Lift the NumElements and NumTombstones members into the super class
rather than the base class. Add a pile of boilerplate to indirect around this. This is pretty ugly, but it allows the super class to change the representation of these values, which will be key for doing a SmallDenseMap. Suggestions on better method structuring / naming are welcome, but keep in mind that SmallDenseMap won't have an 'unsigned' member to expose a reference to... =/ llvm-svn: 158586
Loading
Please sign in to comment