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Commit 09606d6a authored by Craig Topper's avatar Craig Topper
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[RISCV] Update the computeKnownBitsForTargetNode for RISCVISD::READ_VLENB to consider Zve/Zvl.

We had previously hardcoded this to assume that vector registers
are 128 bits. This was true when only V existed, but after Zve
extensions were added this became incorrect.

This patch adjusts it to support 128, 64, or 32 bit vectors depending
on Zvl. The 128-bit limit is artificial, but we don't have any test
coverage showing that we larger values so I was being conservative.

None of our lit tests depend on this code today due to the custom
lowering of ISD::VSCALE that inserts the appropriate left or right
shift to convert from VLENB to VSCALE. That code was added after
this code in computeKnownBitsForTargetNode.

Reviewed By: frasercrmck

Differential Revision: https://reviews.llvm.org/D118582
parent 23f73ff5
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