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//===-- PreAllocSplitting.cpp - Pre-allocation Interval Spltting Pass. ----===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the machine instruction level pre-register allocation
// live interval splitting pass. It finds live interval barriers, i.e.
// instructions which will kill all physical registers in certain register
// classes, and split all live intervals which cross the barrier.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-alloc-split"
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#include "VirtRegMap.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegisterCoalescer.h"
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#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
using namespace llvm;
static cl::opt<int> PreSplitLimit("pre-split-limit", cl::init(-1), cl::Hidden);
static cl::opt<int> DeadSplitLimit("dead-split-limit", cl::init(-1), cl::Hidden);
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static cl::opt<int> RestoreFoldLimit("restore-fold-limit", cl::init(-1), cl::Hidden);
STATISTIC(NumSplits, "Number of intervals split");
STATISTIC(NumRemats, "Number of intervals split by rematerialization");
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STATISTIC(NumFolds, "Number of intervals split with spill folding");
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STATISTIC(NumRestoreFolds, "Number of intervals split with restore folding");
STATISTIC(NumRenumbers, "Number of intervals renumbered into new registers");
STATISTIC(NumDeadSpills, "Number of dead spills removed");
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namespace {
class VISIBILITY_HIDDEN PreAllocSplitting : public MachineFunctionPass {
MachineFunction *CurrMF;
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const TargetMachine *TM;
const TargetInstrInfo *TII;
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const TargetRegisterInfo* TRI;
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MachineFrameInfo *MFI;
MachineRegisterInfo *MRI;
LiveIntervals *LIs;
LiveStacks *LSs;
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VirtRegMap *VRM;
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// Barrier - Current barrier being processed.
MachineInstr *Barrier;
// BarrierMBB - Basic block where the barrier resides in.
MachineBasicBlock *BarrierMBB;
// Barrier - Current barrier index.
unsigned BarrierIdx;
// CurrLI - Current live interval being split.
LiveInterval *CurrLI;
// CurrSLI - Current stack slot live interval.
LiveInterval *CurrSLI;
// CurrSValNo - Current val# for the stack slot live interval.
VNInfo *CurrSValNo;
// IntervalSSMap - A map from live interval to spill slots.
DenseMap<unsigned, int> IntervalSSMap;
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// Def2SpillMap - A map from a def instruction index to spill index.
DenseMap<unsigned, unsigned> Def2SpillMap;
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public:
static char ID;
PreAllocSplitting() : MachineFunctionPass(&ID) {}
virtual bool runOnMachineFunction(MachineFunction &MF);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<LiveIntervals>();
AU.addPreserved<LiveIntervals>();
AU.addRequired<LiveStacks>();
AU.addPreserved<LiveStacks>();
AU.addPreserved<RegisterCoalescer>();
if (StrongPHIElim)
AU.addPreservedID(StrongPHIEliminationID);
else
AU.addPreservedID(PHIEliminationID);
AU.addRequired<MachineDominatorTree>();
AU.addRequired<MachineLoopInfo>();
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AU.addRequired<VirtRegMap>();
AU.addPreserved<MachineDominatorTree>();
AU.addPreserved<MachineLoopInfo>();
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AU.addPreserved<VirtRegMap>();
MachineFunctionPass::getAnalysisUsage(AU);
}
virtual void releaseMemory() {
IntervalSSMap.clear();
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Def2SpillMap.clear();
}
virtual const char *getPassName() const {
return "Pre-Register Allocaton Live Interval Splitting";
}
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/// print - Implement the dump method.
