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UI != UE; ++UI) {
const User *Ur = *UI;
if (isa<StoreInst>(Ur)) {
if (UI.getOperandNo() == 0)
// The pointer is stored.
return true;
// The pointed is stored through.
continue;
}
if (isa<CallInst>(Ur))
// The pointer is passed as an argument, ignore this.
continue;
if (isa<PtrToIntInst>(P))
// Assume the worst.
return true;
if (Visited.insert(Ur))
Worklist.push_back(Ur);
}
} while (!Worklist.empty());
// Everything checked out.
return false;
}
bool ProvenanceAnalysis::relatedCheck(const Value *A, const Value *B) {
// Skip past provenance pass-throughs.
A = GetUnderlyingObjCPtr(A);
B = GetUnderlyingObjCPtr(B);
// Quick check.
if (A == B)
return true;
// Ask regular AliasAnalysis, for a first approximation.
switch (AA->alias(A, B)) {
case AliasAnalysis::NoAlias:
return false;
case AliasAnalysis::MustAlias:
case AliasAnalysis::PartialAlias:
return true;
case AliasAnalysis::MayAlias:
break;
}
bool AIsIdentified = IsObjCIdentifiedObject(A);
bool BIsIdentified = IsObjCIdentifiedObject(B);
// An ObjC-Identified object can't alias a load if it is never locally stored.
if (AIsIdentified) {
if (BIsIdentified) {
// If both pointers have provenance, they can be directly compared.
if (A != B)
return false;
} else {
if (isa<LoadInst>(B))
return isStoredObjCPointer(A);
}
} else {
if (BIsIdentified && isa<LoadInst>(A))
return isStoredObjCPointer(B);
}
// Special handling for PHI and Select.
if (const PHINode *PN = dyn_cast<PHINode>(A))
return relatedPHI(PN, B);
if (const PHINode *PN = dyn_cast<PHINode>(B))
return relatedPHI(PN, A);
if (const SelectInst *S = dyn_cast<SelectInst>(A))
return relatedSelect(S, B);
if (const SelectInst *S = dyn_cast<SelectInst>(B))
return relatedSelect(S, A);
// Conservative.
return true;
}
bool ProvenanceAnalysis::related(const Value *A, const Value *B) {
// Begin by inserting a conservative value into the map. If the insertion
// fails, we have the answer already. If it succeeds, leave it there until we
// compute the real answer to guard against recursive queries.
if (A > B) std::swap(A, B);
std::pair<CachedResultsTy::iterator, bool> Pair =
CachedResults.insert(std::make_pair(ValuePairTy(A, B), true));
if (!Pair.second)
return Pair.first->second;
bool Result = relatedCheck(A, B);
CachedResults[ValuePairTy(A, B)] = Result;
return Result;
}
namespace {
// Sequence - A sequence of states that a pointer may go through in which an
// objc_retain and objc_release are actually needed.
enum Sequence {
S_None,
S_Retain, ///< objc_retain(x)
S_CanRelease, ///< foo(x) -- x could possibly see a ref count decrement
S_Use, ///< any use of x
S_Stop, ///< like S_Release, but code motion is stopped
S_Release, ///< objc_release(x)
S_MovableRelease ///< objc_release(x), !clang.imprecise_release
};
}
static Sequence MergeSeqs(Sequence A, Sequence B, bool TopDown) {
// The easy cases.
if (A == B)
return A;
if (A == S_None || B == S_None)
return S_None;
if (A > B) std::swap(A, B);
if (TopDown) {
// Choose the side which is further along in the sequence.
if ((A == S_Retain || A == S_CanRelease) &&
(B == S_CanRelease || B == S_Use))
return B;
} else {
// Choose the side which is further along in the sequence.
if ((A == S_Use || A == S_CanRelease) &&
(B == S_Use || B == S_Release || B == S_Stop || B == S_MovableRelease))
return A;
// If both sides are releases, choose the more conservative one.
if (A == S_Stop && (B == S_Release || B == S_MovableRelease))
return A;
if (A == S_Release && B == S_MovableRelease)
return A;
}
return S_None;
}
namespace {
/// RRInfo - Unidirectional information about either a
/// retain-decrement-use-release sequence or release-use-decrement-retain
/// reverese sequence.
struct RRInfo {
/// KnownSafe - After an objc_retain, the reference count of the referenced
/// object is known to be positive. Similarly, before an objc_release, the
/// reference count of the referenced object is known to be positive. If
/// there are retain-release pairs in code regions where the retain count
/// is known to be positive, they can be eliminated, regardless of any side
/// effects between them.
