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// CFRefCount.cpp - Transfer functions for tracking simple values -*- C++ -*--//
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//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the methods for CFRefCount, which implements
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// a reference count checker for Core Foundation (Mac OS X).
//
//===----------------------------------------------------------------------===//
#include "GRSimpleVals.h"
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#include "clang/Analysis/PathSensitive/ValueState.h"
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#include "clang/Analysis/PathDiagnostic.h"
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#include "clang/Analysis/LocalCheckers.h"
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#include "clang/Analysis/PathDiagnostic.h"
#include "clang/Analysis/PathSensitive/BugReporter.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/Support/Compiler.h"
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#include <ostream>
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using namespace clang;
//===----------------------------------------------------------------------===//
// Utility functions.
//===----------------------------------------------------------------------===//
static inline Selector GetUnarySelector(const char* name, ASTContext& Ctx) {
IdentifierInfo* II = &Ctx.Idents.get(name);
return Ctx.Selectors.getSelector(0, &II);
}
//===----------------------------------------------------------------------===//
// Symbolic Evaluation of Reference Counting Logic
//===----------------------------------------------------------------------===//
namespace {
enum ArgEffect { IncRef, DecRef, DoNothing };
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typedef std::vector<std::pair<unsigned,ArgEffect> > ArgEffects;
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namespace llvm {
template <> struct FoldingSetTrait<ArgEffects> {
static void Profile(const ArgEffects& X, FoldingSetNodeID& ID) {
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for (ArgEffects::const_iterator I = X.begin(), E = X.end(); I!= E; ++I) {
ID.AddInteger(I->first);
ID.AddInteger((unsigned) I->second);
}
};
} // end llvm namespace
namespace {
class RetEffect {
public:
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enum Kind { NoRet = 0x0, Alias = 0x1, OwnedSymbol = 0x2,
NotOwnedSymbol = 0x3 };
private:
unsigned Data;
RetEffect(Kind k, unsigned D) { Data = (D << 2) | (unsigned) k; }
public:
Kind getKind() const { return (Kind) (Data & 0x3); }
unsigned getValue() const {
assert(getKind() == Alias);
return Data >> 2;
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static RetEffect MakeAlias(unsigned Idx) { return RetEffect(Alias, Idx); }
static RetEffect MakeOwned() { return RetEffect(OwnedSymbol, 0); }
static RetEffect MakeNotOwned() { return RetEffect(NotOwnedSymbol, 0); }
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static RetEffect MakeNoRet() { return RetEffect(NoRet, 0); }
operator Kind() const { return getKind(); }
void Profile(llvm::FoldingSetNodeID& ID) const { ID.AddInteger(Data); }
};
class CFRefSummary : public llvm::FoldingSetNode {
ArgEffects* Args;
RetEffect Ret;
public:
CFRefSummary(ArgEffects* A, RetEffect R) : Args(A), Ret(R) {}
unsigned getNumArgs() const { return Args->size(); }
ArgEffect getArg(unsigned idx) const {
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if (!Args)
return DoNothing;
// If Args is present, it is likely to contain only 1 element.
// Just do a linear search. Do it from the back because functions with
// large numbers of arguments will be tail heavy with respect to which
// argument they actually modify with respect to the reference count.
for (ArgEffects::reverse_iterator I=Args->rbegin(), E=Args->rend();
I!=E; ++I) {
if (idx > I->first)
return DoNothing;
if (idx == I->first)
return I->second;
}
return DoNothing;
RetEffect getRet() const {
return Ret;
}
typedef ArgEffects::const_iterator arg_iterator;
arg_iterator begin_args() const { return Args->begin(); }
arg_iterator end_args() const { return Args->end(); }
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static void Profile(llvm::FoldingSetNodeID& ID, ArgEffects* A, RetEffect R) {
ID.AddPointer(A);
ID.Add(R);
}
void Profile(llvm::FoldingSetNodeID& ID) const {
Profile(ID, Args, Ret);
}
};
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class CFRefSummaryManager {
typedef llvm::FoldingSet<llvm::FoldingSetNodeWrapper<ArgEffects> > AESetTy;
typedef llvm::FoldingSet<CFRefSummary> SummarySetTy;
typedef llvm::DenseMap<FunctionDecl*, CFRefSummary*> SummaryMapTy;
ASTContext& Ctx;
SummarySetTy SummarySet;
SummaryMapTy SummaryMap;
AESetTy AESet;
llvm::BumpPtrAllocator BPAlloc;
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ArgEffects ScratchArgs;
ArgEffects* getArgEffects();
CFRefSummary* getCannedCFSummary(FunctionTypeProto* FT, bool isRetain);
CFRefSummary* getCFSummary(FunctionDecl* FD, const char* FName);
CFRefSummary* getCFSummaryCreateRule(FunctionTypeProto* FT);
CFRefSummary* getCFSummaryGetRule(FunctionTypeProto* FT);
CFRefSummary* getPersistentSummary(ArgEffects* AE, RetEffect RE);
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CFRefSummaryManager(ASTContext& ctx) : Ctx(ctx) {}
~CFRefSummaryManager();
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CFRefSummary* getSummary(FunctionDecl* FD, ASTContext& Ctx);
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// Implementation of checker data structures.