virtual void print(std::ostream &O, const Module* M = 0) const {
LIs->print(O, M);
}
void print(std::ostream *O, const Module* M = 0) const {
if (O) print(*O, M);
}
private:
MachineBasicBlock::iterator
findNextEmptySlot(MachineBasicBlock*, MachineInstr*,
unsigned&);
MachineBasicBlock::iterator
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findSpillPoint(MachineBasicBlock*, MachineInstr*, MachineInstr*,
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SmallPtrSet<MachineInstr*, 4>&, unsigned&);
MachineBasicBlock::iterator
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findRestorePoint(MachineBasicBlock*, MachineInstr*, unsigned,
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SmallPtrSet<MachineInstr*, 4>&, unsigned&);
int CreateSpillStackSlot(unsigned, const TargetRegisterClass *);
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bool IsAvailableInStack(MachineBasicBlock*, unsigned, unsigned, unsigned,
unsigned&, int&) const;
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void UpdateSpillSlotInterval(VNInfo*, unsigned, unsigned);
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bool SplitRegLiveInterval(LiveInterval*);
bool SplitRegLiveIntervals(const TargetRegisterClass **,
SmallPtrSet<LiveInterval*, 8>&);
bool createsNewJoin(LiveRange* LR, MachineBasicBlock* DefMBB,
MachineBasicBlock* BarrierMBB);
bool Rematerialize(unsigned vreg, VNInfo* ValNo,
MachineInstr* DefMI,
MachineBasicBlock::iterator RestorePt,
unsigned RestoreIdx,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB);
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MachineInstr* FoldSpill(unsigned vreg, const TargetRegisterClass* RC,
MachineInstr* DefMI,
MachineInstr* Barrier,
MachineBasicBlock* MBB,
int& SS,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB);
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MachineInstr* FoldRestore(unsigned vreg,
const TargetRegisterClass* RC,
MachineInstr* Barrier,
MachineBasicBlock* MBB,
int SS,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB);
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void RenumberValno(VNInfo* VN);
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void ReconstructLiveInterval(LiveInterval* LI);
bool removeDeadSpills(SmallPtrSet<LiveInterval*, 8>& split);
unsigned getNumberOfNonSpills(SmallPtrSet<MachineInstr*, 4>& MIs,
unsigned Reg, int FrameIndex, bool& TwoAddr);
VNInfo* PerformPHIConstruction(MachineBasicBlock::iterator Use,
MachineBasicBlock* MBB, LiveInterval* LI,
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SmallPtrSet<MachineInstr*, 4>& Visited,
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DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Defs,
DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Uses,
DenseMap<MachineInstr*, VNInfo*>& NewVNs,
DenseMap<MachineBasicBlock*, VNInfo*>& LiveOut,
DenseMap<MachineBasicBlock*, VNInfo*>& Phis,
bool IsTopLevel, bool IsIntraBlock);
VNInfo* PerformPHIConstructionFallBack(MachineBasicBlock::iterator Use,
MachineBasicBlock* MBB, LiveInterval* LI,
SmallPtrSet<MachineInstr*, 4>& Visited,
DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Defs,
DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Uses,
DenseMap<MachineInstr*, VNInfo*>& NewVNs,
DenseMap<MachineBasicBlock*, VNInfo*>& LiveOut,
DenseMap<MachineBasicBlock*, VNInfo*>& Phis,
bool IsTopLevel, bool IsIntraBlock);
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};
} // end anonymous namespace
char PreAllocSplitting::ID = 0;
static RegisterPass<PreAllocSplitting>
X("pre-alloc-splitting", "Pre-Register Allocation Live Interval Splitting");
const PassInfo *const llvm::PreAllocSplittingID = &X;
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/// findNextEmptySlot - Find a gap after the given machine instruction in the
/// instruction index map. If there isn't one, return end().
MachineBasicBlock::iterator
PreAllocSplitting::findNextEmptySlot(MachineBasicBlock *MBB, MachineInstr *MI,
unsigned &SpotIndex) {
MachineBasicBlock::iterator MII = MI;
if (++MII != MBB->end()) {
unsigned Index = LIs->findGapBeforeInstr(LIs->getInstructionIndex(MII));
if (Index) {
SpotIndex = Index;
return MII;
}
}
return MBB->end();
}
/// findSpillPoint - Find a gap as far away from the given MI that's suitable
/// for spilling the current live interval. The index must be before any
/// defs and uses of the live interval register in the mbb. Return begin() if
/// none is found.
MachineBasicBlock::iterator
PreAllocSplitting::findSpillPoint(MachineBasicBlock *MBB, MachineInstr *MI,
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MachineInstr *DefMI,
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SmallPtrSet<MachineInstr*, 4> &RefsInMBB,
unsigned &SpillIndex) {
MachineBasicBlock::iterator Pt = MBB->begin();
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MachineBasicBlock::iterator MII = MI;
MachineBasicBlock::iterator EndPt = DefMI
? MachineBasicBlock::iterator(DefMI) : MBB->begin();
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while (MII != EndPt && !RefsInMBB.count(MII) &&
MII->getOpcode() != TRI->getCallFrameSetupOpcode())
--MII;
if (MII == EndPt || RefsInMBB.count(MII)) return Pt;
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while (MII != EndPt && !RefsInMBB.count(MII)) {
unsigned Index = LIs->getInstructionIndex(MII);
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// We can't insert the spill between the barrier (a call), and its
// corresponding call frame setup.
if (MII->getOpcode() == TRI->getCallFrameDestroyOpcode()) {
while (MII->getOpcode() != TRI->getCallFrameSetupOpcode()) {
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--MII;
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if (MII == EndPt) {
return Pt;
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}
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}
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continue;
} else if (LIs->hasGapBeforeInstr(Index)) {
Pt = MII;
SpillIndex = LIs->findGapBeforeInstr(Index, true);
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}
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if (RefsInMBB.count(MII))
return Pt;
--MII;
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}
return Pt;
}
/// findRestorePoint - Find a gap in the instruction index map that's suitable
/// for restoring the current live interval value. The index must be before any
/// uses of the live interval register in the mbb. Return end() if none is
/// found.
