[InlineSpiller] Relax re-materialization restriction for statepoint
We should be careful to allow count of re-materialization of operands to be less then number of physical registers. STATEPOINT instruction has a variable number of operands and potentially very big. So re-materialization for all operands is disabled at the moment if restrict-statepoint-remat is true. The patch relaxes the re-materialization restriction for STATEPOINT instruction allowing it for fixed operands. Specifically it is about call target. Reviewers: reames Reviewed By: reames Subscribers: llvm-commits, qcolombet, hiraditya Differential Revision: https://reviews.llvm.org/D75335
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