R600/SI: Fix dependency between instruction writing M0 and S_SENDMSG on VI (v2)
This fixes a hang when using an empty geometry shader.
v2: - don't add s_nop when followed by s_waitcnt
- comestic changes
Tested-by:
Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227986
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