//===----------------------------------------------------------------------===//
CFRefSummaryManager::~CFRefSummaryManager() {
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// FIXME: The ArgEffects could eventually be allocated from BPAlloc,
// mitigating the need to do explicit cleanup of the
// Argument-Effect summaries.
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for (AESetTy::iterator I = AESet.begin(), E = AESet.end(); I!=E; ++I)
I->getValue().~ArgEffects();
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}
ArgEffects* CFRefSummaryManager::getArgEffects() {
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if (ScratchArgs.empty())
return NULL;
// Compute a profile for a non-empty ScratchArgs.
llvm::FoldingSetNodeID profile;
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profile.Add(ScratchArgs);
void* InsertPos;
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// Look up the uniqued copy, or create a new one.
llvm::FoldingSetNodeWrapper<ArgEffects>* E =
AESet.FindNodeOrInsertPos(profile, InsertPos);
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if (E) {
ScratchArgs.clear();
return &E->getValue();
}
E = (llvm::FoldingSetNodeWrapper<ArgEffects>*)
BPAlloc.Allocate<llvm::FoldingSetNodeWrapper<ArgEffects> >();
new (E) llvm::FoldingSetNodeWrapper<ArgEffects>(ScratchArgs);
AESet.InsertNode(E, InsertPos);
ScratchArgs.clear();
return &E->getValue();
}
CFRefSummary* CFRefSummaryManager::getPersistentSummary(ArgEffects* AE,
RetEffect RE) {
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// Generate a profile for the summary.
llvm::FoldingSetNodeID profile;
CFRefSummary::Profile(profile, AE, RE);
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// Look up the uniqued summary, or create one if it doesn't exist.
void* InsertPos;
CFRefSummary* Summ = SummarySet.FindNodeOrInsertPos(profile, InsertPos);
if (Summ)
return Summ;
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// Create the summary and return it.
Summ = (CFRefSummary*) BPAlloc.Allocate<CFRefSummary>();
new (Summ) CFRefSummary(AE, RE);
SummarySet.InsertNode(Summ, InsertPos);
return Summ;
}
CFRefSummary* CFRefSummaryManager::getSummary(FunctionDecl* FD,
ASTContext& Ctx) {
SourceLocation Loc = FD->getLocation();
if (!Loc.isFileID())
return NULL;
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// Look up a summary in our cache of FunctionDecls -> Summaries.
SummaryMapTy::iterator I = SummaryMap.find(FD);
if (I != SummaryMap.end())
return I->second;
// No summary. Generate one.
const char* FName = FD->getIdentifier()->getName();
if (FName[0] == 'C' && FName[1] == 'F') {
CFRefSummary* S = getCFSummary(FD, FName);
SummaryMap[FD] = S;
return S;
}
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// Function has no ref-count effects. Return the NULL summary.
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}
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CFRefSummary* CFRefSummaryManager::getCFSummary(FunctionDecl* FD,
const char* FName) {
// For now, only generate summaries for functions that have a prototype.
