- Oct 19, 2012
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Greg Clayton authored
Added the infrastructure necessary for plug-ins to be able to add their own settings instead of having settings added to existing ones. In particular "target.disable-kext-loading" was added to "target" where it should actually be specific to the the dynamic loader plugin. Now the plug-in manager has the ability to create settings at the root level starting with "plugin". Each plug-in type can add new sub dictionaries, and then each plug-in can register a setting dictionary under its own short name. For example the DynamicLoaderDarwinKernel plug-in now registers a setting dictionary at: plugin dynamic-loader macosx-kernel (bool) disable-kext-loading To settings can be set using: (lldb) settings set plugin.dynamic-loader.macosx-kernel.disable-kext-loading true I currently only hooked up the DynamicLoader plug-ins, but the code is very easy to duplicate when and if we need settings for other plug-ins. llvm-svn: 166294
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- Feb 05, 2012
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rdar://problem/10560053Greg Clayton authored
Fixed "target modules list" (aliased to "image list") to output more information by default. Modified the "target modules list" to have a few new options: "--header" or "-h" => show the image header address "--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library) Removed the "--symfile-basename" or "-S" option, and repurposed it to "--symfile-unique" "-S" which will show the symbol file if it differs from the executable file. ObjectFile's can now be loaded from memory for cases where we don't have the files cached locally in an SDK or net mounted root. ObjectFileMachO can now read mach files from memory. Moved the section data reading code into the ObjectFile so that the object file can get the section data from Process memory if the file is only in memory. lldb_private::Module can now load its object file in a target with a rigid slide (very common operation for most dynamic linkers) by using: bool Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed) lldb::SBModule() now has a new constructor in the public interface: SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr); This will find an appropriate ObjectFile plug-in to load an image from memory where the object file header is at "header_addr". llvm-svn: 149804
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- Aug 22, 2011
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Greg Clayton authored
plug-ins are add on plug-ins for the lldb_private::Process class that can add thread contexts that are read from memory. It is common in kernels to have a lot of threads that are not currently executing on any cores (JTAG debugging also follows this sort of thing) and are context switched out whose state is stored in memory data structures. Clients can now subclass the OperatingSystem plug-ins and then make sure their Create functions correcltly only enable themselves when the right binary/target triple are being debugged. The operating system plug-ins get a chance to attach themselves to processes just after launching or attaching and are given a lldb_private::Process object pointer which can be inspected to see if the main executable, target triple, or any shared libraries match a case where the OS plug-in should be used. Currently the OS plug-ins can create new threads, define the register contexts for these threads (which can all be different if desired), and populate and manage the thread info (stop reason, registers in the register context) as the debug session goes on. llvm-svn: 138228
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- May 11, 2011
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Greg Clayton authored
respective ABI plugins as they were plug-ins that supplied ABI specfic info. Also hookep up the UnwindAssemblyInstEmulation so that it can generate the unwind plans for ARM. Changed the way ABI plug-ins are handed out when you get an instance from the plug-in manager. They used to return pointers that would be mananged individually by each client that requested them, but now they are handed out as shared pointers since there is no state in the ABI objects, they can be shared. llvm-svn: 131193
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- Apr 25, 2011
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Greg Clayton authored
llvm-svn: 130156
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- Apr 18, 2011
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Greg Clayton authored
threads, and stack frame down in the lldb_private::Process, lldb_private::Thread, lldb_private::StackFrameList and the lldb_private::StackFrame classes. We had some command line commands that had duplicate versions of the process status output ("thread list" and "process status" for example). Removed the "file" command and placed it where it should have been: "target create". Made an alias for "file" to "target create" so we stay compatible with GDB commands. We can now have multple usable targets in lldb at the same time. This is nice for comparing two runs of a program or debugging more than one binary at the same time. The new command is "target select <target-idx>" and also to see a list of the current targets you can use the new "target list" command. The flow in a debug session can be: (lldb) target create /path/to/exe/a.out (lldb) breakpoint set --name main (lldb) run ... hit breakpoint (lldb) target create /bin/ls (lldb) run /tmp Process 36001 exited with status = 0 (0x00000000) (lldb) target list Current targets: target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) * target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) target select 0 Current targets: * target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped ) target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited ) (lldb) bt * thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1 frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16 frame #1: 0x0000000100000b64 a.out`start + 52 Above we created a target for "a.out" and ran and hit a breakpoint at "main". Then we created a new target for /bin/ls and ran it. Then we listed the targest and selected our original "a.out" program, so we showed two concurent debug sessions going on at the same time. llvm-svn: 129695
