[DX] Add analysis and printer for shader flags
This adds infrastructural pieces for an analysis to compute the DXIL shader flags. In this state the analysis can compute two fairly straightforward feature flags for use of double-precision floating point values and the DX 11.1 extended double support. This patch does conflict with D135190, conflicts will be resolved prior to merging. Reviewed By: python3kgae Differential Revision: https://reviews.llvm.org/D135393 # Conflicts: # llvm/lib/Target/DirectX/CMakeLists.txt # llvm/lib/Target/DirectX/DirectXTargetMachine.cpp
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