- Mar 04, 2014
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Chandler Carruth authored
hardcoded to use IR BasicBlocks. llvm-svn: 202835
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Chandler Carruth authored
IR types. llvm-svn: 202827
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Chandler Carruth authored
Move the test for this class into the IR unittests as well. This uncovers that ValueMap too is in the IR library. Ironically, the unittest for ValueMap is useless in the Support library (honestly, so was the ValueHandle test) and so it already lives in the IR unittests. Mmmm, tasty layering. llvm-svn: 202821
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Chandler Carruth authored
obviously is coupled to the IR. llvm-svn: 202818
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Chandler Carruth authored
abstracting between a CallInst and an InvokeInst, both of which are IR concepts. llvm-svn: 202816
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Chandler Carruth authored
name might indicate, it is an iterator over the types in an instruction in the IR.... You see where this is going. Another step of modularizing the support library. llvm-svn: 202815
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Chandler Carruth authored
business. This header includes Function and BasicBlock and directly uses the interfaces of both classes. It has to do with the IR, it even has that in the name. =] Put it in the library it belongs to. This is one step toward making LLVM's Support library survive a C++ modules bootstrap. llvm-svn: 202814
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- Mar 03, 2014
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Benjamin Kramer authored
No functionality change. llvm-svn: 202751
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Benjamin Kramer authored
It's not needed anymore. llvm-svn: 202748
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Chandler Carruth authored
remove_if that its predicate is adaptable. We don't actually need this, we can write a generic adapter for any predicate. This lets us remove some very wrong std::function usages. We should never be using std::function for predicates to algorithms. This incurs an *indirect* call overhead for every evaluation of the predicate, and makes it very hard to inline through. llvm-svn: 202742
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Tobias Grosser authored
This also switches the users in LLVM to ensure this functionality is tested. llvm-svn: 202705
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Chandler Carruth authored
operand_values. The first provides a range view over operand Use objects, and the second provides a range view over the Value*s being used by those operands. The naming is "STL-style" rather than "LLVM-style" because we have historically named iterator methods STL-style, and range methods seem to have far more in common with their iterator counterparts than with "normal" APIs. Feel free to bikeshed on this one if you want, I'm happy to change these around if people feel strongly. I've switched code in SROA and LCG to exercise these mostly to ensure they work correctly -- we don't really have an easy way to unittest this and they're trivial. llvm-svn: 202687
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- Mar 02, 2014
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Benjamin Kramer authored
The old implementation is no longer needed in C++11. llvm-svn: 202644
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Benjamin Kramer authored
Remove the old functions. llvm-svn: 202636
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Craig Topper authored
llvm-svn: 202621
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Chandler Carruth authored
directly, and remove the macro. llvm-svn: 202612
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- Mar 01, 2014
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Benjamin Kramer authored
No intended functionality change. llvm-svn: 202588
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- Feb 26, 2014
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Andrew Trick authored
Patch by Michael Zolotukhin! llvm-svn: 202273
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Chandler Carruth authored
address spaces. This isn't really a correctness issue (the values are truncated) but its much cleaner. Patch by Matt Arsenault! llvm-svn: 202252
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Chandler Carruth authored
the default. Based on the patch by Matt Arsenault, D1764! I switched one place to use the more direct pointer type to compute the desired address space, and I reworked the memcpy rewriting section to reflect significant refactorings that this patch helped inspire. Thanks to several of the folks who helped review and improve the patch as well. llvm-svn: 202247
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Chandler Carruth authored
to work independently for the slice side and the other side. This allows us to only compute the minimum of the two when we actually rewrite to a memcpy that needs to take the minimum, and preserve higher alignment for one side or the other when rewriting to loads and stores. This fix was inspired by seeing the result of some refactoring that makes addrspace handling better. llvm-svn: 202242
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Chandler Carruth authored
D1764, which in turn set off the other refactorings to make 'getSliceAlign()' a sensible thing. There are two possible inputs to the required alignment of a memory transfer intrinsic: the alignment constraints of the source and the destination. If we are *only* introducing a (potentially new) offset onto one side of the transfer, we don't need to consider the alignment constraints of the other side. Use this to simplify the logic feeding into alignment computation for unsplit transfers. Also, hoist the clamp of the magical zero alignment for these intrinsics to the more customary one alignment early. This lets several other conditions melt away. No functionality changed. There is a further improvement this exposes which *will* change functionality, but that's arriving in a separate patch. llvm-svn: 202232
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Chandler Carruth authored
rewriting logic: don't pass custom offsets for the adjusted pointer to the new alloca. We always passed NewBeginOffset here. Sometimes we spelled it BeginOffset, but only when they were in fact equal. Whats worse, the API is set up so that you can't reasonably call it with anything else -- it assumes that you're passing it an offset relative to the *original* alloca that happens to fall within the new one. That's the whole point of NewBeginOffset, it's the clamped beginning offset. No functionality changed. llvm-svn: 202231
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Chandler Carruth authored
alignment of the slice being rewritten, not any arbitrary offset. Every caller is really just trying to compute the alignment for the whole slice, never for some arbitrary alignment. They are also just passing a type when they have one to see if we can skip an explicit alignment in the IR by using the type's alignment. This makes for a much simpler interface. Another refactoring inspired by the addrspace patch for SROA, although only loosely related. llvm-svn: 202230