MachineBasicBlock::iterator
PreAllocSplitting::findRestorePoint(MachineBasicBlock *MBB, MachineInstr *MI,
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unsigned LastIdx,
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SmallPtrSet<MachineInstr*, 4> &RefsInMBB,
unsigned &RestoreIndex) {
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// FIXME: Allow spill to be inserted to the beginning of the mbb. Update mbb
// begin index accordingly.
MachineBasicBlock::iterator Pt = MBB->end();
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MachineBasicBlock::iterator EndPt = MBB->getFirstTerminator();
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// We start at the call, so walk forward until we find the call frame teardown
// since we can't insert restores before that. Bail if we encounter a use
// during this time.
MachineBasicBlock::iterator MII = MI;
if (MII == EndPt) return Pt;
while (MII != EndPt && !RefsInMBB.count(MII) &&
MII->getOpcode() != TRI->getCallFrameDestroyOpcode())
++MII;
if (MII == EndPt || RefsInMBB.count(MII)) return Pt;
++MII;
// FIXME: Limit the number of instructions to examine to reduce
// compile time?
while (MII != EndPt) {
unsigned Index = LIs->getInstructionIndex(MII);
if (Index > LastIdx)
break;
unsigned Gap = LIs->findGapBeforeInstr(Index);
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// We can't insert a restore between the barrier (a call) and its
// corresponding call frame teardown.
if (MII->getOpcode() == TRI->getCallFrameSetupOpcode()) {
do {
if (MII == EndPt || RefsInMBB.count(MII)) return Pt;
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++MII;
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} while (MII->getOpcode() != TRI->getCallFrameDestroyOpcode());
} else if (Gap) {
Pt = MII;
RestoreIndex = Gap;
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}
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if (RefsInMBB.count(MII))
return Pt;
++MII;
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}
return Pt;
}
/// CreateSpillStackSlot - Create a stack slot for the live interval being
/// split. If the live interval was previously split, just reuse the same
/// slot.
int PreAllocSplitting::CreateSpillStackSlot(unsigned Reg,
const TargetRegisterClass *RC) {
int SS;
DenseMap<unsigned, int>::iterator I = IntervalSSMap.find(Reg);
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
IntervalSSMap[Reg] = SS;
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}
// Create live interval for stack slot.
CurrSLI = &LSs->getOrCreateInterval(SS);
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if (CurrSLI->hasAtLeastOneValue())
CurrSValNo = CurrSLI->getValNumInfo(0);
else
CurrSValNo = CurrSLI->getNextValue(~0U, 0, LSs->getVNInfoAllocator());
return SS;
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}
/// IsAvailableInStack - Return true if register is available in a split stack
/// slot at the specified index.
bool
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PreAllocSplitting::IsAvailableInStack(MachineBasicBlock *DefMBB,
unsigned Reg, unsigned DefIndex,
unsigned RestoreIndex, unsigned &SpillIndex,
int& SS) const {
if (!DefMBB)
return false;
DenseMap<unsigned, int>::iterator I = IntervalSSMap.find(Reg);
if (I == IntervalSSMap.end())
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return false;
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DenseMap<unsigned, unsigned>::iterator II = Def2SpillMap.find(DefIndex);
if (II == Def2SpillMap.end())
return false;
// If last spill of def is in the same mbb as barrier mbb (where restore will
// be), make sure it's not below the intended restore index.
// FIXME: Undo the previous spill?
assert(LIs->getMBBFromIndex(II->second) == DefMBB);
if (DefMBB == BarrierMBB && II->second >= RestoreIndex)
return false;
SS = I->second;
SpillIndex = II->second;
return true;
}
/// UpdateSpillSlotInterval - Given the specified val# of the register live
/// interval being split, and the spill and restore indicies, update the live
/// interval of the spill stack slot.
void
PreAllocSplitting::UpdateSpillSlotInterval(VNInfo *ValNo, unsigned SpillIndex,
unsigned RestoreIndex) {
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assert(LIs->getMBBFromIndex(RestoreIndex) == BarrierMBB &&
"Expect restore in the barrier mbb");
MachineBasicBlock *MBB = LIs->getMBBFromIndex(SpillIndex);
if (MBB == BarrierMBB) {
// Intra-block spill + restore. We are done.
LiveRange SLR(SpillIndex, RestoreIndex, CurrSValNo);
CurrSLI->addRange(SLR);
return;
}
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SmallPtrSet<MachineBasicBlock*, 4> Processed;
unsigned EndIdx = LIs->getMBBEndIdx(MBB);
LiveRange SLR(SpillIndex, EndIdx+1, CurrSValNo);
CurrSLI->addRange(SLR);
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Processed.insert(MBB);
// Start from the spill mbb, figure out the extend of the spill slot's
// live interval.
