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    [x86] Begin a significant overhaul of how vector lowering is done in the · 83860cfc
    Chandler Carruth authored
    x86 backend.
    
    This sketches out a new code path for vector lowering, hidden behind an
    off-by-default flag while it is under development. The fundamental idea
    behind the new code path is to aggressively break down the problem space
    in ways that ease selecting the odd set of instructions available on
    x86, and carefully avoid scalarizing code even when forced to use older
    ISAs. Notably, this starts off restricting itself to SSE2 and implements
    the complete vector shuffle and blend space for 128-bit vectors in SSE2
    without scalarizing. The plan is to layer on top of this ISA extensions
    where we can bail out of the complex SSE2 lowering and opt for
    a cheaper, specialized instruction (or set of instructions). It also
    needs to be generalized to AVX and AVX512 vector widths.
    
    Currently, this does a decent but not perfect job for SSE2. There are
    some specific shortcomings that I plan to address:
    - We need a peephole combine to fold together shuffles where possible.
      There are cases where a previous shuffle could be modified slightly to
      arrange for elements to be in the correct position and a later shuffle
      eliminated. Doing this eagerly added quite a bit of complexity, and
      so my plan is to combine away these redundancies afterward.
    - There are a lot more clever ways to use unpck and pack that need to be
      added. This is essential for real world shuffles as it turns out...
    
    Once SSE2 is polished a bit I should be able to get interesting numbers
    on performance improvements on benchmarks conducive to vectorization.
    All of this will be off by default until it is functionally equivalent
    of course.
    
    Differential Revision: http://reviews.llvm.org/D4225
    
    llvm-svn: 211888
    83860cfc
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