- Sep 18, 2010
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Greg Clayton authored
accessed by the objects that own the settings. The previous approach wasn't very usable and made for a lot of unnecessary code just to access variables that were already owned by the objects. While I fixed those things, I saw that CommandObject objects should really have a reference to their command interpreter so they can access the terminal with if they want to output usaage. Fixed up all CommandObjects to take an interpreter and cleaned up the API to not need the interpreter to be passed in. Fixed the disassemble command to output the usage if no options are passed down and arguments are passed (all disassebmle variants take options, there are no "args only"). llvm-svn: 114252
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- Sep 09, 2010
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Caroline Tice authored
Make get/set variable at the debugger level always set the particular debugger's instance variables rather than the default variables. llvm-svn: 113474
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- Jul 07, 2010
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Jim Ingham authored
interface so everybody does it the same way. Add an "exact" lookup for internal uses. Fix up a few little cases where we weren't reporting command lookup errors correctly. Added "b" as an alias for "breakpoint" so it doesn't collide with "bt". llvm-svn: 107718
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- Jun 30, 2010
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Jim Ingham authored
Add a way for the completers to say whether the completed argument should have a space inserted after is or not. Added the file name completer to the "file" command. llvm-svn: 107247
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- Jun 24, 2010
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Jim Ingham authored
llvm-svn: 106784
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- Jun 23, 2010
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Greg Clayton authored
to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
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- Jun 15, 2010
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Jim Ingham authored
llvm-svn: 106034
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- Jun 08, 2010
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Chris Lattner authored
llvm-svn: 105619
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