Sink DwarfDebug::updateSubprogramScopeDIE into DwarfCompileUnit
This requires exposing some of the current function state from DwarfDebug. I hope there's not too much of that to expose as I go through all the functions, but it still seems nicer to expose singular data down to multiple consumers, than have consumers expose raw mapping data structures up to DwarfDebug for building subprograms. Part of a series of refactoring to allow subprograms in both the skeleton and dwo CUs under Fission. llvm-svn: 219060
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