///
/// Also, a retain+release pair nested within another retain+release
/// pair all on the known same pointer value can be eliminated, regardless
/// of any intervening side effects.
///
/// KnownSafe is true when either of these conditions is satisfied.
bool KnownSafe;
/// IsRetainBlock - True if the Calls are objc_retainBlock calls (as
/// opposed to objc_retain calls).
bool IsRetainBlock;
/// CopyOnEscape - True if this the Calls are objc_retainBlock calls
/// which all have the !clang.arc.copy_on_escape metadata.
bool CopyOnEscape;
/// IsTailCallRelease - True of the objc_release calls are all marked
/// with the "tail" keyword.
bool IsTailCallRelease;
/// Partial - True of we've seen an opportunity for partial RR elimination,
/// such as pushing calls into a CFG triangle or into one side of a
/// CFG diamond.
bool Partial;
/// ReleaseMetadata - If the Calls are objc_release calls and they all have
/// a clang.imprecise_release tag, this is the metadata tag.
MDNode *ReleaseMetadata;
/// Calls - For a top-down sequence, the set of objc_retains or
/// objc_retainBlocks. For bottom-up, the set of objc_releases.
SmallPtrSet<Instruction *, 2> Calls;
/// ReverseInsertPts - The set of optimal insert positions for
/// moving calls in the opposite sequence.
SmallPtrSet<Instruction *, 2> ReverseInsertPts;
RRInfo() :
KnownSafe(false), IsRetainBlock(false), CopyOnEscape(false),
IsTailCallRelease(false), Partial(false),
ReleaseMetadata(0) {}
void clear();
};
}
void RRInfo::clear() {
KnownSafe = false;
IsRetainBlock = false;
CopyOnEscape = false;
IsTailCallRelease = false;
Partial = false;
ReleaseMetadata = 0;
Calls.clear();
ReverseInsertPts.clear();
}
namespace {
/// PtrState - This class summarizes several per-pointer runtime properties
/// which are propogated through the flow graph.
class PtrState {
/// RefCount - The known minimum number of reference count increments.
unsigned RefCount;
/// NestCount - The known minimum level of retain+release nesting.
unsigned NestCount;
/// Seq - The current position in the sequence.
Sequence Seq;
public:
/// RRI - Unidirectional information about the current sequence.
/// TODO: Encapsulate this better.
RRInfo RRI;
PtrState() : RefCount(0), NestCount(0), Seq(S_None) {}
void SetAtLeastOneRefCount() {
if (RefCount == 0) RefCount = 1;
}
void IncrementRefCount() {
if (RefCount != UINT_MAX) ++RefCount;
}
void DecrementRefCount() {
if (RefCount != 0) --RefCount;
}
bool IsKnownIncremented() const {
return RefCount > 0;
}
void IncrementNestCount() {
if (NestCount != UINT_MAX) ++NestCount;
}
void DecrementNestCount() {
if (NestCount != 0) --NestCount;
}
bool IsKnownNested() const {
return NestCount > 0;
}
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void SetSeq(Sequence NewSeq) {
Seq = NewSeq;
}
void SetSeqToRelease(MDNode *M) {
if (Seq == S_None || Seq == S_Use) {
Seq = M ? S_MovableRelease : S_Release;
RRI.ReleaseMetadata = M;
} else if (Seq != S_MovableRelease || RRI.ReleaseMetadata != M) {
Seq = S_Release;
RRI.ReleaseMetadata = 0;
}
}
Sequence GetSeq() const {
return Seq;
}
void ClearSequenceProgress() {
Seq = S_None;
RRI.clear();
}
void Merge(const PtrState &Other, bool TopDown);
};
}
void
PtrState::Merge(const PtrState &Other, bool TopDown) {
Seq = MergeSeqs(Seq, Other.Seq, TopDown);
RefCount = std::min(RefCount, Other.RefCount);
NestCount = std::min(NestCount, Other.NestCount);
// We can't merge a plain objc_retain with an objc_retainBlock.
if (RRI.IsRetainBlock != Other.RRI.IsRetainBlock)
Seq = S_None;
// If we're not in a sequence (anymore), drop all associated state.
if (Seq == S_None) {
RRI.clear();
} else if (RRI.Partial || Other.RRI.Partial) {
// If we're doing a merge on a path that's previously seen a partial
// merge, conservatively drop the sequence, to avoid doing partial
// RR elimination. If the branch predicates for the two merge differ,
// mixing them is unsafe.
