Newer
Older
MachineOperand &MO = getOperand(i);
if (MO.isReg() && MO.isUse())
MO.setIsKill(false);
}
}
/// copyKillDeadInfo - Copies kill / dead operand properties from MI.
///
void MachineInstr::copyKillDeadInfo(const MachineInstr *MI) {
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || (!MO.isKill() && !MO.isDead()))
continue;
for (unsigned j = 0, ee = getNumOperands(); j != ee; ++j) {
MachineOperand &MOp = getOperand(j);
if (!MOp.isIdenticalTo(MO))
continue;
if (MO.isKill())
MOp.setIsKill();
else
MOp.setIsDead();
break;
}
}
}
/// copyPredicates - Copies predicate operand(s) from MI.
void MachineInstr::copyPredicates(const MachineInstr *MI) {
const TargetInstrDesc &TID = MI->getDesc();
if (!TID.isPredicable())
return;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
if (TID.OpInfo[i].isPredicate()) {
// Predicated operands must be last operands.
addOperand(MI->getOperand(i));
}
}
}
/// isSafeToMove - Return true if it is safe to move this instruction. If
/// SawStore is set to true, it means that there is a store (or call) between
/// the instruction's location and its intended destination.
bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
AliasAnalysis *AA,
bool &SawStore) const {
// Ignore stuff that we obviously can't move.
if (TID->mayStore() || TID->isCall()) {
SawStore = true;
return false;
}
if (TID->isTerminator() || TID->hasUnmodeledSideEffects())
return false;
// See if this instruction does a load. If so, we have to guarantee that the
// loaded value doesn't change between the load and the its intended
// destination. The check for isInvariantLoad gives the targe the chance to
// classify the load as always returning a constant, e.g. a constant pool
// load.
if (TID->mayLoad() && !isInvariantLoad(AA))
// Otherwise, this is a real load. If there is a store between the load and
// end of block, or if the load is volatile, we can't move it.
return !SawStore && !hasVolatileMemoryRef();
return true;
}
/// isSafeToReMat - Return true if it's safe to rematerialize the specified
/// instruction which defined the specified register instead of copying it.
bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII,
AliasAnalysis *AA,
unsigned DstReg) const {
if (!TII->isTriviallyReMaterializable(this, AA) ||
!isSafeToMove(TII, AA, SawStore))
return false;
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
if (!MO.isReg())
continue;
// FIXME: For now, do not remat any instruction with register operands.
// Later on, we can loosen the restriction is the register operands have
// not been modified between the def and use. Note, this is different from
// MachineSink because the code is no longer in two-address form (at least
// partially).
if (MO.isUse())
return false;
else if (!MO.isDead() && MO.getReg() != DstReg)
return false;
}
return true;
}
/// hasVolatileMemoryRef - Return true if this instruction may have a
/// volatile memory reference, or if the information describing the
/// memory reference is not available. Return false if it is known to
/// have no volatile memory references.
bool MachineInstr::hasVolatileMemoryRef() const {
// An instruction known never to access memory won't have a volatile access.
if (!TID->mayStore() &&
!TID->mayLoad() &&
!TID->isCall() &&
!TID->hasUnmodeledSideEffects())
return false;
// Otherwise, if the instruction has no memory reference information,
// conservatively assume it wasn't preserved.
if (memoperands_empty())
return true;
// Check the memory reference information for volatile references.
for (mmo_iterator I = memoperands_begin(), E = memoperands_end(); I != E; ++I)
if ((*I)->isVolatile())
return true;
return false;
}
/// isInvariantLoad - Return true if this instruction is loading from a
/// location whose value is invariant across the function. For example,
/// loading a value from the constant pool or from the argument area
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
/// of a function if it does not change. This should only return true of
/// *all* loads the instruction does are invariant (if it does multiple loads).
bool MachineInstr::isInvariantLoad(AliasAnalysis *AA) const {
// If the instruction doesn't load at all, it isn't an invariant load.
if (!TID->mayLoad())
return false;
// If the instruction has lost its memoperands, conservatively assume that
// it may not be an invariant load.
if (memoperands_empty())
return false;
const MachineFrameInfo *MFI = getParent()->getParent()->getFrameInfo();
for (mmo_iterator I = memoperands_begin(),
E = memoperands_end(); I != E; ++I) {
if ((*I)->isVolatile()) return false;
if ((*I)->isStore()) return false;
if (const Value *V = (*I)->getValue()) {
// A load from a constant PseudoSourceValue is invariant.
if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V))
if (PSV->isConstant(MFI))
continue;
// If we have an AliasAnalysis, ask it whether the memory is constant.
if (AA && AA->pointsToConstantMemory(V))
continue;
}
// Otherwise assume conservatively.
return false;
}
// Everything checks out.
return true;
}
/// isConstantValuePHI - If the specified instruction is a PHI that always
/// merges together the same virtual register, return the register, otherwise
/// return 0.
unsigned MachineInstr::isConstantValuePHI() const {
assert(getNumOperands() >= 3 &&
"It's illegal to have a PHI without source operands");
unsigned Reg = getOperand(1).getReg();
for (unsigned i = 3, e = getNumOperands(); i < e; i += 2)
if (getOperand(i).getReg() != Reg)
return 0;
return Reg;
}
Evan Cheng
committed
/// allDefsAreDead - Return true if all the defs of this instruction are dead.
