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  8. Dec 31, 2007
    • Chris Lattner's avatar
      Rename SSARegMap -> MachineRegisterInfo in keeping with the idea · a10fff51
      Chris Lattner authored
      that "machine" classes are used to represent the current state of
      the code being compiled.  Given this expanded name, we can start 
      moving other stuff into it.  For now, move the UsedPhysRegs and
      LiveIn/LoveOuts vectors from MachineFunction into it.
      
      Update all the clients to match.
      
      This also reduces some needless #includes, such as MachineModuleInfo
      from MachineFunction.
      
      llvm-svn: 45467
      a10fff51
  9. Dec 30, 2007
    • Chris Lattner's avatar
      More cleanups for MachineOperand: · 6005589f
      Chris Lattner authored
        - Eliminate the static "print" method for operands, moving it
          into MachineOperand::print.
        - Change various set* methods for register flags to take a bool
          for the value to set it to.  Remove unset* methods.
        - Group methods more logically by operand flavor in MachineOperand.h
      
      llvm-svn: 45461
      6005589f
  10. Dec 29, 2007
  11. Dec 13, 2007
  12. Dec 11, 2007
  13. Dec 09, 2007
  14. Dec 08, 2007
    • Bill Wendling's avatar
      Renaming: · 2b07d8c5
      Bill Wendling authored
        isTriviallyReMaterializable -> hasNoSideEffects
        isReallyTriviallyReMaterializable -> isTriviallyReMaterializable
      
      llvm-svn: 44702
      2b07d8c5
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  24. Nov 17, 2007
    • Evan Cheng's avatar
      Live interval splitting: · 8e223793
      Evan Cheng authored
      When a live interval is being spilled, rather than creating short, non-spillable
      intervals for every def / use, split the interval at BB boundaries. That is, for
      every BB where the live interval is defined or used, create a new interval that
      covers all the defs and uses in the BB.
      
      This is designed to eliminate one common problem: multiple reloads of the same
      value in a single basic block. Note, it does *not* decrease the number of spills
      since no copies are inserted so the split intervals are *connected* through
      spill and reloads (or rematerialization). The newly created intervals can be
      spilled again, in that case, since it does not span multiple basic blocks, it's
      spilled in the usual manner. However, it can reuse the same stack slot as the
      previously split interval.
      
      This is currently controlled by -split-intervals-at-bb.
      
      llvm-svn: 44198
      8e223793
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