Seq = S_None;
RRI.clear();
} else {
// Conservatively merge the ReleaseMetadata information.
if (RRI.ReleaseMetadata != Other.RRI.ReleaseMetadata)
RRI.ReleaseMetadata = 0;
RRI.CopyOnEscape = RRI.CopyOnEscape && Other.RRI.CopyOnEscape;
RRI.KnownSafe = RRI.KnownSafe && Other.RRI.KnownSafe;
RRI.IsTailCallRelease = RRI.IsTailCallRelease && Other.RRI.IsTailCallRelease;
RRI.Calls.insert(Other.RRI.Calls.begin(), Other.RRI.Calls.end());
// Merge the insert point sets. If there are any differences,
// that makes this a partial merge.
RRI.Partial = RRI.ReverseInsertPts.size() !=
Other.RRI.ReverseInsertPts.size();
for (SmallPtrSet<Instruction *, 2>::const_iterator
I = Other.RRI.ReverseInsertPts.begin(),
E = Other.RRI.ReverseInsertPts.end(); I != E; ++I)
RRI.Partial |= RRI.ReverseInsertPts.insert(*I);
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}
}
namespace {
/// BBState - Per-BasicBlock state.
class BBState {
/// TopDownPathCount - The number of unique control paths from the entry
/// which can reach this block.
unsigned TopDownPathCount;
/// BottomUpPathCount - The number of unique control paths to exits
/// from this block.
unsigned BottomUpPathCount;
/// MapTy - A type for PerPtrTopDown and PerPtrBottomUp.
typedef MapVector<const Value *, PtrState> MapTy;
/// PerPtrTopDown - The top-down traversal uses this to record information
/// known about a pointer at the bottom of each block.
MapTy PerPtrTopDown;
/// PerPtrBottomUp - The bottom-up traversal uses this to record information
/// known about a pointer at the top of each block.
MapTy PerPtrBottomUp;
public:
BBState() : TopDownPathCount(0), BottomUpPathCount(0) {}
typedef MapTy::iterator ptr_iterator;
typedef MapTy::const_iterator ptr_const_iterator;
ptr_iterator top_down_ptr_begin() { return PerPtrTopDown.begin(); }
ptr_iterator top_down_ptr_end() { return PerPtrTopDown.end(); }
ptr_const_iterator top_down_ptr_begin() const {
return PerPtrTopDown.begin();
}
ptr_const_iterator top_down_ptr_end() const {
return PerPtrTopDown.end();
}
ptr_iterator bottom_up_ptr_begin() { return PerPtrBottomUp.begin(); }
ptr_iterator bottom_up_ptr_end() { return PerPtrBottomUp.end(); }
ptr_const_iterator bottom_up_ptr_begin() const {
return PerPtrBottomUp.begin();
}
ptr_const_iterator bottom_up_ptr_end() const {
return PerPtrBottomUp.end();
}
/// SetAsEntry - Mark this block as being an entry block, which has one
/// path from the entry by definition.
void SetAsEntry() { TopDownPathCount = 1; }
/// SetAsExit - Mark this block as being an exit block, which has one
/// path to an exit by definition.
void SetAsExit() { BottomUpPathCount = 1; }
PtrState &getPtrTopDownState(const Value *Arg) {
return PerPtrTopDown[Arg];
}
PtrState &getPtrBottomUpState(const Value *Arg) {
return PerPtrBottomUp[Arg];
}
void clearBottomUpPointers() {
}
void clearTopDownPointers() {
PerPtrTopDown.clear();
}
void InitFromPred(const BBState &Other);
void InitFromSucc(const BBState &Other);
void MergePred(const BBState &Other);
void MergeSucc(const BBState &Other);
/// GetAllPathCount - Return the number of possible unique paths from an
/// entry to an exit which pass through this block. This is only valid
/// after both the top-down and bottom-up traversals are complete.
unsigned GetAllPathCount() const {
return TopDownPathCount * BottomUpPathCount;
}
/// IsVisitedTopDown - Test whether the block for this BBState has been
/// visited by the top-down portion of the algorithm.
bool isVisitedTopDown() const {
return TopDownPathCount != 0;
}
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};
}
void BBState::InitFromPred(const BBState &Other) {
PerPtrTopDown = Other.PerPtrTopDown;
TopDownPathCount = Other.TopDownPathCount;
}
void BBState::InitFromSucc(const BBState &Other) {
PerPtrBottomUp = Other.PerPtrBottomUp;
BottomUpPathCount = Other.BottomUpPathCount;
}
/// MergePred - The top-down traversal uses this to merge information about
/// predecessors to form the initial state for a new block.
void BBState::MergePred(const BBState &Other) {
// Other.TopDownPathCount can be 0, in which case it is either dead or a
// loop backedge. Loop backedges are special.