///
bool MachineInstr::allDefsAreDead() const {
for (unsigned i = 0, e = getNumOperands(); i < e; ++i) {
const MachineOperand &MO = getOperand(i);
if (!MO.isReg() || MO.isUse())
continue;
if (!MO.isDead())
return false;
}
return true;
}
Brian Gaeke
committed
void MachineInstr::dump() const {
}
void MachineInstr::print(raw_ostream &OS, const TargetMachine *TM) const {
// We can be a bit tidier if we know the TargetMachine and/or MachineFunction.
const MachineFunction *MF = 0;
if (const MachineBasicBlock *MBB = getParent()) {
MF = MBB->getParent();
if (!TM && MF)
TM = &MF->getTarget();
}
// Print explicitly defined operands on the left of an assignment syntax.
unsigned StartOp = 0, e = getNumOperands();
for (; StartOp < e && getOperand(StartOp).isReg() &&
getOperand(StartOp).isDef() &&
!getOperand(StartOp).isImplicit();
++StartOp) {
if (StartOp != 0) OS << ", ";
getOperand(StartOp).print(OS, TM);
}
if (StartOp != 0)
OS << " = ";
// Print the opcode name.
OS << getDesc().getName();
// Print the rest of the operands.
bool OmittedAnyCallClobbers = false;
bool FirstOp = true;
for (unsigned i = StartOp, e = getNumOperands(); i != e; ++i) {
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
const MachineOperand &MO = getOperand(i);
// Omit call-clobbered registers which aren't used anywhere. This makes
// call instructions much less noisy on targets where calls clobber lots
// of registers. Don't rely on MO.isDead() because we may be called before
// LiveVariables is run, or we may be looking at a non-allocatable reg.
if (MF && getDesc().isCall() &&
MO.isReg() && MO.isImplicit() && MO.isDef()) {
unsigned Reg = MO.getReg();
if (Reg != 0 && TargetRegisterInfo::isPhysicalRegister(Reg)) {
const MachineRegisterInfo &MRI = MF->getRegInfo();
if (MRI.use_empty(Reg) && !MRI.isLiveOut(Reg)) {
bool HasAliasLive = false;
for (const unsigned *Alias = TM->getRegisterInfo()->getAliasSet(Reg);
unsigned AliasReg = *Alias; ++Alias)
if (!MRI.use_empty(AliasReg) || MRI.isLiveOut(AliasReg)) {
HasAliasLive = true;
break;
}
if (!HasAliasLive) {
OmittedAnyCallClobbers = true;
continue;
}
}
}
}
if (FirstOp) FirstOp = false; else OS << ",";
OS << " ";
if (i < getDesc().NumOperands) {
const TargetOperandInfo &TOI = getDesc().OpInfo[i];
if (TOI.isPredicate())
OS << "pred:";
if (TOI.isOptionalDef())
OS << "opt:";
}
if (isDebugValue() && MO.isMetadata()) {
// Pretty print DBG_VALUE instructions.
const MDNode *MD = MO.getMetadata();
if (const MDString *MDS = dyn_cast<MDString>(MD->getOperand(2)))
OS << "!\"" << MDS->getString() << '\"';
else
MO.print(OS, TM);
} else
MO.print(OS, TM);
}
// Briefly indicate whether any call clobbers were omitted.
if (OmittedAnyCallClobbers) {
OS << " ...";
if (!memoperands_empty()) {
if (!HaveSemi) OS << ";"; HaveSemi = true;
OS << " mem:";
for (mmo_iterator i = memoperands_begin(), e = memoperands_end();
i != e; ++i) {
OS << **i;
if (next(i) != e)
OS << " ";
}
}
if (!debugLoc.isUnknown() && MF) {
// TODO: print InlinedAtLoc information
DIScope Scope(debugLoc.getScope(MF->getFunction()->getContext()));
OS << " dbg:";
// Omit the directory, since it's usually long and uninteresting.
OS << Scope.getFilename();
else
OS << "<unknown>";
OS << ':' << debugLoc.getLine();
if (debugLoc.getCol() != 0)
OS << ':' << debugLoc.getCol();
Owen Anderson
committed
bool MachineInstr::addRegisterKilled(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo,
Owen Anderson
committed
bool AddIfNotFound) {
bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
bool Found = false;
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
MachineOperand &MO = getOperand(i);
Jakob Stoklund Olesen
committed
if (!MO.isReg() || !MO.isUse() || MO.isUndef())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (!Found) {
if (MO.isKill())
// The register is already marked kill.
return true;
Jakob Stoklund Olesen
committed
if (isPhysReg && isRegTiedToDefOperand(i))
// Two-address uses of physregs must not be marked kill.
