AMDGPU: More bits of frame index are known to be zero
The maximum private allocation for the whole GPU is 4G, so the maximum possible index for a single workitem is the maximum size divided by the smallest granularity for a dispatch. This increases the number of known zero high bits, which enables more offset folding. The maximum private size per workitem with this is 128M but may be smaller still. llvm-svn: 262153
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