Resolver: Fix incorrect DenseMap mapping info.
Previously, getEmptyKey and getTombstoneKey return the same value in the sense of isEqual defined by the same class, although they need to be distinct values. This could confuse DenseMap. We didn't see any issue by this wrong code because we don't delete elements from the symbol table. We only add or replace elements. But this is a bug and needs to be fixed anyway. llvm-svn: 231618
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