[x86] When splitting 256-bit vectors into 128-bit vectors, don't extract
subvectors from buildvectors. That doesn't really make any sense and it breaks all of the down-stream matching of buildvectors to cleverly lower shuffles. With this, we now get the shift-based lowering of 256-bit vector shuffles with AVX1 when we split them into 128-bit vectors. We also do much better on the zero-extension patterns, although there remains quite a bit of room for improvement here. llvm-svn: 229299
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