FunctionTypeProto* FT =
dyn_cast<FunctionTypeProto>(FD->getType().getTypePtr());
if (!FT)
return NULL;
FName += 2;
if (strcmp(FName, "Retain") == 0)
return getCannedCFSummary(FT, true);
if (strcmp(FName, "Release") == 0)
return getCannedCFSummary(FT, false);
assert (ScratchArgs.empty());
bool usesCreateRule = false;
if (strstr(FName, "Create"))
usesCreateRule = true;
if (!usesCreateRule && strstr(FName, "Copy"))
usesCreateRule = true;
if (usesCreateRule)
return getCFSummaryCreateRule(FT);
if (strstr(FName, "Get"))
return getCFSummaryGetRule(FT);
return NULL;
}
CFRefSummary* CFRefSummaryManager::getCannedCFSummary(FunctionTypeProto* FT,
bool isRetain) {
if (FT->getNumArgs() != 1)
return NULL;
TypedefType* ArgT = dyn_cast<TypedefType>(FT->getArgType(0).getTypePtr());
if (!ArgT)
return NULL;
// For CFRetain/CFRelease, the first (and only) argument is of type
// "CFTypeRef".
const char* TDName = ArgT->getDecl()->getIdentifier()->getName();
assert (TDName);
if (strcmp("CFTypeRef", TDName) != 0)
return NULL;
if (!ArgT->isPointerType())
return NULL;
QualType RetTy = FT->getResultType();
if (isRetain) {
// CFRetain: the return type should also be "CFTypeRef".
if (RetTy.getTypePtr() != ArgT)
return NULL;
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// The function's interface checks out. Generate a canned summary.
assert (ScratchArgs.empty());
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ScratchArgs.push_back(std::make_pair(0, IncRef));
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return getPersistentSummary(getArgEffects(), RetEffect::MakeAlias(0));
}
else {
// CFRelease: the return type should be void.
if (RetTy != Ctx.VoidTy)
return NULL;
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assert (ScratchArgs.empty());
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ScratchArgs.push_back(std::make_pair(0, DecRef));
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return getPersistentSummary(getArgEffects(), RetEffect::MakeNoRet());
}
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}
static bool isCFRefType(QualType T) {
if (!T->isPointerType())
return false;
// Check the typedef for the name "CF" and the substring "Ref".
TypedefType* TD = dyn_cast<TypedefType>(T.getTypePtr());
if (!TD)
return false;
const char* TDName = TD->getDecl()->getIdentifier()->getName();
assert (TDName);
if (TDName[0] != 'C' || TDName[1] != 'F')
return false;
if (strstr(TDName, "Ref") == 0)
return false;
return true;
}
CFRefSummary*
CFRefSummaryManager::getCFSummaryCreateRule(FunctionTypeProto* FT) {
if (!isCFRefType(FT->getResultType()))
return NULL;
// FIXME: Add special-cases for functions that retain/release. For now
// just handle the default case.
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assert (ScratchArgs.empty());
return getPersistentSummary(getArgEffects(), RetEffect::MakeOwned());
}
CFRefSummary*
CFRefSummaryManager::getCFSummaryGetRule(FunctionTypeProto* FT) {
QualType RetTy = FT->getResultType();
// FIXME: For now we assume that all pointer types returned are referenced
// counted. Since this is the "Get" rule, we assume non-ownership, which
// works fine for things that are not reference counted. We do this because
// some generic data structures return "void*". We need something better
// in the future.
if (!isCFRefType(RetTy) && !RetTy->isPointerType())
return NULL;
// FIXME: Add special-cases for functions that retain/release. For now
// just handle the default case.
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assert (ScratchArgs.empty());
return getPersistentSummary(getArgEffects(), RetEffect::MakeNotOwned());
}
//===----------------------------------------------------------------------===//
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// Reference-counting logic (typestate + counts).
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN RefVal {
public:
enum Kind {
Owned = 0, // Owning reference.
NotOwned, // Reference is not owned by still valid (not freed).
Released, // Object has been released.
ReturnedOwned, // Returned object passes ownership to caller.
ReturnedNotOwned, // Return object does not pass ownership to caller.
ErrorUseAfterRelease, // Object used after released.
ErrorReleaseNotOwned, // Release of an object that was not owned.
ErrorLeak // A memory leak due to excessive reference counts.