SmallVector<MachineBasicBlock*, 4> WorkList;
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const LiveRange *LR = CurrLI->getLiveRangeContaining(SpillIndex);
if (LR->end > EndIdx)
// If live range extend beyond end of mbb, add successors to work list.
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end(); SI != SE; ++SI)
WorkList.push_back(*SI);
while (!WorkList.empty()) {
MachineBasicBlock *MBB = WorkList.back();
WorkList.pop_back();
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if (Processed.count(MBB))
continue;
unsigned Idx = LIs->getMBBStartIdx(MBB);
LR = CurrLI->getLiveRangeContaining(Idx);
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if (LR && LR->valno == ValNo) {
EndIdx = LIs->getMBBEndIdx(MBB);
if (Idx <= RestoreIndex && RestoreIndex < EndIdx) {
// Spill slot live interval stops at the restore.
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LiveRange SLR(Idx, RestoreIndex, CurrSValNo);
CurrSLI->addRange(SLR);
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} else if (LR->end > EndIdx) {
// Live range extends beyond end of mbb, process successors.
LiveRange SLR(Idx, EndIdx+1, CurrSValNo);
CurrSLI->addRange(SLR);
for (MachineBasicBlock::succ_iterator SI = MBB->succ_begin(),
SE = MBB->succ_end(); SI != SE; ++SI)
WorkList.push_back(*SI);
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LiveRange SLR(Idx, LR->end, CurrSValNo);
CurrSLI->addRange(SLR);
}
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Processed.insert(MBB);
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}
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/// PerformPHIConstruction - From properly set up use and def lists, use a PHI
/// construction algorithm to compute the ranges and valnos for an interval.
VNInfo*
PreAllocSplitting::PerformPHIConstruction(MachineBasicBlock::iterator UseI,
MachineBasicBlock* MBB, LiveInterval* LI,
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SmallPtrSet<MachineInstr*, 4>& Visited,
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DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Defs,
DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Uses,
DenseMap<MachineInstr*, VNInfo*>& NewVNs,
DenseMap<MachineBasicBlock*, VNInfo*>& LiveOut,
DenseMap<MachineBasicBlock*, VNInfo*>& Phis,
bool IsTopLevel, bool IsIntraBlock) {
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// Return memoized result if it's available.
if (IsTopLevel && Visited.count(UseI) && NewVNs.count(UseI))
return NewVNs[UseI];
else if (!IsTopLevel && IsIntraBlock && NewVNs.count(UseI))
return NewVNs[UseI];
else if (!IsIntraBlock && LiveOut.count(MBB))
return LiveOut[MBB];
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// Check if our block contains any uses or defs.
bool ContainsDefs = Defs.count(MBB);
bool ContainsUses = Uses.count(MBB);
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VNInfo* RetVNI = 0;
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// Enumerate the cases of use/def contaning blocks.
if (!ContainsDefs && !ContainsUses) {
return PerformPHIConstructionFallBack(UseI, MBB, LI, Visited, Defs, Uses,
NewVNs, LiveOut, Phis,
IsTopLevel, IsIntraBlock);
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} else if (ContainsDefs && !ContainsUses) {
SmallPtrSet<MachineInstr*, 2>& BlockDefs = Defs[MBB];
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// Search for the def in this block. If we don't find it before the
// instruction we care about, go to the fallback case. Note that that
// should never happen: this cannot be intrablock, so use should
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// always be an end() iterator.
assert(UseI == MBB->end() && "No use marked in intrablock");
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MachineBasicBlock::iterator Walker = UseI;
--Walker;
while (Walker != MBB->begin()) {
if (BlockDefs.count(Walker))
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break;
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// Once we've found it, extend its VNInfo to our instruction.
unsigned DefIndex = LIs->getInstructionIndex(Walker);
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DefIndex = LiveIntervals::getDefIndex(DefIndex);
unsigned EndIndex = LIs->getMBBEndIdx(MBB);
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RetVNI = NewVNs[Walker];
LI->addRange(LiveRange(DefIndex, EndIndex+1, RetVNI));
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} else if (!ContainsDefs && ContainsUses) {
SmallPtrSet<MachineInstr*, 2>& BlockUses = Uses[MBB];
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// Search for the use in this block that precedes the instruction we care
// about, going to the fallback case if we don't find it.
if (UseI == MBB->begin())
return PerformPHIConstructionFallBack(UseI, MBB, LI, Visited, Defs,
Uses, NewVNs, LiveOut, Phis,
IsTopLevel, IsIntraBlock);
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MachineBasicBlock::iterator Walker = UseI;
--Walker;
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bool found = false;
while (Walker != MBB->begin()) {
if (BlockUses.count(Walker)) {
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found = true;
break;
}
--Walker;
}
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// Must check begin() too.
