AMDGPU: Treat texture gather instructions more like other MIMG instructions
Summary: Setting MIMG to 0 has a bunch of unexpected side effects, including that isVMEM returns false which leads to incorrect treatment in the hazard recognizer. The reason I noticed it is that it also leads to incorrect treatment in VGPR-to-SGPR copies, which is one cause of the referenced bug. The only reason why MIMG was set to 0 is to signal the special handling of dmasks, but that can be checked differently. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96877 Reviewers: arsenm, tstellarAMD Subscribers: arsenm, kzhuravl, llvm-commits Differential Revision: http://reviews.llvm.org/D22210 llvm-svn: 275113
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