[x86] Fix another miscompile in the new vector shuffle lowering found
via the fuzz tester. Here I missed an offset when round-tripping a value through a shuffle mask. I got it right 2 lines below. See a problem? I do. ;] I'll probably be adding a little "swap" algorithm which accepts a range and two values and swaps those values where they occur in the range. Don't really have a name for it, let me know if you do. llvm-svn: 215094
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