Newer
Older
//==- GRCoreEngine.cpp - Path-Sensitive Dataflow Engine ----------------*- C++ -*-//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines a generic engine for intraprocedural, path-sensitive,
// dataflow analysis via graph reachability engine.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/GRCoreEngine.h"
#include "clang/AST/Expr.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Casting.h"
#include "llvm/ADT/DenseMap.h"
#include <vector>
using llvm::cast;
using llvm::isa;
using namespace clang;
namespace {
class VISIBILITY_HIDDEN DFS : public GRWorkList {
llvm::SmallVector<GRWorkListUnit,20> Stack;
public:
virtual bool hasWork() const {
return !Stack.empty();
}
virtual void Enqueue(const GRWorkListUnit& U) {
Stack.push_back(U);
}
virtual GRWorkListUnit Dequeue() {
assert (!Stack.empty());
const GRWorkListUnit& U = Stack.back();
Stack.pop_back(); // This technically "invalidates" U, but we are fine.
return U;
}
};
} // end anonymous namespace
// Place the dstor for GRWorkList here because it contains virtual member
// functions, and we the code for the dstor generated in one compilation unit.
GRWorkList::~GRWorkList() {}
GRWorkList* GRWorkList::MakeDFS() { return new DFS(); }
/// ExecuteWorkList - Run the worklist algorithm for a maximum number of steps.
bool GRCoreEngineImpl::ExecuteWorkList(unsigned Steps) {
if (G->num_roots() == 0) { // Initialize the analysis by constructing
// the root if none exists.
CFGBlock* Entry = &getCFG().getEntry();
assert (Entry->empty() &&
"Entry block must be empty.");
assert (Entry->succ_size() == 1 &&
"Entry block must have 1 successor.");
// Get the solitary successor.
CFGBlock* Succ = *(Entry->succ_begin());
// Construct an edge representing the
// starting location in the function.
BlockEdge StartLoc(getCFG(), Entry, Succ);
// Set the current block counter to being empty.
WList->setBlockCounter(BCounterFactory.GetEmptyCounter());
// Generate the root.
GenerateNode(StartLoc, getInitialState());
}
while (Steps && WList->hasWork()) {
--Steps;
const GRWorkListUnit& WU = WList->Dequeue();
// Set the current block counter.
WList->setBlockCounter(WU.getBlockCounter());
// Retrieve the node.
ExplodedNodeImpl* Node = WU.getNode();
// Dispatch on the location type.
switch (Node->getLocation().getKind()) {
default:
assert (isa<BlockEdge>(Node->getLocation()));
HandleBlockEdge(cast<BlockEdge>(Node->getLocation()), Node);
break;
case ProgramPoint::BlockEntranceKind:
HandleBlockEntrance(cast<BlockEntrance>(Node->getLocation()), Node);
break;
case ProgramPoint::BlockExitKind:
assert (false && "BlockExit location never occur in forward analysis.");
break;
case ProgramPoint::PostStmtKind:
HandlePostStmt(cast<PostStmt>(Node->getLocation()), WU.getBlock(),
WU.getIndex(), Node);
break;
}
}
return WList->hasWork();
}
void GRCoreEngineImpl::HandleBlockEdge(const BlockEdge& L, ExplodedNodeImpl* Pred) {
CFGBlock* Blk = L.getDst();
// Check if we are entering the EXIT block.
if (Blk == &getCFG().getExit()) {
assert (getCFG().getExit().size() == 0
&& "EXIT block cannot contain Stmts.");
// Process the final state transition.
void* State = ProcessEOP(Blk, Pred->State);
bool IsNew;
ExplodedNodeImpl* Node = G->getNodeImpl(BlockEntrance(Blk), State, &IsNew);
Node->addPredecessor(Pred);
// If the node was freshly created, mark it as an "End-Of-Path" node.
if (IsNew) G->addEndOfPath(Node);
// This path is done. Don't enqueue any more nodes.
return;
}
Ted Kremenek
committed
// FIXME: Should we allow ProcessBlockEntrance to also manipulate state?
Ted Kremenek
committed
if (ProcessBlockEntrance(Blk, Pred->State, WList->getBlockCounter()))
GenerateNode(BlockEntrance(Blk), Pred->State, Pred);
void GRCoreEngineImpl::HandleBlockEntrance(const BlockEntrance& L,
ExplodedNodeImpl* Pred) {
// Increment the block counter.