if (BlockUses.count(Walker))
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found = true;
else
return PerformPHIConstructionFallBack(UseI, MBB, LI, Visited, Defs,
Uses, NewVNs, LiveOut, Phis,
IsTopLevel, IsIntraBlock);
unsigned UseIndex = LIs->getInstructionIndex(Walker);
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UseIndex = LiveIntervals::getUseIndex(UseIndex);
unsigned EndIndex = 0;
if (IsIntraBlock) {
EndIndex = LIs->getInstructionIndex(UseI);
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EndIndex = LiveIntervals::getUseIndex(EndIndex);
} else
EndIndex = LIs->getMBBEndIdx(MBB);
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// Now, recursively phi construct the VNInfo for the use we found,
// and then extend it to include the instruction we care about
RetVNI = PerformPHIConstruction(Walker, MBB, LI, Visited, Defs, Uses,
NewVNs, LiveOut, Phis, false, true);
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LI->addRange(LiveRange(UseIndex, EndIndex+1, RetVNI));
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// FIXME: Need to set kills properly for inter-block stuff.
if (LI->isKill(RetVNI, UseIndex)) LI->removeKill(RetVNI, UseIndex);
if (IsIntraBlock)
LI->addKill(RetVNI, EndIndex);
} else if (ContainsDefs && ContainsUses) {
SmallPtrSet<MachineInstr*, 2>& BlockDefs = Defs[MBB];
SmallPtrSet<MachineInstr*, 2>& BlockUses = Uses[MBB];
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// This case is basically a merging of the two preceding case, with the
// special note that checking for defs must take precedence over checking
// for uses, because of two-address instructions.
if (UseI == MBB->begin())
return PerformPHIConstructionFallBack(UseI, MBB, LI, Visited, Defs, Uses,
NewVNs, LiveOut, Phis,
IsTopLevel, IsIntraBlock);
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MachineBasicBlock::iterator Walker = UseI;
--Walker;
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bool foundDef = false;
bool foundUse = false;
while (Walker != MBB->begin()) {
if (BlockDefs.count(Walker)) {
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foundDef = true;
break;
} else if (BlockUses.count(Walker)) {
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foundUse = true;
break;
}
--Walker;
}
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// Must check begin() too.
if (BlockDefs.count(Walker))
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foundDef = true;
else if (BlockUses.count(Walker))
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foundUse = true;
else
return PerformPHIConstructionFallBack(UseI, MBB, LI, Visited, Defs,
Uses, NewVNs, LiveOut, Phis,
IsTopLevel, IsIntraBlock);
unsigned StartIndex = LIs->getInstructionIndex(Walker);
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StartIndex = foundDef ? LiveIntervals::getDefIndex(StartIndex) :
LiveIntervals::getUseIndex(StartIndex);
unsigned EndIndex = 0;
if (IsIntraBlock) {
EndIndex = LIs->getInstructionIndex(UseI);
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EndIndex = LiveIntervals::getUseIndex(EndIndex);
} else
EndIndex = LIs->getMBBEndIdx(MBB);
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if (foundDef)
RetVNI = NewVNs[Walker];
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else
RetVNI = PerformPHIConstruction(Walker, MBB, LI, Visited, Defs, Uses,
NewVNs, LiveOut, Phis, false, true);
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LI->addRange(LiveRange(StartIndex, EndIndex+1, RetVNI));
if (foundUse && LI->isKill(RetVNI, StartIndex))
LI->removeKill(RetVNI, StartIndex);
if (IsIntraBlock) {
LI->addKill(RetVNI, EndIndex);
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}
}
// Memoize results so we don't have to recompute them.
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if (!IsIntraBlock) LiveOut[MBB] = RetVNI;
else {
if (!NewVNs.count(UseI))
NewVNs[UseI] = RetVNI;
Visited.insert(UseI);
}
return RetVNI;
}
/// PerformPHIConstructionFallBack - PerformPHIConstruction fall back path.
///
VNInfo*
PreAllocSplitting::PerformPHIConstructionFallBack(MachineBasicBlock::iterator UseI,
MachineBasicBlock* MBB, LiveInterval* LI,
SmallPtrSet<MachineInstr*, 4>& Visited,
DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Defs,
DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> >& Uses,
DenseMap<MachineInstr*, VNInfo*>& NewVNs,
DenseMap<MachineBasicBlock*, VNInfo*>& LiveOut,
DenseMap<MachineBasicBlock*, VNInfo*>& Phis,
bool IsTopLevel, bool IsIntraBlock) {
// NOTE: Because this is the fallback case from other cases, we do NOT
// assume that we are not intrablock here.
if (Phis.count(MBB)) return Phis[MBB];
unsigned StartIndex = LIs->getMBBStartIdx(MBB);
VNInfo *RetVNI = Phis[MBB] = LI->getNextValue(~0U, /*FIXME*/ 0,
LIs->getVNInfoAllocator());
if (!IsIntraBlock) LiveOut[MBB] = RetVNI;
// If there are no uses or defs between our starting point and the
// beginning of the block, then recursive perform phi construction
// on our predecessors.
