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Commit 81e6b29f authored by Chandler Carruth's avatar Chandler Carruth
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[x86] Flip the sentinel values used in the target shuffle mask decoding

to significantly more sane sentinels. Notably, everywhere else in the
backend's representation of shuffles uses '-1' to represent undef. The
target shuffle masks really shouldn't diverge from that, especially as
in a few places they are manipulated by shared code.

This causes us to lose some undef lanes in various test masks. I want to
get these back, but technically it isn't invalid and there are a *lot*
of bugs here so I want to try to establish a saner baseline for fixing
some of the bugs by aligning the specific senitnel values used.

llvm-svn: 218561
parent 5996da20
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