GRBlockCounter Counter = WList->getBlockCounter();
Counter = BCounterFactory.IncrementCount(Counter, L.getBlock()->getBlockID());
WList->setBlockCounter(Counter);
// Process the entrance of the block.
if (Stmt* S = L.getFirstStmt()) {
GRStmtNodeBuilderImpl Builder(L.getBlock(), 0, Pred, this);
ProcessStmt(S, Builder);
}
else
HandleBlockExit(L.getBlock(), Pred);
}
void GRCoreEngineImpl::HandleBlockExit(CFGBlock * B, ExplodedNodeImpl* Pred) {
if (Stmt* Term = B->getTerminator()) {
switch (Term->getStmtClass()) {
default:
assert(false && "Analysis for this terminator not implemented.");
break;
case Stmt::BinaryOperatorClass: // '&&' and '||'
HandleBranch(cast<BinaryOperator>(Term)->getLHS(), Term, B, Pred);
return;
case Stmt::ConditionalOperatorClass:
HandleBranch(cast<ConditionalOperator>(Term)->getCond(), Term, B, Pred);
return;
// FIXME: Use constant-folding in CFG construction to simplify this
// case.
case Stmt::ChooseExprClass:
HandleBranch(cast<ChooseExpr>(Term)->getCond(), Term, B, Pred);
case Stmt::DoStmtClass:
HandleBranch(cast<DoStmt>(Term)->getCond(), Term, B, Pred);
return;
case Stmt::ForStmtClass:
HandleBranch(cast<ForStmt>(Term)->getCond(), Term, B, Pred);
case Stmt::ContinueStmtClass:
case Stmt::BreakStmtClass:
case Stmt::GotoStmtClass:
case Stmt::IfStmtClass:
HandleBranch(cast<IfStmt>(Term)->getCond(), Term, B, Pred);
return;
case Stmt::IndirectGotoStmtClass: {
// Only 1 successor: the indirect goto dispatch block.
assert (B->succ_size() == 1);
GRIndirectGotoNodeBuilderImpl
builder(Pred, B, cast<IndirectGotoStmt>(Term)->getTarget(),
*(B->succ_begin()), this);
ProcessIndirectGoto(builder);
return;
}
case Stmt::SwitchStmtClass: {
GRSwitchNodeBuilderImpl builder(Pred, B,
cast<SwitchStmt>(Term)->getCond(),
this);
ProcessSwitch(builder);
return;
}
case Stmt::WhileStmtClass:
HandleBranch(cast<WhileStmt>(Term)->getCond(), Term, B, Pred);
assert (B->succ_size() == 1 &&
"Blocks with no terminator should have at most 1 successor.");
GenerateNode(BlockEdge(getCFG(),B,*(B->succ_begin())), Pred->State, Pred);
void GRCoreEngineImpl::HandleBranch(Expr* Cond, Stmt* Term, CFGBlock * B,
ExplodedNodeImpl* Pred) {
assert (B->succ_size() == 2);
GRBranchNodeBuilderImpl Builder(B, *(B->succ_begin()), *(B->succ_begin()+1),
Pred, this);
ProcessBranch(Cond, Term, Builder);
}
void GRCoreEngineImpl::HandlePostStmt(const PostStmt& L, CFGBlock* B,
unsigned StmtIdx, ExplodedNodeImpl* Pred) {
assert (!B->empty());
if (StmtIdx == B->size())
HandleBlockExit(B, Pred);
else {
GRStmtNodeBuilderImpl Builder(B, StmtIdx, Pred, this);
Ted Kremenek
committed
ProcessStmt((*B)[StmtIdx], Builder);
}
}
typedef llvm::DenseMap<Stmt*,Stmt*> ParentMapTy;
/// PopulateParentMap - Recurse the AST starting at 'Parent' and add the
/// mappings between child and parent to ParentMap.
static void PopulateParentMap(Stmt* Parent, ParentMapTy& M) {
for (Stmt::child_iterator I=Parent->child_begin(),
E=Parent->child_end(); I!=E; ++I) {
assert (M.find(*I) == M.end());
M[*I] = Parent;
PopulateParentMap(*I, M);
}
}
/// GenerateNode - Utility method to generate nodes, hook up successors,
/// and add nodes to the worklist.
void GRCoreEngineImpl::GenerateNode(const ProgramPoint& Loc, void* State,
ExplodedNodeImpl* Pred) {
bool IsNew;
ExplodedNodeImpl* Node = G->getNodeImpl(Loc, State, &IsNew);
if (Pred)
Node->addPredecessor(Pred); // Link 'Node' with its predecessor.
else {
assert (IsNew);
G->addRoot(Node); // 'Node' has no predecessor. Make it a root.
