[X86][SSE] foldShuffleOfHorizOp - add SHUFPS v4f32 handling
Fold shufps(hop(x,y),hop(z,w)) -> permute(hop(x,z)) - this is very similar to the equivalent unpack fold. I did start trying to convert foldShuffleOfHorizOp to handle generic shuffle masks but we're relying on a lot of special cases at the moment.
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