Fix llvm::huge_valf multiple initializations with Visual C++.
llvm::huge_valf is defined in a header file, so it is initialized multiple times in every compiled unit upon program startup. With non-VC compilers huge_valf is set to a HUGE_VALF which the compiler can probably optimize out. With VC numeric_limits<float>::infinity() does not return a number but a runtime structure member which therotically may change between calls so the compiler does not optimize out the initialization and it happens many times. It can be easily seen by placing a breakpoint on the initialization line. This patch moves llvm::huge_valf initialization to a source file instead of the header. llvm-svn: 218567
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