TopDownPathCount += Other.TopDownPathCount;
// For each entry in the other set, if our set has an entry with the same key,
// merge the entries. Otherwise, copy the entry and merge it with an empty
// entry.
for (ptr_const_iterator MI = Other.top_down_ptr_begin(),
ME = Other.top_down_ptr_end(); MI != ME; ++MI) {
std::pair<ptr_iterator, bool> Pair = PerPtrTopDown.insert(*MI);
Pair.first->second.Merge(Pair.second ? PtrState() : MI->second,
/*TopDown=*/true);
}
// For each entry in our set, if the other set doesn't have an entry with the
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// same key, force it to merge with an empty entry.
for (ptr_iterator MI = top_down_ptr_begin(),
ME = top_down_ptr_end(); MI != ME; ++MI)
if (Other.PerPtrTopDown.find(MI->first) == Other.PerPtrTopDown.end())
MI->second.Merge(PtrState(), /*TopDown=*/true);
}
/// MergeSucc - The bottom-up traversal uses this to merge information about
/// successors to form the initial state for a new block.
void BBState::MergeSucc(const BBState &Other) {
// Other.BottomUpPathCount can be 0, in which case it is either dead or a
// loop backedge. Loop backedges are special.
BottomUpPathCount += Other.BottomUpPathCount;
// For each entry in the other set, if our set has an entry with the
// same key, merge the entries. Otherwise, copy the entry and merge
// it with an empty entry.
for (ptr_const_iterator MI = Other.bottom_up_ptr_begin(),
ME = Other.bottom_up_ptr_end(); MI != ME; ++MI) {
std::pair<ptr_iterator, bool> Pair = PerPtrBottomUp.insert(*MI);
Pair.first->second.Merge(Pair.second ? PtrState() : MI->second,
/*TopDown=*/false);
}
// For each entry in our set, if the other set doesn't have an entry
// with the same key, force it to merge with an empty entry.
for (ptr_iterator MI = bottom_up_ptr_begin(),
ME = bottom_up_ptr_end(); MI != ME; ++MI)
if (Other.PerPtrBottomUp.find(MI->first) == Other.PerPtrBottomUp.end())
MI->second.Merge(PtrState(), /*TopDown=*/false);
}
namespace {
/// ObjCARCOpt - The main ARC optimization pass.
class ObjCARCOpt : public FunctionPass {
bool Changed;
ProvenanceAnalysis PA;
/// Run - A flag indicating whether this optimization pass should run.
bool Run;
/// RetainRVCallee, etc. - Declarations for ObjC runtime
/// functions, for use in creating calls to them. These are initialized
/// lazily to avoid cluttering up the Module with unused declarations.
Constant *RetainRVCallee, *AutoreleaseRVCallee, *ReleaseCallee,
*RetainCallee, *RetainBlockCallee, *AutoreleaseCallee;
/// UsedInThisFunciton - Flags which determine whether each of the
/// interesting runtine functions is in fact used in the current function.
unsigned UsedInThisFunction;
/// ImpreciseReleaseMDKind - The Metadata Kind for clang.imprecise_release
/// metadata.
unsigned ImpreciseReleaseMDKind;
/// CopyOnEscape - The Metadata Kind for clang.arc.copy_on_escape
/// metadata.