}
// Only add 'Node' to the worklist if it was freshly generated.
if (IsNew) WList->Enqueue(Node);
GRStmtNodeBuilderImpl::GRStmtNodeBuilderImpl(CFGBlock* b, unsigned idx,
ExplodedNodeImpl* N, GRCoreEngineImpl* e)
: Eng(*e), B(*b), Idx(idx), LastNode(N), Populated(false) {
Deferred.insert(N);
}
GRStmtNodeBuilderImpl::~GRStmtNodeBuilderImpl() {
for (DeferredTy::iterator I=Deferred.begin(), E=Deferred.end(); I!=E; ++I)
if (!(*I)->isSink())
GenerateAutoTransition(*I);
}
void GRStmtNodeBuilderImpl::GenerateAutoTransition(ExplodedNodeImpl* N) {
assert (!N->isSink());
PostStmt Loc(getStmt());
if (Loc == N->getLocation()) {
// Note: 'N' should be a fresh node because otherwise it shouldn't be
// a member of Deferred.
Eng.WList->Enqueue(N, B, Idx+1);
return;
}
bool IsNew;
ExplodedNodeImpl* Succ = Eng.G->getNodeImpl(Loc, N->State, &IsNew);
Succ->addPredecessor(N);
if (IsNew)
Eng.WList->Enqueue(Succ, B, Idx+1);
}
ExplodedNodeImpl* GRStmtNodeBuilderImpl::generateNodeImpl(Stmt* S, void* State,
ExplodedNodeImpl* Pred) {
bool IsNew;
ExplodedNodeImpl* N = Eng.G->getNodeImpl(PostStmt(S), State, &IsNew);
N->addPredecessor(Pred);
Deferred.erase(Pred);
HasGeneratedNode = true;
if (IsNew) {
Deferred.insert(N);
LastNode = N;
return N;
}
LastNode = NULL;
return NULL;
}
ExplodedNodeImpl* GRBranchNodeBuilderImpl::generateNodeImpl(void* State,
bool branch) {
bool IsNew;
ExplodedNodeImpl* Succ =
Eng.G->getNodeImpl(BlockEdge(Eng.getCFG(), Src, branch ? DstT : DstF),
State, &IsNew);
Succ->addPredecessor(Pred);
if (branch) GeneratedTrue = true;
else GeneratedFalse = true;
if (IsNew) {
Deferred.push_back(Succ);
return Succ;
}
return NULL;
GRBranchNodeBuilderImpl::~GRBranchNodeBuilderImpl() {
if (!GeneratedTrue) generateNodeImpl(Pred->State, true);
if (!GeneratedFalse) generateNodeImpl(Pred->State, false);
for (DeferredTy::iterator I=Deferred.begin(), E=Deferred.end(); I!=E; ++I)
if (!(*I)->isSink()) Eng.WList->Enqueue(*I);
ExplodedNodeImpl*
GRIndirectGotoNodeBuilderImpl::generateNodeImpl(const Iterator& I,
void* St,
bool isSink) {
bool IsNew;
ExplodedNodeImpl* Succ =
Eng.G->getNodeImpl(BlockEdge(Eng.getCFG(), Src, I.getBlock(), true),
St, &IsNew);
Succ->addPredecessor(Pred);
if (IsNew) {
if (isSink)
Succ->markAsSink();
else
Eng.WList->Enqueue(Succ);
return Succ;
}
return NULL;
}
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
ExplodedNodeImpl*
GRSwitchNodeBuilderImpl::generateCaseStmtNodeImpl(const Iterator& I, void* St) {
bool IsNew;
ExplodedNodeImpl* Succ = Eng.G->getNodeImpl(BlockEdge(Eng.getCFG(), Src,
I.getBlock()),
St, &IsNew);
Succ->addPredecessor(Pred);
if (IsNew) {
Eng.WList->Enqueue(Succ);
return Succ;
}
return NULL;
}
ExplodedNodeImpl*
GRSwitchNodeBuilderImpl::generateDefaultCaseNodeImpl(void* St, bool isSink) {
// Get the block for the default case.
assert (Src->succ_rbegin() != Src->succ_rend());
CFGBlock* DefaultBlock = *Src->succ_rbegin();
bool IsNew;
ExplodedNodeImpl* Succ = Eng.G->getNodeImpl(BlockEdge(Eng.getCFG(), Src,
DefaultBlock),
St, &IsNew);
Succ->addPredecessor(Pred);
if (IsNew) {
if (isSink)
Succ->markAsSink();
else
Eng.WList->Enqueue(Succ);
return Succ;
}
return NULL;
}