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Chandler Carruth authored
These show up really frequently, not the least with actual splats. =] We lowered these quite badly before. The new code path tries to widen i8 shuffles to i16 shuffles in a splat-like way. There are still some inefficiencies in our i16 splat logic though, so we aren't really done here. Also, for certain patterns (bit of a gather-and-splat) we still generate pretty silly code, and I've left a fixme for addressing it. However, I'm not actually worried about this code pattern as much. The old shuffle lowering generates a 29 instruction monstrosity for it that should execute much more slowly. llvm-svn: 211974
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