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Chandler Carruth authored
consistency with memcpy rewriting, and fix a latent bug in the alignment management for memset. The alignment issue is that getAdjustedAllocaPtr is computing the *relative* offset into the new alloca, but the alignment isn't being set to the relative offset, it was using the the absolute offset which is into the old alloca. I don't think its possible to write a test case that actually reaches this code where the resulting alignment would be observably different, but the intent was clearly to use the relative offset within the new alloca. llvm-svn: 202229
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Chandler Carruth authored
rather than passing them as arguments. While I generally prefer actual arguments, in this case the readability loss is substantial. By using members we avoid repeatedly calculating the offsets, and once we're using members it is useful to ensure that those names *always* refer to the original-alloca-relative new offset for a rewritten slice. No functionality changed. Follow-up refactoring, all toward getting the address space patch merged. llvm-svn: 202228
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Chandler Carruth authored
slice being rewritten. We had the same code scattered across most of the visits. Instead, compute the new offsets and the slice size once when we start to visit a particular slice, and use the member variables from then on. This reduces quite a bit of code duplication. No functionality changed. Refactoring inspired to make it easier to apply the address space patch to SROA. llvm-svn: 202227
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Chandler Carruth authored
checking in SROA. The primary change is to just rely on uge for checking that the offset is within the allocation size. This removes the explicit checks against isNegative which were terribly error prone (including the reversed logic that led to PR18615) and prevented us from supporting stack allocations larger than half the address space.... Ok, so maybe the latter isn't *common* but it's a silly restriction to have. Also, we used to try to support a PHI node which loaded from before the start of the allocation if any of the loaded bytes were within the allocation. This doesn't make any sense, we have never really supported loading or storing *before* the allocation starts. The simplified logic just doesn't care. We continue to allow loading past the end of the allocation in part to support cases where there is a PHI and some loads are larger than others and the larger ones reach past the end of the allocation. We could solve this a different and more conservative way, but I'm still somewhat paranoid about this. llvm-svn: 202224
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- Feb 25, 2014
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Chandler Carruth authored
their inputs come from std::stable_sort and they are not total orders. I'm not a huge fan of this, but the really bad std::stable_sort is right at the beginning of Reassociate. After we commit to stable-sort based consistent respect of source order, the downstream sorts shouldn't undo that unless they have a total order or they are used in an order-insensitive way. Neither appears to be true for these cases. I don't have particularly good test cases, but this jumped out by inspection when looking for output instability in this pass due to changes in the ordering of std::sort. llvm-svn: 202196
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Chandler Carruth authored
implemented this way a long time ago and due to the overwhelming bugs that surfaced, moved to a much more relaxed variant. Richard Smith would like to understand the magnitude of this problem and it seems fairly harmless to keep some flag-controlled logic to get the extremely strict behavior here. I'll remove it if it doesn't prove useful. llvm-svn: 202193
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Rafael Espindola authored
Instead, have a DataLayoutPass that holds one. This will allow parts of LLVM don't don't handle passes to also use DataLayout. llvm-svn: 202168
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Rafael Espindola authored
llvm-svn: 202157
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Chandler Carruth authored
just "load". This helps avoid pointless de-duping with order-sensitive numbers as we already have unique names from the original load. It also makes the resulting IR quite a bit easier to read. llvm-svn: 202140
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Chandler Carruth authored
the pointer adjustment code. This is the primary code path that creates totally new instructions in SROA and being able to lump them based on the pointer value's name for which they were created causes *significantly* fewer name collisions and general noise in the debug output. This is particularly significant because it is making it much harder to track down instability in the output of SROA, as name de-duplication is a totally harmless form of instability that gets in the way of seeing real problems. The new fancy naming scheme tries to dig out the root "pre-SROA" name for pointer values and associate that all the way through the pointer formation instructions. Digging out the root is important to prevent the multiple iterative rounds of SROA from just layering too much cruft on top of cruft here. We already track the layers of SROAs iteration in the alloca name prefix. We don't need to duplicate it here. Should have no functionality change, and shouldn't have any really measurable impact on NDEBUG builds, as most of the complex logic is debug-only. llvm-svn: 202139
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Chandler Carruth authored
PHI-pointer builder, just copy the builder and clobber the obvious fields. llvm-svn: 202136
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Chandler Carruth authored
using OldPtr more heavily. Lots of this code was written before the rewriter had an OldPtr member setup ahead of time. There are already asserts in place that should ensure this doesn't change any functionality. llvm-svn: 202135
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Chandler Carruth authored
llvm-svn: 202134
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Chandler Carruth authored
the break statement, not just think it to yourself.... No idea how this worked at all, much less survived most bots, my bootstrap, and some bot bootstraps! The Polly one didn't survive, and this was filed as PR18959. I don't have a reduced test case and honestly I'm not seeing the need. What we probably need here are better asserts / debug-build behavior in SmallPtrSet so that this madness doesn't make it so far. llvm-svn: 202129
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Alexey Samsonov authored
llvm-svn: 202119
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Alp Toker authored
llvm-svn: 202107
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