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//===- JumpThreading.cpp - Thread control through conditional blocks ------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
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// This file implements the Jump Threading pass.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "jump-threading"
#include "llvm/Transforms/Scalar.h"
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#include "llvm/IntrinsicInst.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LazyValueInfo.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Utils/SSAUpdater.h"
#include "llvm/Target/TargetData.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
STATISTIC(NumThreads, "Number of jumps threaded");
STATISTIC(NumFolds, "Number of terminators folded");
STATISTIC(NumDupes, "Number of branch blocks duplicated to eliminate phi");
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static cl::opt<unsigned>
Threshold("jump-threading-threshold",
cl::desc("Max block size to duplicate for jump threading"),
cl::init(6), cl::Hidden);
// Turn on use of LazyValueInfo.
static cl::opt<bool>
EnableLVI("enable-jump-threading-lvi", cl::ReallyHidden);
/// This pass performs 'jump threading', which looks at blocks that have
/// multiple predecessors and multiple successors. If one or more of the
/// predecessors of the block can be proven to always jump to one of the
/// successors, we forward the edge from the predecessor to the successor by
/// duplicating the contents of this block.
///
/// An example of when this can occur is code like this:
///
/// if () { ...
/// X = 4;
/// }
/// if (X < 3) {
///
/// In this case, the unconditional branch at the end of the first if can be
/// revectored to the false side of the second if.
///
class JumpThreading : public FunctionPass {
TargetData *TD;
LazyValueInfo *LVI;
#ifdef NDEBUG
SmallPtrSet<BasicBlock*, 16> LoopHeaders;
#else
SmallSet<AssertingVH<BasicBlock>, 16> LoopHeaders;
#endif
public:
static char ID; // Pass identification
JumpThreading() : FunctionPass(&ID) {}
bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
if (EnableLVI)
AU.addRequired<LazyValueInfo>();
}
void FindLoopHeaders(Function &F);
bool ProcessBlock(BasicBlock *BB);
bool ThreadEdge(BasicBlock *BB, const SmallVectorImpl<BasicBlock*> &PredBBs,
BasicBlock *SuccBB);
bool DuplicateCondBranchOnPHIIntoPred(BasicBlock *BB,
BasicBlock *PredBB);
typedef SmallVectorImpl<std::pair<ConstantInt*,
BasicBlock*> > PredValueInfo;
bool ComputeValueKnownInPredecessors(Value *V, BasicBlock *BB,
PredValueInfo &Result);
bool ProcessThreadableEdges(Instruction *CondInst, BasicBlock *BB);
bool ProcessBranchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB);
bool ProcessSwitchOnDuplicateCond(BasicBlock *PredBB, BasicBlock *DestBB);
bool ProcessJumpOnPHI(PHINode *PN);
bool SimplifyPartiallyRedundantLoad(LoadInst *LI);
char JumpThreading::ID = 0;
static RegisterPass<JumpThreading>
X("jump-threading", "Jump Threading");
// Public interface to the Jump Threading pass
FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); }
/// runOnFunction - Top level algorithm.
///
bool JumpThreading::runOnFunction(Function &F) {
DEBUG(errs() << "Jump threading on function '" << F.getName() << "'\n");
TD = getAnalysisIfAvailable<TargetData>();
LVI = EnableLVI ? &getAnalysis<LazyValueInfo>() : 0;
FindLoopHeaders(F);
bool AnotherIteration = true, EverChanged = false;
while (AnotherIteration) {
AnotherIteration = false;
bool Changed = false;
for (Function::iterator I = F.begin(), E = F.end(); I != E;) {
BasicBlock *BB = I;
// Thread all of the branches we can over this block.
Changed = true;
++I;
// If the block is trivially dead, zap it. This eliminates the successor
// edges which simplifies the CFG.
if (pred_begin(BB) == pred_end(BB) &&
BB != &BB->getParent()->getEntryBlock()) {
DEBUG(errs() << " JT: Deleting dead block '" << BB->getName()
<< "' with terminator: " << *BB->getTerminator() << '\n');
LoopHeaders.erase(BB);
DeleteDeadBlock(BB);
} else if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
// Can't thread an unconditional jump, but if the block is "almost
// empty", we can replace uses of it with uses of the successor and make
// this dead.
if (BI->isUnconditional() &&
BB != &BB->getParent()->getEntryBlock()) {
BasicBlock::iterator BBI = BB->getFirstNonPHI();
// Ignore dbg intrinsics.
while (isa<DbgInfoIntrinsic>(BBI))
++BBI;
// If the terminator is the only non-phi instruction, try to nuke it.
if (BBI->isTerminator()) {
// Since TryToSimplifyUncondBranchFromEmptyBlock may delete the
// block, we have to make sure it isn't in the LoopHeaders set. We
// reinsert afterward in the rare case when the block isn't deleted.
bool ErasedFromLoopHeaders = LoopHeaders.erase(BB);
if (TryToSimplifyUncondBranchFromEmptyBlock(BB))
Changed = true;
LoopHeaders.insert(BB);
}
}
AnotherIteration = Changed;
EverChanged |= Changed;
}
LoopHeaders.clear();
return EverChanged;
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/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
/// thread across it.
static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
/// Ignore PHI nodes, these will be flattened when duplication happens.
BasicBlock::const_iterator I = BB->getFirstNonPHI();
// FIXME: THREADING will delete values that are just used to compute the
// branch, so they shouldn't count against the duplication cost.
// Sum up the cost of each instruction until we get to the terminator. Don't
// include the terminator because the copy won't include it.
unsigned Size = 0;
for (; !isa<TerminatorInst>(I); ++I) {
// Debugger intrinsics don't incur code size.
if (isa<DbgInfoIntrinsic>(I)) continue;
// If this is a pointer->pointer bitcast, it is free.
if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
continue;
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