unsigned CopyOnEscapeMDKind;
Constant *getRetainRVCallee(Module *M);
Constant *getAutoreleaseRVCallee(Module *M);
Constant *getReleaseCallee(Module *M);
Constant *getRetainCallee(Module *M);
Constant *getRetainBlockCallee(Module *M);
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Constant *getAutoreleaseCallee(Module *M);
void OptimizeRetainCall(Function &F, Instruction *Retain);
bool OptimizeRetainRVCall(Function &F, Instruction *RetainRV);
void OptimizeAutoreleaseRVCall(Function &F, Instruction *AutoreleaseRV);
void OptimizeIndividualCalls(Function &F);
void CheckForCFGHazards(const BasicBlock *BB,
DenseMap<const BasicBlock *, BBState> &BBStates,
BBState &MyStates) const;
bool VisitBottomUp(BasicBlock *BB,
DenseMap<const BasicBlock *, BBState> &BBStates,
MapVector<Value *, RRInfo> &Retains);
bool VisitTopDown(BasicBlock *BB,
DenseMap<const BasicBlock *, BBState> &BBStates,
DenseMap<Value *, RRInfo> &Releases);
bool Visit(Function &F,
DenseMap<const BasicBlock *, BBState> &BBStates,
MapVector<Value *, RRInfo> &Retains,
DenseMap<Value *, RRInfo> &Releases);
void MoveCalls(Value *Arg, RRInfo &RetainsToMove, RRInfo &ReleasesToMove,
MapVector<Value *, RRInfo> &Retains,
DenseMap<Value *, RRInfo> &Releases,
SmallVectorImpl<Instruction *> &DeadInsts,
Module *M);
bool PerformCodePlacement(DenseMap<const BasicBlock *, BBState> &BBStates,
MapVector<Value *, RRInfo> &Retains,
DenseMap<Value *, RRInfo> &Releases,
Module *M);
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void OptimizeWeakCalls(Function &F);
bool OptimizeSequences(Function &F);
void OptimizeReturns(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
virtual bool doInitialization(Module &M);
virtual bool runOnFunction(Function &F);
virtual void releaseMemory();
public:
static char ID;
ObjCARCOpt() : FunctionPass(ID) {
initializeObjCARCOptPass(*PassRegistry::getPassRegistry());
}
};
}
char ObjCARCOpt::ID = 0;
INITIALIZE_PASS_BEGIN(ObjCARCOpt,
"objc-arc", "ObjC ARC optimization", false, false)
INITIALIZE_PASS_DEPENDENCY(ObjCARCAliasAnalysis)
INITIALIZE_PASS_END(ObjCARCOpt,
"objc-arc", "ObjC ARC optimization", false, false)
Pass *llvm::createObjCARCOptPass() {
return new ObjCARCOpt();
}
void ObjCARCOpt::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<ObjCARCAliasAnalysis>();
AU.addRequired<AliasAnalysis>();
// ARC optimization doesn't currently split critical edges.
AU.setPreservesCFG();
}
Constant *ObjCARCOpt::getRetainRVCallee(Module *M) {
if (!RetainRVCallee) {
LLVMContext &C = M->getContext();
Type *I8X = PointerType::getUnqual(Type::getInt8Ty(C));
std::vector<Type *> Params;
Params.push_back(I8X);
FunctionType *FTy =
FunctionType::get(I8X, Params, /*isVarArg=*/false);
AttrListPtr Attributes;
Attributes.addAttr(~0u, Attribute::NoUnwind);
RetainRVCallee =
M->getOrInsertFunction("objc_retainAutoreleasedReturnValue", FTy,
Attributes);
}
return RetainRVCallee;
}
Constant *ObjCARCOpt::getAutoreleaseRVCallee(Module *M) {
if (!AutoreleaseRVCallee) {
LLVMContext &C = M->getContext();
Type *I8X = PointerType::getUnqual(Type::getInt8Ty(C));
std::vector<Type *> Params;
Params.push_back(I8X);
FunctionType *FTy =
FunctionType::get(I8X, Params, /*isVarArg=*/false);
AttrListPtr Attributes;
Attributes.addAttr(~0u, Attribute::NoUnwind);
AutoreleaseRVCallee =
M->getOrInsertFunction("objc_autoreleaseReturnValue", FTy,
Attributes);
}
return AutoreleaseRVCallee;
}
Constant *ObjCARCOpt::getReleaseCallee(Module *M) {
if (!ReleaseCallee) {
LLVMContext &C = M->getContext();
std::vector<Type *> Params;
Params.push_back(PointerType::getUnqual(Type::getInt8Ty(C)));
AttrListPtr Attributes;
Attributes.addAttr(~0u, Attribute::NoUnwind);
ReleaseCallee =
M->getOrInsertFunction(
"objc_release",
FunctionType::get(Type::getVoidTy(C), Params, /*isVarArg=*/false),
Attributes);
}
return ReleaseCallee;
}
Constant *ObjCARCOpt::getRetainCallee(Module *M) {
if (!RetainCallee) {
LLVMContext &C = M->getContext();
std::vector<Type *> Params;
Params.push_back(PointerType::getUnqual(Type::getInt8Ty(C)));
AttrListPtr Attributes;
Attributes.addAttr(~0u, Attribute::NoUnwind);
RetainCallee =
M->getOrInsertFunction(
"objc_retain",
FunctionType::get(Params[0], Params, /*isVarArg=*/false),
Attributes);
}
return RetainCallee;
}
Constant *ObjCARCOpt::getRetainBlockCallee(Module *M) {
if (!RetainBlockCallee) {
LLVMContext &C = M->getContext();
std::vector<Type *> Params;
Params.push_back(PointerType::getUnqual(Type::getInt8Ty(C)));
AttrListPtr Attributes;
// objc_retainBlock is not nounwind because it calls user copy constructors
// which could theoretically throw.
