[X86] matchShuffleAsBlend - keep per-lane blend masks 'whole' if only one input is used
For 32/64-bit element 256-bit X86ISD::BLENDI shuffle masks, see if each sub-lane only references (plus undefs) a single input - in which case ensure the blend mask component for that lane ONLY references that input. This helps later subvector extraction/insertion nodes to peek through the blend node for that lane.
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