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Commit a697a0a4 authored by Shilei Tian's avatar Shilei Tian
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[OpenMP][Plugin] Introduce generic resource pool

Currently CUDA streams are managed by `StreamManagerTy`. It works very well. Now
we have the need that some resources, such as CUDA stream and event, will be
hold by `libomptarget`. It is always good to buffer those resources. What's more
important, given the way that `libomptarget` and plugins are connected, we cannot
make sure whether plugins are still alive when `libomptarget` is destroyed. That
leads to an issue that those resouces hold by `libomptarget` might not be
released correctly. As a result, we need an unified management of all the resources
that can be shared between `libomptarget` and plugins.

`ResourcePoolTy` is designed to manage the type of resource for one device.
It has to work with an allocator which is supposed to provide `create` and
`destroy`. In this way, when the plugin is destroyed, we can make sure that
all resources allocated from native runtime library will be released correctly,
no matter whether `libomptarget` starts its destroy.

Reviewed By: ye-luo

Differential Revision: https://reviews.llvm.org/D111954
parent 7171af74
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