RetainBlockCallee =
M->getOrInsertFunction(
"objc_retainBlock",
FunctionType::get(Params[0], Params, /*isVarArg=*/false),
Attributes);
}
return RetainBlockCallee;
}
Constant *ObjCARCOpt::getAutoreleaseCallee(Module *M) {
if (!AutoreleaseCallee) {
LLVMContext &C = M->getContext();
std::vector<Type *> Params;
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Params.push_back(PointerType::getUnqual(Type::getInt8Ty(C)));
AttrListPtr Attributes;
Attributes.addAttr(~0u, Attribute::NoUnwind);
AutoreleaseCallee =
M->getOrInsertFunction(
"objc_autorelease",
FunctionType::get(Params[0], Params, /*isVarArg=*/false),
Attributes);
}
return AutoreleaseCallee;
}
/// CanAlterRefCount - Test whether the given instruction can result in a
/// reference count modification (positive or negative) for the pointer's
/// object.
static bool
CanAlterRefCount(const Instruction *Inst, const Value *Ptr,
ProvenanceAnalysis &PA, InstructionClass Class) {
switch (Class) {
case IC_Autorelease:
case IC_AutoreleaseRV:
case IC_User:
// These operations never directly modify a reference count.
return false;
default: break;
}
ImmutableCallSite CS = static_cast<const Value *>(Inst);
assert(CS && "Only calls can alter reference counts!");
// See if AliasAnalysis can help us with the call.
AliasAnalysis::ModRefBehavior MRB = PA.getAA()->getModRefBehavior(CS);
if (AliasAnalysis::onlyReadsMemory(MRB))
return false;
if (AliasAnalysis::onlyAccessesArgPointees(MRB)) {
for (ImmutableCallSite::arg_iterator I = CS.arg_begin(), E = CS.arg_end();
I != E; ++I) {
const Value *Op = *I;
if (IsPotentialUse(Op) && PA.related(Ptr, Op))
return true;
}
return false;
}
// Assume the worst.
return true;
}
/// CanUse - Test whether the given instruction can "use" the given pointer's
/// object in a way that requires the reference count to be positive.
static bool
CanUse(const Instruction *Inst, const Value *Ptr, ProvenanceAnalysis &PA,
InstructionClass Class) {
// IC_Call operations (as opposed to IC_CallOrUser) never "use" objc pointers.
if (Class == IC_Call)
return false;
// Consider various instructions which may have pointer arguments which are
// not "uses".
if (const ICmpInst *ICI = dyn_cast<ICmpInst>(Inst)) {
// Comparing a pointer with null, or any other constant, isn't really a use,
// because we don't care what the pointer points to, or about the values
// of any other dynamic reference-counted pointers.
if (!IsPotentialUse(ICI->getOperand(1)))
return false;
} else if (ImmutableCallSite CS = static_cast<const Value *>(Inst)) {
// For calls, just check the arguments (and not the callee operand).
for (ImmutableCallSite::arg_iterator OI = CS.arg_begin(),
OE = CS.arg_end(); OI != OE; ++OI) {
const Value *Op = *OI;
if (IsPotentialUse(Op) && PA.related(Ptr, Op))
return true;
}
return false;
} else if (const StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// Special-case stores, because we don't care about the stored value, just
// the store address.
const Value *Op = GetUnderlyingObjCPtr(SI->getPointerOperand());
// If we can't tell what the underlying object was, assume there is a
// dependence.
return IsPotentialUse(Op) && PA.related(Op, Ptr);
}
// Check each operand for a match.
