Cleanup the iOS simulator code.
Fixes include: - Don't say that "<arch>-apple-ios" is compatible with "<arch>-apple-macosx" - Fixed DynamicLoaderMacOSXDYLD so specify an architecture that was converted solely from a cputype and subtype, just specify the file + UUID. - Fixed PlatformiOSSimulator::GetSupportedArchitectureAtIndex() so it returns the correct archs - Fixed SymbolFileDWARFDebugMap to load .o files correctly by just specifying the architecture without the vendor and OS now that "<arch>-apple-ios" is not compatible with "<arch>-apple-macosx" so we can load .o files correctly for DWARF with debug map - Fixed the coded in TargetList::CreateTarget() so it does the right thing with an underspecified triple where just the arch is specified. llvm-svn: 212783
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