};
private:
Kind kind;
unsigned Cnt;
RefVal(Kind k, unsigned cnt) : kind(k), Cnt(cnt) {}
RefVal(Kind k) : kind(k), Cnt(0) {}
public:
Kind getKind() const { return kind; }
unsigned getCount() const { return Cnt; }
// Useful predicates.
static bool isError(Kind k) { return k >= ErrorUseAfterRelease; }
static bool isLeak(Kind k) { return k == ErrorLeak; }
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bool isOwned() const {
return getKind() == Owned;
}
bool isNotOwned() const {
return getKind() == NotOwned;
}
bool isReturnedOwned() const {
return getKind() == ReturnedOwned;
}
bool isReturnedNotOwned() const {
return getKind() == ReturnedNotOwned;
}
bool isNonLeakError() const {
Kind k = getKind();
return isError(k) && !isLeak(k);
}
// State creation: normal state.
static RefVal makeOwned(unsigned Count = 0) {
return RefVal(Owned, Count);
}
static RefVal makeNotOwned(unsigned Count = 0) {
return RefVal(NotOwned, Count);
}
static RefVal makeReturnedOwned(unsigned Count) {
return RefVal(ReturnedOwned, Count);
}
static RefVal makeReturnedNotOwned() {
return RefVal(ReturnedNotOwned);
}
// State creation: errors.
static RefVal makeLeak() { return RefVal(ErrorLeak); }
static RefVal makeReleased() { return RefVal(Released); }
static RefVal makeUseAfterRelease() { return RefVal(ErrorUseAfterRelease); }
static RefVal makeReleaseNotOwned() { return RefVal(ErrorReleaseNotOwned); }
// Comparison, profiling, and pretty-printing.
bool operator==(const RefVal& X) const {
return kind == X.kind && Cnt == X.Cnt;
}
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void Profile(llvm::FoldingSetNodeID& ID) const {
ID.AddInteger((unsigned) kind);
ID.AddInteger(Cnt);
}
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void print(std::ostream& Out) const;
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void RefVal::print(std::ostream& Out) const {
switch (getKind()) {
default: assert(false);
case Owned: {
Out << "Owned";
unsigned cnt = getCount();
if (cnt) Out << " (+ " << cnt << ")";
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break;
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Out << "NotOwned";
unsigned cnt = getCount();
if (cnt) Out << " (+ " << cnt << ")";
break;
}
case ReturnedOwned: {
Out << "ReturnedOwned";
unsigned cnt = getCount();
if (cnt) Out << " (+ " << cnt << ")";
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break;
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case ReturnedNotOwned: {
Out << "ReturnedNotOwned";
unsigned cnt = getCount();
if (cnt) Out << " (+ " << cnt << ")";
break;
}
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case Released:
Out << "Released";
break;
case ErrorLeak:
Out << "Leaked";
break;
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case ErrorUseAfterRelease:
Out << "Use-After-Release [ERROR]";
break;
case ErrorReleaseNotOwned:
Out << "Release of Not-Owned [ERROR]";
break;
}
}
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//===----------------------------------------------------------------------===//
// Transfer functions.
//===----------------------------------------------------------------------===//
class VISIBILITY_HIDDEN CFRefCount : public GRSimpleVals {
public:
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// Type definitions.
typedef llvm::ImmutableMap<SymbolID, RefVal> RefBindings;
typedef RefBindings::Factory RefBFactoryTy;
typedef llvm::DenseMap<GRExprEngine::NodeTy*,std::pair<Expr*, SymbolID> >
ReleasesNotOwnedTy;
typedef ReleasesNotOwnedTy UseAfterReleasesTy;
typedef llvm::DenseMap<GRExprEngine::NodeTy*, std::vector<SymbolID>*>
LeaksTy;
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class BindingsPrinter : public ValueState::CheckerStatePrinter {
public:
virtual void PrintCheckerState(std::ostream& Out, void* State,
const char* nl, const char* sep);
};
private:
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// Instance variables.
