[PS4][clang] Fix the format of the LTO debug options passed to orbis-ld
Currently, we pass multiple LTO debug options to orbis-ld like this: orbis-ld --lto=thin --lto-thin-debug-options=<arg1> --lto-thin-debug-options=<arg2> ... When it should be like this: orbis-ld --lto=thin "--lto-thin-debug-options= <arg1> <arg2>" ... Differential Revision: https://reviews.llvm.org/D147546
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