Fix GetFrameNameByAddr hitting stale stack guards.
In the current implementation AsanThread::GetFrameNameByAddr scans the stack for a magic guard value to locate base address of the stack frame. This is not reliable, especially on ARM, where the code that stores this magic value has to construct it in a register from two small intermediates; this register can then end up stored in a random stack location in the prologue of another function. With this change, GetFrameNameByAddr scans the shadow memory for the signature of a left stack redzone instead. It is now possible to remove the magic from the instrumentation pass for additional performance gain. We keep it there for now just to make sure the new algorithm does not fail in some corner case. llvm-svn: 156710
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