[DAG] Add BuildVectorSDNode::getRepeatedSequence helper to recognise multi-element splat patterns
Replace the X86 specific isSplatZeroExtended helper with a generic BuildVectorSDNode method. I've just used this to simplify the X86ISD::BROADCASTM lowering so far (and remove isSplatZeroExtended), but we should be able to use this in more places to lower to complex broadcast patterns. Differential Revision: https://reviews.llvm.org/D87930
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