DenseMap<MachineBasicBlock*, VNInfo*> IncomingVNs;
for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
PE = MBB->pred_end(); PI != PE; ++PI) {
VNInfo* Incoming = PerformPHIConstruction((*PI)->end(), *PI, LI,
Visited, Defs, Uses, NewVNs,
LiveOut, Phis, false, false);
if (Incoming != 0)
IncomingVNs[*PI] = Incoming;
}
if (MBB->pred_size() == 1 && !RetVNI->hasPHIKill) {
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VNInfo* OldVN = RetVNI;
VNInfo* NewVN = IncomingVNs.begin()->second;
VNInfo* MergedVN = LI->MergeValueNumberInto(OldVN, NewVN);
if (MergedVN == OldVN) std::swap(OldVN, NewVN);
for (DenseMap<MachineBasicBlock*, VNInfo*>::iterator LOI = LiveOut.begin(),
LOE = LiveOut.end(); LOI != LOE; ++LOI)
if (LOI->second == OldVN)
LOI->second = MergedVN;
for (DenseMap<MachineInstr*, VNInfo*>::iterator NVI = NewVNs.begin(),
NVE = NewVNs.end(); NVI != NVE; ++NVI)
if (NVI->second == OldVN)
NVI->second = MergedVN;
for (DenseMap<MachineBasicBlock*, VNInfo*>::iterator PI = Phis.begin(),
PE = Phis.end(); PI != PE; ++PI)
if (PI->second == OldVN)
PI->second = MergedVN;
RetVNI = MergedVN;
} else {
// Otherwise, merge the incoming VNInfos with a phi join. Create a new
// VNInfo to represent the joined value.
for (DenseMap<MachineBasicBlock*, VNInfo*>::iterator I =
IncomingVNs.begin(), E = IncomingVNs.end(); I != E; ++I) {
I->second->hasPHIKill = true;
unsigned KillIndex = LIs->getMBBEndIdx(I->first);
if (!LiveInterval::isKill(I->second, KillIndex))
LI->addKill(I->second, KillIndex);
}
}
unsigned EndIndex = 0;
if (IsIntraBlock) {
EndIndex = LIs->getInstructionIndex(UseI);
EndIndex = LiveIntervals::getUseIndex(EndIndex);
} else
EndIndex = LIs->getMBBEndIdx(MBB);
LI->addRange(LiveRange(StartIndex, EndIndex+1, RetVNI));
if (IsIntraBlock)
LI->addKill(RetVNI, EndIndex);
// Memoize results so we don't have to recompute them.
if (!IsIntraBlock)
LiveOut[MBB] = RetVNI;
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else {
if (!NewVNs.count(UseI))
NewVNs[UseI] = RetVNI;
Visited.insert(UseI);
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}
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}
/// ReconstructLiveInterval - Recompute a live interval from scratch.
void PreAllocSplitting::ReconstructLiveInterval(LiveInterval* LI) {
BumpPtrAllocator& Alloc = LIs->getVNInfoAllocator();
// Clear the old ranges and valnos;
LI->clear();
// Cache the uses and defs of the register
typedef DenseMap<MachineBasicBlock*, SmallPtrSet<MachineInstr*, 2> > RegMap;
RegMap Defs, Uses;
// Keep track of the new VNs we're creating.
DenseMap<MachineInstr*, VNInfo*> NewVNs;
SmallPtrSet<VNInfo*, 2> PhiVNs;
// Cache defs, and create a new VNInfo for each def.
for (MachineRegisterInfo::def_iterator DI = MRI->def_begin(LI->reg),
DE = MRI->def_end(); DI != DE; ++DI) {
Defs[(*DI).getParent()].insert(&*DI);
unsigned DefIdx = LIs->getInstructionIndex(&*DI);
DefIdx = LiveIntervals::getDefIndex(DefIdx);
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VNInfo* NewVN = LI->getNextValue(DefIdx, 0, Alloc);
// If the def is a move, set the copy field.
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unsigned SrcReg, DstReg, SrcSubIdx, DstSubIdx;
if (TII->isMoveInstr(*DI, SrcReg, DstReg, SrcSubIdx, DstSubIdx))
if (DstReg == LI->reg)
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NewVN->copy = &*DI;
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NewVNs[&*DI] = NewVN;
}
// Cache uses as a separate pass from actually processing them.
for (MachineRegisterInfo::use_iterator UI = MRI->use_begin(LI->reg),
UE = MRI->use_end(); UI != UE; ++UI)
Uses[(*UI).getParent()].insert(&*UI);
// Now, actually process every use and use a phi construction algorithm
// to walk from it to its reaching definitions, building VNInfos along
// the way.
