[libc] Implement `fseek`, `fflush`, and `ftell` on the GPU (#67160)
Summary: This patch adds the necessary entrypoints to handle the `fseek`, `fflush`, and `ftell` functions. These are all very straightfoward, we simply make RPC calls to the associated function on the other end. Implementing it this way allows us to more or less borrow the state of the stream from the server as we intentionally maintain no internal state on the GPU device. However, this does not implement the `errno` functinality so that must be ignored.
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