CFRefSummaryManager Summaries;
const bool GCEnabled;
RefBFactoryTy RefBFactory;
UseAfterReleasesTy UseAfterReleases;
ReleasesNotOwnedTy ReleasesNotOwned;
LeaksTy Leaks;
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BindingsPrinter Printer;
Selector RetainSelector;
Selector ReleaseSelector;
public:
static RefBindings GetRefBindings(ValueState& StImpl) {
return RefBindings((RefBindings::TreeTy*) StImpl.CheckerState);
}
private:
static void SetRefBindings(ValueState& StImpl, RefBindings B) {
StImpl.CheckerState = B.getRoot();
}
RefBindings Remove(RefBindings B, SymbolID sym) {
return RefBFactory.Remove(B, sym);
}
RefBindings Update(RefBindings B, SymbolID sym, RefVal V, ArgEffect E,
RefVal::Kind& hasErr);
void ProcessNonLeakError(ExplodedNodeSet<ValueState>& Dst,
GRStmtNodeBuilder<ValueState>& Builder,
Expr* NodeExpr, Expr* ErrorExpr,
ExplodedNode<ValueState>* Pred,
ValueState* St,
RefVal::Kind hasErr, SymbolID Sym);
ValueState* HandleSymbolDeath(ValueStateManager& VMgr, ValueState* St,
SymbolID sid, RefVal V, bool& hasLeak);
ValueState* NukeBinding(ValueStateManager& VMgr, ValueState* St,
SymbolID sid);
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CFRefCount(ASTContext& Ctx, bool gcenabled)
: Summaries(Ctx),
GCEnabled(gcenabled),
RetainSelector(GetUnarySelector("retain", Ctx)),
ReleaseSelector(GetUnarySelector("release", Ctx)) {}
virtual ~CFRefCount() {
for (LeaksTy::iterator I = Leaks.begin(), E = Leaks.end(); I!=E; ++I)
delete I->second;
}
virtual void RegisterChecks(GRExprEngine& Eng);
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virtual ValueState::CheckerStatePrinter* getCheckerStatePrinter() {
return &Printer;
}
// Calls.
virtual void EvalCall(ExplodedNodeSet<ValueState>& Dst,
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GRExprEngine& Eng,
GRStmtNodeBuilder<ValueState>& Builder,
ExplodedNode<ValueState>* Pred);
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virtual void EvalObjCMessageExpr(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Engine,
GRStmtNodeBuilder<ValueState>& Builder,
ObjCMessageExpr* ME,
ExplodedNode<ValueState>* Pred);
bool EvalObjCMessageExprAux(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Engine,
GRStmtNodeBuilder<ValueState>& Builder,
ObjCMessageExpr* ME,
ExplodedNode<ValueState>* Pred);
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// Stores.
virtual void EvalStore(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Engine,
GRStmtNodeBuilder<ValueState>& Builder,
Expr* E, ExplodedNode<ValueState>* Pred,
ValueState* St, RVal TargetLV, RVal Val);
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// End-of-path.
virtual void EvalEndPath(GRExprEngine& Engine,
GREndPathNodeBuilder<ValueState>& Builder);
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virtual void EvalDeadSymbols(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Engine,
GRStmtNodeBuilder<ValueState>& Builder,
ExplodedNode<ValueState>* Pred,
Stmt* S,
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ValueState* St,
const ValueStateManager::DeadSymbolsTy& Dead);
// Return statements.
virtual void EvalReturn(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Engine,
GRStmtNodeBuilder<ValueState>& Builder,
ReturnStmt* S,
ExplodedNode<ValueState>* Pred);
// Assumptions.
virtual ValueState* EvalAssume(GRExprEngine& Engine, ValueState* St,
RVal Cond, bool Assumption, bool& isFeasible);
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// Error iterators.