for (User::const_op_iterator OI = Inst->op_begin(), OE = Inst->op_end();
OI != OE; ++OI) {
const Value *Op = *OI;
if (IsPotentialUse(Op) && PA.related(Ptr, Op))
return true;
}
return false;
}
/// CanInterruptRV - Test whether the given instruction can autorelease
/// any pointer or cause an autoreleasepool pop.
static bool
CanInterruptRV(InstructionClass Class) {
switch (Class) {
case IC_AutoreleasepoolPop:
case IC_CallOrUser:
case IC_Call:
case IC_Autorelease:
case IC_AutoreleaseRV:
case IC_FusedRetainAutorelease:
case IC_FusedRetainAutoreleaseRV:
return true;
default:
return false;
}
}
namespace {
/// DependenceKind - There are several kinds of dependence-like concepts in
/// use here.
enum DependenceKind {
NeedsPositiveRetainCount,
CanChangeRetainCount,
RetainAutoreleaseDep, ///< Blocks objc_retainAutorelease.
RetainAutoreleaseRVDep, ///< Blocks objc_retainAutoreleaseReturnValue.
RetainRVDep ///< Blocks objc_retainAutoreleasedReturnValue.
};
}
/// Depends - Test if there can be dependencies on Inst through Arg. This
/// function only tests dependencies relevant for removing pairs of calls.
static bool
Depends(DependenceKind Flavor, Instruction *Inst, const Value *Arg,
ProvenanceAnalysis &PA) {
// If we've reached the definition of Arg, stop.
if (Inst == Arg)
return true;
switch (Flavor) {
case NeedsPositiveRetainCount: {
InstructionClass Class = GetInstructionClass(Inst);
switch (Class) {
case IC_AutoreleasepoolPop:
case IC_AutoreleasepoolPush:
case IC_None:
return false;
default:
return CanUse(Inst, Arg, PA, Class);
}
}
case CanChangeRetainCount: {
InstructionClass Class = GetInstructionClass(Inst);
switch (Class) {
case IC_AutoreleasepoolPop:
// Conservatively assume this can decrement any count.
return true;
case IC_AutoreleasepoolPush:
case IC_None:
return false;
default:
return CanAlterRefCount(Inst, Arg, PA, Class);
}
}
case RetainAutoreleaseDep:
switch (GetBasicInstructionClass(Inst)) {
case IC_AutoreleasepoolPop:
// Don't merge an objc_autorelease with an objc_retain inside a different
// autoreleasepool scope.
return true;
case IC_Retain:
case IC_RetainRV:
// Check for a retain of the same pointer for merging.
return GetObjCArg(Inst) == Arg;
default:
// Nothing else matters for objc_retainAutorelease formation.
return false;
}
break;
case RetainAutoreleaseRVDep: {
InstructionClass Class = GetBasicInstructionClass(Inst);
switch (Class) {
case IC_Retain:
case IC_RetainRV:
// Check for a retain of the same pointer for merging.
return GetObjCArg(Inst) == Arg;
default:
// Anything that can autorelease interrupts
// retainAutoreleaseReturnValue formation.
return CanInterruptRV(Class);
}
break;
}
case RetainRVDep:
return CanInterruptRV(GetBasicInstructionClass(Inst));
}
llvm_unreachable("Invalid dependence flavor");
return true;
}
/// FindDependencies - Walk up the CFG from StartPos (which is in StartBB) and
/// find local and non-local dependencies on Arg.
/// TODO: Cache results?
static void
FindDependencies(DependenceKind Flavor,
const Value *Arg,
BasicBlock *StartBB, Instruction *StartInst,
SmallPtrSet<Instruction *, 4> &DependingInstructions,
SmallPtrSet<const BasicBlock *, 4> &Visited,
ProvenanceAnalysis &PA) {
BasicBlock::iterator StartPos = StartInst;
SmallVector<std::pair<BasicBlock *, BasicBlock::iterator>, 4> Worklist;
Worklist.push_back(std::make_pair(StartBB, StartPos));
do {
std::pair<BasicBlock *, BasicBlock::iterator> Pair =
Worklist.pop_back_val();
BasicBlock *LocalStartBB = Pair.first;
BasicBlock::iterator LocalStartPos = Pair.second;
BasicBlock::iterator StartBBBegin = LocalStartBB->begin();
for (;;) {
if (LocalStartPos == StartBBBegin) {
pred_iterator PI(LocalStartBB), PE(LocalStartBB, false);
if (PI == PE)
// If we've reached the function entry, produce a null dependence.
