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Commit 04832716 authored by Tobias Grosser's avatar Tobias Grosser
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Add support for two-level tiling

By default we only use one level of tiling for loops, but in general tiling
for multiple levels is trivial for us. Hence, we add a set of options that
allow people to play with a second level of tiling. If this is profitable for
some cases we can work on heuristics that allow us to identify these cases
and use two-level tiling for them.

llvm-svn: 245563
parent 2ec49282
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