typedef UseAfterReleasesTy::iterator use_after_iterator;
typedef ReleasesNotOwnedTy::iterator bad_release_iterator;
typedef LeaksTy::iterator leaks_iterator;
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use_after_iterator use_after_begin() { return UseAfterReleases.begin(); }
use_after_iterator use_after_end() { return UseAfterReleases.end(); }
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bad_release_iterator bad_release_begin() { return ReleasesNotOwned.begin(); }
bad_release_iterator bad_release_end() { return ReleasesNotOwned.end(); }
leaks_iterator leaks_begin() { return Leaks.begin(); }
leaks_iterator leaks_end() { return Leaks.end(); }
};
} // end anonymous namespace
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void CFRefCount::BindingsPrinter::PrintCheckerState(std::ostream& Out,
void* State, const char* nl,
const char* sep) {
RefBindings B((RefBindings::TreeTy*) State);
if (State)
Out << sep << nl;
for (RefBindings::iterator I=B.begin(), E=B.end(); I!=E; ++I) {
Out << (*I).first << " : ";
(*I).second.print(Out);
Out << nl;
}
}
static inline ArgEffect GetArgE(CFRefSummary* Summ, unsigned idx) {
return Summ ? Summ->getArg(idx) : DoNothing;
}
static inline RetEffect GetRetE(CFRefSummary* Summ) {
return Summ ? Summ->getRet() : RetEffect::MakeNoRet();
}
void CFRefCount::ProcessNonLeakError(ExplodedNodeSet<ValueState>& Dst,
GRStmtNodeBuilder<ValueState>& Builder,
Expr* NodeExpr, Expr* ErrorExpr,
ExplodedNode<ValueState>* Pred,
ValueState* St,
RefVal::Kind hasErr, SymbolID Sym) {
Builder.BuildSinks = true;
GRExprEngine::NodeTy* N = Builder.MakeNode(Dst, NodeExpr, Pred, St);
if (!N) return;
switch (hasErr) {
default: assert(false);
case RefVal::ErrorUseAfterRelease:
UseAfterReleases[N] = std::make_pair(ErrorExpr, Sym);
break;
case RefVal::ErrorReleaseNotOwned:
ReleasesNotOwned[N] = std::make_pair(ErrorExpr, Sym);
break;
}
}
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void CFRefCount::EvalCall(ExplodedNodeSet<ValueState>& Dst,
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GRExprEngine& Eng,
GRStmtNodeBuilder<ValueState>& Builder,
ExplodedNode<ValueState>* Pred) {
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ValueStateManager& StateMgr = Eng.getStateManager();
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CFRefSummary* Summ = NULL;
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// Get the summary.
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if (isa<lval::FuncVal>(L)) {
lval::FuncVal FV = cast<lval::FuncVal>(L);
FunctionDecl* FD = FV.getDecl();
Summ = Summaries.getSummary(FD, Eng.getContext());
}
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// Get the state.
ValueState* St = Builder.GetState(Pred);
// Evaluate the effects of the call.
ValueState StVals = *St;
RefVal::Kind hasErr = (RefVal::Kind) 0;
// This function has a summary. Evaluate the effect of the arguments.
unsigned idx = 0;
Expr* ErrorExpr = NULL;
SymbolID ErrorSym = 0;
for (CallExpr::arg_iterator I = CE->arg_begin(), E = CE->arg_end();
I != E; ++I, ++idx) {
RVal V = StateMgr.GetRVal(St, *I);
if (isa<lval::SymbolVal>(V)) {
SymbolID Sym = cast<lval::SymbolVal>(V).getSymbol();
RefBindings B = GetRefBindings(StVals);
if (RefBindings::TreeTy* T = B.SlimFind(Sym)) {
B = Update(B, Sym, T->getValue().second, GetArgE(Summ, idx), hasErr);
SetRefBindings(StVals, B);
if (hasErr) {
ErrorExpr = *I;
ErrorSym = T->getValue().first;
break;
}
}
else if (isa<LVal>(V)) { // Nuke all arguments passed by reference.
// FIXME: This is basically copy-and-paste from GRSimpleVals. We
// should compose behavior, not copy it.
StateMgr.Unbind(StVals, cast<LVal>(V));
else if (isa<nonlval::LValAsInteger>(V))
StateMgr.Unbind(StVals, cast<nonlval::LValAsInteger>(V).getLVal());
St = StateMgr.getPersistentState(StVals);
if (hasErr) {
ProcessNonLeakError(Dst, Builder, CE, ErrorExpr, Pred, St,
hasErr, ErrorSym);
// Finally, consult the summary for the return value.
RetEffect RE = GetRetE(Summ);
switch (RE.getKind()) {
default:
assert (false && "Unhandled RetEffect."); break;
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case RetEffect::NoRet:
// Make up a symbol for the return value (not reference counted).
