AMDGPU: Use direct struct returns and arguments
This is an improvement over always using byval for structs. This will use registers until ~16 are used, and then switch back to byval. This needs more work, since I'm not sure it ever really makes sense to use byval. If the register limit is exceeded, the arguments still end up passed on the stack, but with a different ABI. It also may make sense to base this on number of registers used for non-struct arguments, rather than just arguments that appear first in the argument list. llvm-svn: 310527
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