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  1. Apr 16, 2012
    • Bill Wendling's avatar
      Add a Fixme. · 82b90a38
      Bill Wendling authored
      llvm-svn: 154793
      82b90a38
    • Sebastian Pop's avatar
      add configure flag --with-default-sysroot · 5c9e1844
      Sebastian Pop authored
      llvm-svn: 154791
      5c9e1844
    • Hal Finkel's avatar
      Say something about -vectorize in the release notes. · 1ac08679
      Hal Finkel authored
      llvm-svn: 154788
      1ac08679
    • Hal Finkel's avatar
    • Hal Finkel's avatar
      Remove dead SD nodes after the combining pass. Fixes PR12201. · e0cf6397
      Hal Finkel authored
      llvm-svn: 154786
      e0cf6397
    • Chandler Carruth's avatar
      Rewrite how machine block placement handles loop rotation. · ccc7e42b
      Chandler Carruth authored
      This is a complex change that resulted from a great deal of
      experimentation with several different benchmarks. The one which proved
      the most useful is included as a test case, but I don't know that it
      captures all of the relevant changes, as I didn't have specific
      regression tests for each, they were more the result of reasoning about
      what the old algorithm would possibly do wrong. I'm also failing at the
      moment to craft more targeted regression tests for these changes, if
      anyone has ideas, it would be welcome.
      
      The first big thing broken with the old algorithm is the idea that we
      can take a basic block which has a loop-exiting successor and a looping
      successor and use the looping successor as the layout top in order to
      get that particular block to be the bottom of the loop after layout.
      This happens to work in many cases, but not in all.
      
      The second big thing broken was that we didn't try to select the exit
      which fell into the nearest enclosing loop (to which we exit at all). As
      a consequence, even if the rotation worked perfectly, it would result in
      one of two bad layouts. Either the bottom of the loop would get
      fallthrough, skipping across a nearer enclosing loop and thereby making
      it discontiguous, or it would be forced to take an explicit jump over
      the nearest enclosing loop to earch its successor. The point of the
      rotation is to get fallthrough, so we need it to fallthrough to the
      nearest loop it can.
      
      The fix to the first issue is to actually layout the loop from the loop
      header, and then rotate the loop such that the correct exiting edge can
      be a fallthrough edge. This is actually much easier than I anticipated
      because we can handle all the hard parts of finding a viable rotation
      before we do the layout. We just store that, and then rotate after
      layout is finished. No inner loops get split across the post-rotation
      backedge because we check for them when selecting the rotation.
      
      That fix exposed a latent problem with our exitting block selection --
      we should allow the backedge to point into the middle of some inner-loop
      chain as there is no real penalty to it, the whole point is that it
      *won't* be a fallthrough edge. This may have blocked the rotation at all
      in some cases, I have no idea and no test case as I've never seen it in
      practice, it was just noticed by inspection.
      
      Finally, all of these fixes, and studying the loops they produce,
      highlighted another problem: in rotating loops like this, we sometimes
      fail to align the destination of these backwards jumping edges. Fix this
      by actually walking the backwards edges rather than relying on loopinfo.
      
      This fixes regressions on heapsort if block placement is enabled as well
      as lots of other cases where the previous logic would introduce an
      abundance of unnecessary branches into the execution.
      
      llvm-svn: 154783
      ccc7e42b
    • Craig Topper's avatar
      Merge vpermps/vpermd and vpermpd/vpermq SD nodes. · b86fa404
      Craig Topper authored
      llvm-svn: 154782
      b86fa404
    • Craig Topper's avatar
      Fix SDTypeProfile for vpermps. The mask operand should be v8i32. · b04fe340
      Craig Topper authored
      llvm-svn: 154781
      b04fe340
    • Craig Topper's avatar
      Spacing fixes and 80 column fixes. Use 0 instead of 0x80 for undef indices in... · 1f8c9eb9
      Craig Topper authored
      Spacing fixes and 80 column fixes. Use 0 instead of 0x80 for undef indices in vpermps/vpermd. Hardware only looks at lower 3-bits.
      
      llvm-svn: 154780
      1f8c9eb9
    • Craig Topper's avatar
    • Craig Topper's avatar
      Make member variables of AsmToken private. Remove unnecessary forward... · a6e377f3
      Craig Topper authored
      Make member variables of AsmToken private. Remove unnecessary forward declarations. Remove an unnecessary include.
      
      llvm-svn: 154775
      a6e377f3
  2. Apr 15, 2012
  3. Apr 14, 2012
  4. Apr 13, 2012
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