// FIXME: This is basically copy-and-paste from GRSimpleVals. We
// should compose behavior, not copy it.
if (CE->getType() != Eng.getContext().VoidTy) {
unsigned Count = Builder.getCurrentBlockCount();
SymbolID Sym = Eng.getSymbolManager().getConjuredSymbol(CE, Count);
RVal X = CE->getType()->isPointerType()
? cast<RVal>(lval::SymbolVal(Sym))
: cast<RVal>(nonlval::SymbolVal(Sym));
St = StateMgr.SetRVal(St, CE, X, Eng.getCFG().isBlkExpr(CE), false);
}
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break;
case RetEffect::Alias: {
unsigned idx = RE.getValue();
assert (idx < CE->getNumArgs());
RVal V = StateMgr.GetRVal(St, CE->getArg(idx));
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St = StateMgr.SetRVal(St, CE, V, Eng.getCFG().isBlkExpr(CE), false);
break;
}
case RetEffect::OwnedSymbol: {
unsigned Count = Builder.getCurrentBlockCount();
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SymbolID Sym = Eng.getSymbolManager().getConjuredSymbol(CE, Count);
ValueState StImpl = *St;
RefBindings B = GetRefBindings(StImpl);
SetRefBindings(StImpl, RefBFactory.Add(B, Sym, RefVal::makeOwned()));
St = StateMgr.SetRVal(StateMgr.getPersistentState(StImpl),
CE, lval::SymbolVal(Sym),
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Eng.getCFG().isBlkExpr(CE), false);
break;
}
case RetEffect::NotOwnedSymbol: {
unsigned Count = Builder.getCurrentBlockCount();
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SymbolID Sym = Eng.getSymbolManager().getConjuredSymbol(CE, Count);
ValueState StImpl = *St;
RefBindings B = GetRefBindings(StImpl);
SetRefBindings(StImpl, RefBFactory.Add(B, Sym, RefVal::makeNotOwned()));
St = StateMgr.SetRVal(StateMgr.getPersistentState(StImpl),
CE, lval::SymbolVal(Sym),
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Eng.getCFG().isBlkExpr(CE), false);
break;
}
}
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}
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void CFRefCount::EvalObjCMessageExpr(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Eng,
GRStmtNodeBuilder<ValueState>& Builder,
ObjCMessageExpr* ME,
ExplodedNode<ValueState>* Pred) {
if (EvalObjCMessageExprAux(Dst, Eng, Builder, ME, Pred))
GRSimpleVals::EvalObjCMessageExpr(Dst, Eng, Builder, ME, Pred);
}
bool CFRefCount::EvalObjCMessageExprAux(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Eng,
GRStmtNodeBuilder<ValueState>& Builder,
ObjCMessageExpr* ME,
ExplodedNode<ValueState>* Pred) {
// Handle "toll-free bridging" of calls to "Release" and "Retain".
// FIXME: track the underlying object type associated so that we can
// flag illegal uses of toll-free bridging (or at least handle it
// at casts).
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Selector S = ME->getSelector();
if (!S.isUnarySelector())
return true;
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Expr* Receiver = ME->getReceiver();
if (!Receiver)
return true;
// Check if we are calling "Retain" or "Release".
bool isRetain = false;
if (S == RetainSelector)
isRetain = true;
else if (S != ReleaseSelector)
return true;
// We have "Retain" or "Release". Get the reference binding.
ValueStateManager& StateMgr = Eng.getStateManager();
ValueState* St = Builder.GetState(Pred);
RVal V = StateMgr.GetRVal(St, Receiver);
if (!isa<lval::SymbolVal>(V))
return true;
SymbolID Sym = cast<lval::SymbolVal>(V).getSymbol();
RefBindings B = GetRefBindings(*St);
RefBindings::TreeTy* T = B.SlimFind(Sym);
if (!T)
return true;
RefVal::Kind hasErr = (RefVal::Kind) 0;
B = Update(B, Sym, T->getValue().second, isRetain ? IncRef : DecRef, hasErr);
// Create a new state with the updated bindings.
ValueState StVals = *St;
SetRefBindings(StVals, B);
St = StateMgr.getPersistentState(StVals);
// Create an error node if it exists.
if (hasErr)
ProcessNonLeakError(Dst, Builder, ME, Receiver, Pred, St, hasErr, Sym);
else
Builder.MakeNode(Dst, ME, Pred, St);
return false;
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}
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// Stores.
void CFRefCount::EvalStore(ExplodedNodeSet<ValueState>& Dst,
GRExprEngine& Eng,
GRStmtNodeBuilder<ValueState>& Builder,
Expr* E, ExplodedNode<ValueState>* Pred,