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- Apr 14, 2011
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Greg Clayton authored
Modified the OptionGroupOptions to be able to specify only some of the options that should be appended by using the usage_mask in the group defintions and also provided a way to remap them to a new usage mask after the copy. This allows options to be re-used and also targetted for specific option groups. Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration. Taught the option parser to be able to automatically use the appropriate auto completion for a given options if nothing is explicitly specified in the option definition. So you don't have to specify it in the option definition tables. Renamed the default host platform name to "host", and the default platform hostname to be "localhost". Modified the "file" and "platform select" commands to make sure all options and args are good prior to creating a new platform. Also defer the computation of the architecture in the file command until all options are parsed and the platform has either not been specified or reset to a new value to avoid computing the arch more than once. Switch the PluginManager code over to using llvm::StringRef for string comparisons and got rid of all the AccessorXXX functions in lieu of the newer mutex + collection singleton accessors. llvm-svn: 129483
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- Apr 08, 2011
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Stephen Wilson authored
Something changed in commit r129112 where a few standard headers vanished from the include chain when building on Linux. Fix up by including limits.h for INT_MAX and PATH_MAX where needed, and stdio.h for printf(). llvm-svn: 129130
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- Mar 24, 2011
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Greg Clayton authored
On Mac OS X we now have 3 platforms: PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs but this implements all the common functionality between remote-macosx and remote-ios. It also allows for another platform to be used (remote-gdb-server for now) when doing remote connections. Keeping this pluggable will allow for flexibility. PlatformMacOSX - Now implements both local and remote macosx desktop platforms. PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the cached SDK locations on the host. A new agnostic platform has been created: PlatformRemoteGDBServer - this implements the platform using the GDB remote protocol and uses the built in lldb_private::Host static functions to implement many queries. llvm-svn: 128193
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- Mar 19, 2011
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Greg Clayton authored
platform status -- gets status information for the selected platform platform create <platform-name> -- creates a new instance of a remote platform platform list -- list all available platforms platform select -- select a platform instance as the current platform (not working yet) When using "platform create" it will create a remote platform and make it the selected platform. For instances for iPhone OS debugging on Mac OS X one can do: (lldb) platform create remote-ios --sdk-version=4.0 Remote platform: iOS platform SDK version: 4.0 SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0" Not connected to a remote device. (lldb) file ~/Documents/a.out Current executable set to '~/Documents/a.out' (armv6). (lldb) image list [ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out [ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld [ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib Note that this is all happening prior to running _or_ connecting to a remote platform. Once connected to a remote platform the OS version might change which means we will need to update our dependecies. Also once we run, we will need to match up the actualy binaries with the actualy UUID's to files in the SDK, or download and cache them locally. This is just the start of the remote platforms, but this modification is the first iteration in getting the platforms really doing something. llvm-svn: 127934
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- Mar 08, 2011
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Greg Clayton authored
an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
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- Feb 18, 2011
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Greg Clayton authored
Targets can now specify some additional parameters for when we debug executables that can help with plug-in selection: target.execution-level = auto | user | kernel target.execution-mode = auto | dynamic | static target.execution-os-type = auto | none | halted | live On some systems, the binaries that are created are the same wether you use them to debug a kernel, or a user space program. Many times inspecting an object file can reveal what an executable should be. For these cases we can now be a little more complete by specifying wether to detect all of these things automatically (inspect the main executable file and select a plug-in accordingly), or manually to force the selection of certain plug-ins. To do this we now allow the specficifation of wether one is debugging a user space program (target.execution-level = user) or a kernel program (target.execution-level = kernel). We can also specify if we want to debug a program where shared libraries are dynamically loaded using a DynamicLoader plug-in (target.execution-mode = dynamic), or wether we will treat all symbol files as already linked at the correct address (target.execution-mode = static). We can also specify if the inferior we are debugging is being debugged on a bare board (target.execution-os-type = none), or debugging an OS where we have a JTAG or other direct connection to the inferior stops the entire OS (target.execution-os-type = halted), or if we are debugging a program on something that has live debug services (target.execution-os-type = live). For the "target.execution-os-type = halted" mode, we will need to create ProcessHelper plug-ins that allow us to extract the process/thread and other OS information by reading/writing memory. This should allow LLDB to be used for a wide variety of debugging tasks and handle them all correctly. llvm-svn: 125815