DependingInstructions.insert(0);
else
// Add the predecessors to the worklist.
do {
BasicBlock *PredBB = *PI;
if (Visited.insert(PredBB))
Worklist.push_back(std::make_pair(PredBB, PredBB->end()));
} while (++PI != PE);
break;
}
Instruction *Inst = --LocalStartPos;
if (Depends(Flavor, Inst, Arg, PA)) {
DependingInstructions.insert(Inst);
break;
}
}
} while (!Worklist.empty());
// Determine whether the original StartBB post-dominates all of the blocks we
// visited. If not, insert a sentinal indicating that most optimizations are
// not safe.
for (SmallPtrSet<const BasicBlock *, 4>::const_iterator I = Visited.begin(),
E = Visited.end(); I != E; ++I) {
const BasicBlock *BB = *I;
if (BB == StartBB)
continue;
const TerminatorInst *TI = cast<TerminatorInst>(&BB->back());
for (succ_const_iterator SI(TI), SE(TI, false); SI != SE; ++SI) {
const BasicBlock *Succ = *SI;
if (Succ != StartBB && !Visited.count(Succ)) {
DependingInstructions.insert(reinterpret_cast<Instruction *>(-1));
return;
}
}
}
}
static bool isNullOrUndef(const Value *V) {
return isa<ConstantPointerNull>(V) || isa<UndefValue>(V);
}
static bool isNoopInstruction(const Instruction *I) {
return isa<BitCastInst>(I) ||
(isa<GetElementPtrInst>(I) &&
cast<GetElementPtrInst>(I)->hasAllZeroIndices());
}
/// OptimizeRetainCall - Turn objc_retain into
/// objc_retainAutoreleasedReturnValue if the operand is a return value.
void
ObjCARCOpt::OptimizeRetainCall(Function &F, Instruction *Retain) {
CallSite CS(GetObjCArg(Retain));
Instruction *Call = CS.getInstruction();
if (!Call) return;
if (Call->getParent() != Retain->getParent()) return;
// Check that the call is next to the retain.
BasicBlock::iterator I = Call;
++I;
while (isNoopInstruction(I)) ++I;
if (&*I != Retain)
return;
// Turn it to an objc_retainAutoreleasedReturnValue..
Changed = true;
++NumPeeps;
cast<CallInst>(Retain)->setCalledFunction(getRetainRVCallee(F.getParent()));
}
/// OptimizeRetainRVCall - Turn objc_retainAutoreleasedReturnValue into
/// objc_retain if the operand is not a return value. Or, if it can be
/// paired with an objc_autoreleaseReturnValue, delete the pair and
/// return true.
bool
ObjCARCOpt::OptimizeRetainRVCall(Function &F, Instruction *RetainRV) {
// Check for the argument being from an immediately preceding call.
Value *Arg = GetObjCArg(RetainRV);
CallSite CS(Arg);
if (Instruction *Call = CS.getInstruction())
if (Call->getParent() == RetainRV->getParent()) {
BasicBlock::iterator I = Call;
++I;
while (isNoopInstruction(I)) ++I;
if (&*I == RetainRV)
return false;
}
// Check for being preceded by an objc_autoreleaseReturnValue on the same
// pointer. In this case, we can delete the pair.
BasicBlock::iterator I = RetainRV, Begin = RetainRV->getParent()->begin();
if (I != Begin) {
do --I; while (I != Begin && isNoopInstruction(I));
if (GetBasicInstructionClass(I) == IC_AutoreleaseRV &&
GetObjCArg(I) == Arg) {
Changed = true;
++NumPeeps;
EraseInstruction(I);
EraseInstruction(RetainRV);
return true;
}
}
// Turn it to a plain objc_retain.
Changed = true;
++NumPeeps;
cast<CallInst>(RetainRV)->setCalledFunction(getRetainCallee(F.getParent()));
return false;
}
/// OptimizeAutoreleaseRVCall - Turn objc_autoreleaseReturnValue into
/// objc_autorelease if the result is not used as a return value.
void
ObjCARCOpt::OptimizeAutoreleaseRVCall(Function &F, Instruction *AutoreleaseRV) {
// Check for a return of the pointer value.
const Value *Ptr = GetObjCArg(AutoreleaseRV);
SmallVector<const Value *, 2> Users;
Users.push_back(Ptr);
do {
Ptr = Users.pop_back_val();
for (Value::const_use_iterator UI = Ptr->use_begin(), UE = Ptr->use_end();
UI != UE; ++UI) {