DenseMap<MachineBasicBlock*, VNInfo*> LiveOut;
DenseMap<MachineBasicBlock*, VNInfo*> Phis;
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SmallPtrSet<MachineInstr*, 4> Visited;
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for (MachineRegisterInfo::use_iterator UI = MRI->use_begin(LI->reg),
UE = MRI->use_end(); UI != UE; ++UI) {
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PerformPHIConstruction(&*UI, UI->getParent(), LI, Visited, Defs,
Uses, NewVNs, LiveOut, Phis, true, true);
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}
// Add ranges for dead defs
for (MachineRegisterInfo::def_iterator DI = MRI->def_begin(LI->reg),
DE = MRI->def_end(); DI != DE; ++DI) {
unsigned DefIdx = LIs->getInstructionIndex(&*DI);
DefIdx = LiveIntervals::getDefIndex(DefIdx);
if (LI->liveAt(DefIdx)) continue;
VNInfo* DeadVN = NewVNs[&*DI];
LI->addRange(LiveRange(DefIdx, DefIdx+1, DeadVN));
LI->addKill(DeadVN, DefIdx);
}
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}
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/// RenumberValno - Split the given valno out into a new vreg, allowing it to
/// be allocated to a different register. This function creates a new vreg,
/// copies the valno and its live ranges over to the new vreg's interval,
/// removes them from the old interval, and rewrites all uses and defs of
/// the original reg to the new vreg within those ranges.
void PreAllocSplitting::RenumberValno(VNInfo* VN) {
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SmallVector<VNInfo*, 4> Stack;
SmallVector<VNInfo*, 4> VNsToCopy;
Stack.push_back(VN);
// Walk through and copy the valno we care about, and any other valnos
// that are two-address redefinitions of the one we care about. These
// will need to be rewritten as well. We also check for safety of the
// renumbering here, by making sure that none of the valno involved has
// phi kills.
while (!Stack.empty()) {
VNInfo* OldVN = Stack.back();
Stack.pop_back();
// Bail out if we ever encounter a valno that has a PHI kill. We can't
// renumber these.
if (OldVN->hasPHIKill) return;
VNsToCopy.push_back(OldVN);
// Locate two-address redefinitions
for (SmallVector<unsigned, 4>::iterator KI = OldVN->kills.begin(),
KE = OldVN->kills.end(); KI != KE; ++KI) {
MachineInstr* MI = LIs->getInstructionFromIndex(*KI);
unsigned DefIdx = MI->findRegisterDefOperandIdx(CurrLI->reg);
if (DefIdx == ~0U) continue;
if (MI->isRegReDefinedByTwoAddr(DefIdx)) {
VNInfo* NextVN =
CurrLI->findDefinedVNInfo(LiveIntervals::getDefIndex(*KI));
if (NextVN == OldVN) continue;
Stack.push_back(NextVN);
}
}
}
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// Create the new vreg
unsigned NewVReg = MRI->createVirtualRegister(MRI->getRegClass(CurrLI->reg));
// Create the new live interval
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LiveInterval& NewLI = LIs->getOrCreateInterval(NewVReg);
for (SmallVector<VNInfo*, 4>::iterator OI = VNsToCopy.begin(), OE =
VNsToCopy.end(); OI != OE; ++OI) {
VNInfo* OldVN = *OI;
// Copy the valno over
VNInfo* NewVN = NewLI.getNextValue(OldVN->def, OldVN->copy,
LIs->getVNInfoAllocator());
NewLI.copyValNumInfo(NewVN, OldVN);
NewLI.MergeValueInAsValue(*CurrLI, OldVN, NewVN);
// Remove the valno from the old interval
CurrLI->removeValNo(OldVN);
}
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// Rewrite defs and uses. This is done in two stages to avoid invalidating
// the reg_iterator.
SmallVector<std::pair<MachineInstr*, unsigned>, 8> OpsToChange;
for (MachineRegisterInfo::reg_iterator I = MRI->reg_begin(CurrLI->reg),
E = MRI->reg_end(); I != E; ++I) {
MachineOperand& MO = I.getOperand();
unsigned InstrIdx = LIs->getInstructionIndex(&*I);
if ((MO.isUse() && NewLI.liveAt(LiveIntervals::getUseIndex(InstrIdx))) ||
(MO.isDef() && NewLI.liveAt(LiveIntervals::getDefIndex(InstrIdx))))
OpsToChange.push_back(std::make_pair(&*I, I.getOperandNo()));
}
for (SmallVector<std::pair<MachineInstr*, unsigned>, 8>::iterator I =
OpsToChange.begin(), E = OpsToChange.end(); I != E; ++I) {
MachineInstr* Inst = I->first;
unsigned OpIdx = I->second;
MachineOperand& MO = Inst->getOperand(OpIdx);
MO.setReg(NewVReg);
}
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// Grow the VirtRegMap, since we've created a new vreg.
