This is a little bit far, but optimize cases like:
struct a { struct c { double x; int y; } x[1]; }; void foo(struct a A) { } into: define void @foo(double %A.coerce0, i32 %A.coerce1) nounwind { entry: %A = alloca %struct.a, align 8 ; <%struct.a*> [#uses=1] %0 = bitcast %struct.a* %A to %struct.c* ; <%struct.c*> [#uses=2] %1 = getelementptr %struct.c* %0, i32 0, i32 0 ; <double*> [#uses=1] store double %A.coerce0, double* %1 %2 = getelementptr %struct.c* %0, i32 0, i32 1 ; <i32*> [#uses=1] store i32 %A.coerce1, i32* %2 instead of: define void @foo(double %A.coerce0, i64 %A.coerce1) nounwind { entry: %A = alloca %struct.a, align 8 ; <%struct.a*> [#uses=1] %0 = bitcast %struct.a* %A to %0* ; <%0*> [#uses=2] %1 = getelementptr %0* %0, i32 0, i32 0 ; <double*> [#uses=1] store double %A.coerce0, double* %1 %2 = getelementptr %0* %0, i32 0, i32 1 ; <i64*> [#uses=1] store i64 %A.coerce1, i64* %2 I only do this now because I never want to look at this code again :) llvm-svn: 109738
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