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  5. Nov 16, 2009
    • Jeffrey Yasskin's avatar
      Make X86-64 in the Large model always emit 64-bit calls. · 10d3604a
      Jeffrey Yasskin authored
      The large code model is documented at
      http://www.x86-64.org/documentation/abi.pdf and says that calls should
      assume their target doesn't live within the 32-bit pc-relative offset
      that fits in the call instruction.
      
      To do this, we turn off the global-address->target-global-address
      conversion in X86TargetLowering::LowerCall(). The first attempt at
      this broke the lazy JIT because it can separate the movabs(imm->reg)
      from the actual call instruction. The lazy JIT receives the address of
      the movabs as a relocation and needs to record the return address from
      the call; and then when that call happens, it needs to patch the
      movabs with the newly-compiled target. We could thread the call
      instruction into the relocation and record the movabs<->call mapping
      explicitly, but that seems to require at least as much new
      complication in the code generator as this change.
      
      To fix this, we make lazy functions _always_ go through a call
      stub. You'd think we'd only have to force lazy calls through a stub on
      difficult platforms, but that turns out to break indirect calls
      through a function pointer. The right fix for that is to distinguish
      between calls and address-of operations on uncompiled functions, but
      that's complex enough to leave for someone else to do.
      
      Another attempt at this defined a new CALL64i pseudo-instruction,
      which expanded to a 2-instruction sequence in the assembly output and
      was special-cased in the X86CodeEmitter's emitInstruction()
      function. That broke indirect calls in the same way as above.
      
      This patch also removes a hack forcing Darwin to the small code model.
      Without far-call-stubs, the small code model requires things of the
      JITMemoryManager that the DefaultJITMemoryManager can't provide.
      
      Thanks to echristo for lots of testing!
      
      llvm-svn: 88984
      10d3604a
    • Evan Cheng's avatar
      - Check memoperand alignment instead of checking stack alignment. Most load /... · f25ef4ff
      Evan Cheng authored
      - Check memoperand alignment instead of checking stack alignment. Most load / store folding instructions are not referencing spill stack slots.
      - Mark MOVUPSrm re-materializable.
      
      llvm-svn: 88974
      f25ef4ff
    • Jim Grosbach's avatar
      Make the pass class name more explicit. · 56ee15c1
      Jim Grosbach authored
      llvm-svn: 88964
      56ee15c1
    • Jim Grosbach's avatar
      make pass name a bit more clear · 544b15cb
      Jim Grosbach authored
      llvm-svn: 88961
      544b15cb
    • Jim Grosbach's avatar
      Simplify thumb2 jump table adjustments. Remove unnecessary calculation and · 9785e591
      Jim Grosbach authored
      usage of block sizes and offsets.
      
      llvm-svn: 88935
      9785e591
    • Jim Grosbach's avatar
      clarify comment · 87b0f0d9
      Jim Grosbach authored
      llvm-svn: 88933
      87b0f0d9
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