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  1. Jan 02, 2013
    • Chandler Carruth's avatar
      Move all of the header files which are involved in modelling the LLVM IR · 9fb823bb
      Chandler Carruth authored
      into their new header subdirectory: include/llvm/IR. This matches the
      directory structure of lib, and begins to correct a long standing point
      of file layout clutter in LLVM.
      
      There are still more header files to move here, but I wanted to handle
      them in separate commits to make tracking what files make sense at each
      layer easier.
      
      The only really questionable files here are the target intrinsic
      tablegen files. But that's a battle I'd rather not fight today.
      
      I've updated both CMake and Makefile build systems (I think, and my
      tests think, but I may have missed something).
      
      I've also re-sorted the includes throughout the project. I'll be
      committing updates to Clang, DragonEgg, and Polly momentarily.
      
      llvm-svn: 171366
      9fb823bb
  2. Dec 04, 2012
  3. Jun 05, 2012
  4. May 04, 2012
    • Chandler Carruth's avatar
      Fix a Clang warning in the new NVPTX backend: · cd3464ee
      Chandler Carruth authored
      In file included from ../lib/Target/NVPTX/VectorElementize.cpp:53:
      ../lib/Target/NVPTX/NVPTX.h:44:3: warning: default label in switch which covers all enumeration values [-Wcovered-switch-default]
        default: assert(0 && "Unknown condition code");
        ^
      1 warning generated.
      
      The prevailing pattern in LLVM is to not use a default label, and instead to
      use llvm_unreachable to denote that the switch in fact covers all return paths
      from the function.
      
      llvm-svn: 156209
      cd3464ee
    • Justin Holewinski's avatar
      This patch adds a new NVPTX back-end to LLVM which supports code generation... · ae556d3e
      Justin Holewinski authored
      This patch adds a new NVPTX back-end to LLVM which supports code generation for NVIDIA PTX 3.0. This back-end will (eventually) replace the current PTX back-end, while maintaining compatibility with it.
      
      The new target machines are:
      
      nvptx (old ptx32) => 32-bit PTX
      nvptx64 (old ptx64) => 64-bit PTX
      
      The sources are based on the internal NVIDIA NVPTX back-end, and
      contain more functionality than the current PTX back-end currently
      provides.
      
      NV_CONTRIB
      
      llvm-svn: 156196
      ae556d3e
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