight reduction of spills with linear scan on 164.gzip. Before: 11221 asm-printer - Number of machine instrs printed 975 spiller - Number of loads added 675 spiller - Number of stores added 398 spiller - Number of register spills After: 11182 asm-printer - Number of machine instrs printed 952 spiller - Number of loads added 652 spiller - Number of stores added 386 spiller - Number of register spills llvm-svn: 11996
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Alkis Evlogimenos authored
their names more decriptive. A name consists of the base name, a default operand size followed by a character per operand with an optional special size. For example: ADD8rr -> add, 8-bit register, 8-bit register IMUL16rmi -> imul, 16-bit register, 16-bit memory, 16-bit immediate IMUL16rmi8 -> imul, 16-bit register, 16-bit memory, 8-bit immediate MOVSX32rm16 -> movsx, 32-bit register, 16-bit memory llvm-svn: 11995
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Brian Gaeke authored
llvm-svn: 11994
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Chris Lattner authored
Replace uses of addZImm with addImm. llvm-svn: 11992
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Chris Lattner authored
block loops. llvm-svn: 11990
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Chris Lattner authored
Note that this is a band-aid put over a band-aid. This just undisables tail duplication in on very specific case that it seems to work in. llvm-svn: 11989
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Chris Lattner authored
llvm-svn: 11987
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Chris Lattner authored
llvm-svn: 11986
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Chris Lattner authored
llvm-svn: 11984
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Chris Lattner authored
llvm-svn: 11983
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Chris Lattner authored
llvm-svn: 11982
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Chris Lattner authored
llvm-svn: 11981
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Chris Lattner authored
llvm-svn: 11979
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Chris Lattner authored
llvm-svn: 11977
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