Improve sqrt estimate algorithm (fast-math)
This patch changes the fast-math implementation for calculating sqrt(x) from: y = 1 / (1 / sqrt(x)) to: y = x * (1 / sqrt(x)) This has 2 benefits: less code / faster code and one less estimate instruction that may lose precision. The only target that will be affected (until http://reviews.llvm.org/D5658 is approved) is PPC. The difference in codegen for PPC is 2 less flops for a single-precision sqrtf or vector sqrtf and 4 less flops for a double-precision sqrt. We also eliminate a constant load and extra register usage. Differential Revision: http://reviews.llvm.org/D5682 llvm-svn: 219445
Loading
Please sign in to comment