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- Feb 08, 2011
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Greg Clayton authored
We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp. llvm-svn: 125078
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Greg Clayton authored
flags such that symbols can be searched for within a shared library if desired. Platforms that support the RTLD_FIRST flag can still take advantage of their quicker lookups, and other platforms can still get the same fucntionality with a little extra work. Also changed LLDB_CONFIG flags over to either being defined, or not being defined to stay in line with current open source practices and to prepare for using autoconf or cmake to configure LLDB builds. llvm-svn: 125064
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- Feb 02, 2011
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Greg Clayton authored
LLDB plugin directory and a user LLDB plugin directory. We currently still need to work out at what layer the plug-ins will be, but at least we are prepared for plug-ins. Plug-ins will attempt to be loaded from the "/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins" folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on MacOSX. Each plugin will be scanned for: extern "C" bool LLDBPluginInitialize(void); extern "C" void LLDBPluginTerminate(void); If at least LLDBPluginInitialize is found, the plug-in will be loaded. The LLDBPluginInitialize function returns a bool that indicates if the plug-in should stay loaded or not (plug-ins might check the current OS, current hardware, or anything else and determine they don't want to run on the current host). The plug-in is uniqued by path and added to a static loaded plug-in map. The plug-in scanning happens during "lldb_private::Initialize()" which calls to the PluginManager::Initialize() function. Likewise with termination lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the plug-in directories is fetched through new Host calls: bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec); bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec); This way linux and other systems can define their own appropriate locations for plug-ins to be loaded. To allow dynamic shared library loading, the Host layer has also been modified to include shared library open, close and get symbol: static void * Host::DynamicLibraryOpen (const FileSpec &file_spec, Error &error); static Error Host::DynamicLibraryClose (void *dynamic_library_handle); static void * Host::DynamicLibraryGetSymbol (void *dynamic_library_handle, const char *symbol_name, Error &error); lldb_private::FileSpec also has been modified to support directory enumeration in an attempt to abstract the directory enumeration into one spot in the code. The directory enumertion function is static and takes a callback: typedef enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileSpec::FileType file_type, const FileSpec &spec); static FileSpec::EnumerateDirectoryResult FileSpec::EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); This allow clients to specify the directory to search, and specifies if only files, directories or other (pipe, symlink, fifo, etc) files will cause the callback to be called. The callback also gets to return with the action that should be performed after this directory entry. eEnumerateDirectoryResultNext specifies to continue enumerating through a directory with the next entry. eEnumerateDirectoryResultEnter specifies to recurse down into a directory entry, or if the file is not a directory or symlink/alias to a directory, then just iterate to the next entry. eEnumerateDirectoryResultExit specifies to exit the current directory and skip any entries that might be remaining, yet continue enumerating to the next entry in the parent directory. And finally eEnumerateDirectoryResultQuit means to abort all directory enumerations at all levels. Modified the Declaration class to not include column information currently since we don't have any compilers that currently support column based declaration information. Columns support can be re-enabled with the additions of a #define. Added the ability to find an EmulateInstruction plug-in given a target triple and optional plug-in name in the plug-in manager. Fixed a few cases where opendir/readdir was being used, but yet not closedir was being used. Soon these will be deprecated in favor of the new directory enumeration call that was added to the FileSpec class. llvm-svn: 124716
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- Feb 01, 2011
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Greg Clayton authored
llvm-svn: 124644
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- Sep 23, 2010
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Jim Ingham authored
llvm-svn: 114620
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- Sep 22, 2010
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Jason Molenda authored
whether a given register number is treated as volatile or not for a given architecture/platform. approx 450 lines of boilerplate, 50 lines of actual code. :) llvm-svn: 114537
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- Sep 10, 2010
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Jason Molenda authored
The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
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- Jun 12, 2010
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Jason Molenda authored
Fixed problem Jean-Daniel Dupas found in ProcessGDBRemote.cpp. llvm-svn: 105857
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- Jun 08, 2010
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Chris Lattner authored
llvm-svn: 105619
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