return true;
MO.setIsKill();
Found = true;
}
} else if (hasAliases && MO.isKill() &&
TargetRegisterInfo::isPhysicalRegister(Reg)) {
// A super-register kill already exists.
if (RegInfo->isSuperRegister(IncomingReg, Reg))
return true;
if (RegInfo->isSubRegister(IncomingReg, Reg))
Owen Anderson
committed
}
}
// Trim unneeded kill operands.
while (!DeadOps.empty()) {
unsigned OpIdx = DeadOps.back();
if (getOperand(OpIdx).isImplicit())
RemoveOperand(OpIdx);
else
getOperand(OpIdx).setIsKill(false);
DeadOps.pop_back();
}
// If not found, this means an alias of one of the operands is killed. Add a
Owen Anderson
committed
// new implicit operand if required.
if (!Found && AddIfNotFound) {
addOperand(MachineOperand::CreateReg(IncomingReg,
false /*IsDef*/,
true /*IsImp*/,
true /*IsKill*/));
Owen Anderson
committed
return true;
}
return Found;
Owen Anderson
committed
}
bool MachineInstr::addRegisterDead(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo,
Owen Anderson
committed
bool AddIfNotFound) {
bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
bool Found = false;
Owen Anderson
committed
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
MachineOperand &MO = getOperand(i);
if (!MO.isReg() || !MO.isDef())
if (!Reg)
continue;
if (!Found) {
if (MO.isDead())
// The register is already marked dead.
return true;
MO.setIsDead();
Found = true;
}
} else if (hasAliases && MO.isDead() &&
TargetRegisterInfo::isPhysicalRegister(Reg)) {
// There exists a super-register that's marked dead.
if (RegInfo->isSuperRegister(IncomingReg, Reg))
return true;
Owen Anderson
committed
if (RegInfo->getSubRegisters(IncomingReg) &&
RegInfo->getSuperRegisters(Reg) &&
RegInfo->isSubRegister(IncomingReg, Reg))
Owen Anderson
committed
}
}
// Trim unneeded dead operands.
while (!DeadOps.empty()) {
unsigned OpIdx = DeadOps.back();
if (getOperand(OpIdx).isImplicit())
RemoveOperand(OpIdx);
else
getOperand(OpIdx).setIsDead(false);
DeadOps.pop_back();
}
// If not found, this means an alias of one of the operands is dead. Add a
// new implicit operand if required.
if (Found || !AddIfNotFound)
return Found;
addOperand(MachineOperand::CreateReg(IncomingReg,
true /*IsDef*/,
true /*IsImp*/,
false /*IsKill*/,
true /*IsDead*/));
return true;
Owen Anderson
committed
}
Jakob Stoklund Olesen
committed
void MachineInstr::addRegisterDefined(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo) {
Jakob Stoklund Olesen
committed
if (TargetRegisterInfo::isPhysicalRegister(IncomingReg)) {
MachineOperand *MO = findRegisterDefOperand(IncomingReg, false, RegInfo);
if (MO)
return;
} else {
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
if (MO.isReg() && MO.getReg() == IncomingReg && MO.isDef() &&
MO.getSubReg() == 0)
return;
}
}
addOperand(MachineOperand::CreateReg(IncomingReg,
true /*IsDef*/,
true /*IsImp*/));
Jakob Stoklund Olesen
committed
}
unsigned
MachineInstrExpressionTrait::getHashValue(const MachineInstr* const &MI) {
unsigned Hash = MI->getOpcode() * 37;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
uint64_t Key = (uint64_t)MO.getType() << 32;
switch (MO.getType()) {
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
default: break;
case MachineOperand::MO_Register:
if (MO.isDef() && MO.getReg() &&
TargetRegisterInfo::isVirtualRegister(MO.getReg()))
continue; // Skip virtual register defs.
Key |= MO.getReg();
break;
case MachineOperand::MO_Immediate:
Key |= MO.getImm();
break;
case MachineOperand::MO_FrameIndex:
case MachineOperand::MO_ConstantPoolIndex:
case MachineOperand::MO_JumpTableIndex:
Key |= MO.getIndex();
break;
case MachineOperand::MO_MachineBasicBlock:
Key |= DenseMapInfo<void*>::getHashValue(MO.getMBB());
break;
case MachineOperand::MO_GlobalAddress:
Key |= DenseMapInfo<void*>::getHashValue(MO.getGlobal());
break;
case MachineOperand::MO_BlockAddress:
Key |= DenseMapInfo<void*>::getHashValue(MO.getBlockAddress());
break;
case MachineOperand::MO_MCSymbol:
Key |= DenseMapInfo<void*>::getHashValue(MO.getMCSymbol());
break;
}
Key += ~(Key << 32);
Key ^= (Key >> 22);
Key += ~(Key << 13);
Key ^= (Key >> 8);
Key += (Key << 3);
Key ^= (Key >> 15);
Key += ~(Key << 27);
Key ^= (Key >> 31);
Hash = (unsigned)Key + Hash * 37;
}
return Hash;
}