VRM->grow();
// The renumbered vreg shares a stack slot with the old register.
if (IntervalSSMap.count(CurrLI->reg))
IntervalSSMap[NewVReg] = IntervalSSMap[CurrLI->reg];
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}
bool PreAllocSplitting::Rematerialize(unsigned vreg, VNInfo* ValNo,
MachineInstr* DefMI,
MachineBasicBlock::iterator RestorePt,
unsigned RestoreIdx,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB) {
MachineBasicBlock& MBB = *RestorePt->getParent();
MachineBasicBlock::iterator KillPt = BarrierMBB->end();
unsigned KillIdx = 0;
if (ValNo->def == ~0U || DefMI->getParent() == BarrierMBB)
KillPt = findSpillPoint(BarrierMBB, Barrier, NULL, RefsInMBB, KillIdx);
else
KillPt = findNextEmptySlot(DefMI->getParent(), DefMI, KillIdx);
if (KillPt == DefMI->getParent()->end())
return false;
TII->reMaterialize(MBB, RestorePt, vreg, DefMI);
LIs->InsertMachineInstrInMaps(prior(RestorePt), RestoreIdx);
ReconstructLiveInterval(CurrLI);
unsigned RematIdx = LIs->getInstructionIndex(prior(RestorePt));
RematIdx = LiveIntervals::getDefIndex(RematIdx);
RenumberValno(CurrLI->findDefinedVNInfo(RematIdx));
++NumSplits;
++NumRemats;
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return true;
}
MachineInstr* PreAllocSplitting::FoldSpill(unsigned vreg,
const TargetRegisterClass* RC,
MachineInstr* DefMI,
MachineInstr* Barrier,
MachineBasicBlock* MBB,
int& SS,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB) {
MachineBasicBlock::iterator Pt = MBB->begin();
// Go top down if RefsInMBB is empty.
if (RefsInMBB.empty())
return 0;
MachineBasicBlock::iterator FoldPt = Barrier;
while (&*FoldPt != DefMI && FoldPt != MBB->begin() &&
!RefsInMBB.count(FoldPt))
--FoldPt;
int OpIdx = FoldPt->findRegisterDefOperandIdx(vreg, false);
if (OpIdx == -1)
return 0;
SmallVector<unsigned, 1> Ops;
Ops.push_back(OpIdx);
if (!TII->canFoldMemoryOperand(FoldPt, Ops))
return 0;
DenseMap<unsigned, int>::iterator I = IntervalSSMap.find(vreg);
if (I != IntervalSSMap.end()) {
SS = I->second;
} else {
SS = MFI->CreateStackObject(RC->getSize(), RC->getAlignment());
}
MachineInstr* FMI = TII->foldMemoryOperand(*MBB->getParent(),
FoldPt, Ops, SS);
if (FMI) {
LIs->ReplaceMachineInstrInMaps(FoldPt, FMI);
FMI = MBB->insert(MBB->erase(FoldPt), FMI);
++NumFolds;
IntervalSSMap[vreg] = SS;
CurrSLI = &LSs->getOrCreateInterval(SS);
if (CurrSLI->hasAtLeastOneValue())
CurrSValNo = CurrSLI->getValNumInfo(0);
else
CurrSValNo = CurrSLI->getNextValue(~0U, 0, LSs->getVNInfoAllocator());
}
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return FMI;
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MachineInstr* PreAllocSplitting::FoldRestore(unsigned vreg,
const TargetRegisterClass* RC,
MachineInstr* Barrier,
MachineBasicBlock* MBB,
int SS,
SmallPtrSet<MachineInstr*, 4>& RefsInMBB) {
if ((int)RestoreFoldLimit != -1 && RestoreFoldLimit == (int)NumRestoreFolds)
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return 0;
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// Go top down if RefsInMBB is empty.
if (RefsInMBB.empty())
return 0;
// Can't fold a restore between a call stack setup and teardown.
MachineBasicBlock::iterator FoldPt = Barrier;
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// Advance from barrier to call frame teardown.
while (FoldPt != MBB->getFirstTerminator() &&
FoldPt->getOpcode() != TRI->getCallFrameDestroyOpcode()) {
if (RefsInMBB.count(FoldPt))
return 0;
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++FoldPt;
}
if (FoldPt == MBB->getFirstTerminator())
return 0;
else
++FoldPt;
// Now find the restore point.
while (FoldPt != MBB->getFirstTerminator() && !RefsInMBB.count(FoldPt)) {
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if (FoldPt->getOpcode() == TRI->getCallFrameSetupOpcode()) {
while (FoldPt != MBB->getFirstTerminator() &&
FoldPt->getOpcode() != TRI->getCallFrameDestroyOpcode()) {
if (RefsInMBB.count(FoldPt))
return 0;
++FoldPt;
}
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if (FoldPt == MBB->getFirstTerminator())
return 0;
}
++FoldPt;
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}
if (FoldPt == MBB->getFirstTerminator())