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Commit c0a76c2c authored by Chris Bieneman's avatar Chris Bieneman
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[DirectX] Add DXIL metadata `dx.shaderModel`

This captures the target shader model and pipeline stage into the DXIL
metadata for consumption by the DirectX runtime.

Reviewed By: python3kgae

Differential Revision: https://reviews.llvm.org/D134469
parent 31bca38a
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