Newer
Older
new UnreachableInst(Pred);
// The loop is now broken, remove it from LI.
RemoveLoopFromHierarchy(L);
// Reprocess the header, which now IS dead.
return;
}
// If pred ends in a uncond branch, add uncond branch to worklist so that
// the two blocks will get merged.
if (BranchInst *BI = dyn_cast<BranchInst>(Pred->getTerminator()))
if (BI->isUnconditional())
Worklist.push_back(BI);
}
return;
}
DOUT << "Nuking dead block: " << *BB;
// Remove the instructions in the basic block from the worklist.
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
RemoveFromWorklist(I, Worklist);
// Anything that uses the instructions in this basic block should have their
// uses replaced with undefs.
if (!I->use_empty())
I->replaceAllUsesWith(UndefValue::get(I->getType()));
}
// If this is the edge to the header block for a loop, remove the loop and
// promote all subloops.
if (Loop *BBLoop = LI->getLoopFor(BB)) {
if (BBLoop->getLoopLatch() == BB)
RemoveLoopFromHierarchy(BBLoop);
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}
// Remove the block from the loop info, which removes it from any loops it
// was in.
LI->removeBlock(BB);
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// Remove phi node entries in successors for this block.
TerminatorInst *TI = BB->getTerminator();
std::vector<BasicBlock*> Succs;
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) {
Succs.push_back(TI->getSuccessor(i));
TI->getSuccessor(i)->removePredecessor(BB);
}
// Unique the successors, remove anything with multiple uses.
std::sort(Succs.begin(), Succs.end());
Succs.erase(std::unique(Succs.begin(), Succs.end()), Succs.end());
// Remove the basic block, including all of the instructions contained in it.
LPM->deleteSimpleAnalysisValue(BB, L);
BB->eraseFromParent();
// Remove successor blocks here that are not dead, so that we know we only
// have dead blocks in this list. Nondead blocks have a way of becoming dead,
// then getting removed before we revisit them, which is badness.
//
for (unsigned i = 0; i != Succs.size(); ++i)
if (pred_begin(Succs[i]) != pred_end(Succs[i])) {
// One exception is loop headers. If this block was the preheader for a
// loop, then we DO want to visit the loop so the loop gets deleted.
// We know that if the successor is a loop header, that this loop had to
// be the preheader: the case where this was the latch block was handled
// above and headers can only have two predecessors.
if (!LI->isLoopHeader(Succs[i])) {
Succs.erase(Succs.begin()+i);
--i;
}
}
for (unsigned i = 0, e = Succs.size(); i != e; ++i)
RemoveBlockIfDead(Succs[i], Worklist, L);
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}
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/// RemoveLoopFromHierarchy - We have discovered that the specified loop has
/// become unwrapped, either because the backedge was deleted, or because the
/// edge into the header was removed. If the edge into the header from the
/// latch block was removed, the loop is unwrapped but subloops are still alive,
/// so they just reparent loops. If the loops are actually dead, they will be
/// removed later.
void LoopUnswitch::RemoveLoopFromHierarchy(Loop *L) {
RemoveLoopFromWorklist(L);
}
// RewriteLoopBodyWithConditionConstant - We know either that the value LIC has
// the value specified by Val in the specified loop, or we know it does NOT have
// that value. Rewrite any uses of LIC or of properties correlated to it.
void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
Constant *Val,
bool IsEqual) {
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assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
// FIXME: Support correlated properties, like:
// for (...)
// if (li1 < li2)
// ...
// if (li1 > li2)
// ...
// FOLD boolean conditions (X|LIC), (X&LIC). Fold conditional branches,
// selects, switches.
std::vector<User*> Users(LIC->use_begin(), LIC->use_end());
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std::vector<Instruction*> Worklist;
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// If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC
// in the loop with the appropriate one directly.
if (IsEqual || (isa<ConstantInt>(Val) && Val->getType() == Type::Int1Ty)) {
Value *Replacement;
if (IsEqual)
Replacement = Val;
else
Replacement = ConstantInt::get(Type::Int1Ty,
!cast<ConstantInt>(Val)->getZExtValue());
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for (unsigned i = 0, e = Users.size(); i != e; ++i)
if (Instruction *U = cast<Instruction>(Users[i])) {
if (!L->contains(U->getParent()))
continue;
U->replaceUsesOfWith(LIC, Replacement);
Worklist.push_back(U);
}
} else {
// Otherwise, we don't know the precise value of LIC, but we do know that it
// is certainly NOT "Val". As such, simplify any uses in the loop that we
// can. This case occurs when we unswitch switch statements.
for (unsigned i = 0, e = Users.size(); i != e; ++i)
if (Instruction *U = cast<Instruction>(Users[i])) {
if (!L->contains(U->getParent()))
continue;
Worklist.push_back(U);
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// If we know that LIC is not Val, use this info to simplify code.
if (SwitchInst *SI = dyn_cast<SwitchInst>(U)) {
for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i) {
if (SI->getCaseValue(i) == Val) {
// Found a dead case value. Don't remove PHI nodes in the
// successor if they become single-entry, those PHI nodes may
// be in the Users list.
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// FIXME: This is a hack. We need to keep the successor around
// and hooked up so as to preserve the loop structure, because
// trying to update it is complicated. So instead we preserve the
// loop structure and put the block on an dead code path.
BasicBlock* Old = SI->getParent();
BasicBlock* Split = SplitBlock(Old, SI, this);
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Instruction* OldTerm = Old->getTerminator();
BranchInst::Create(Split, SI->getSuccessor(i),
ConstantInt::getTrue(), OldTerm);
LPM->deleteSimpleAnalysisValue(Old->getTerminator(), L);
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Old->getTerminator()->eraseFromParent();
PHINode *PN;
for (BasicBlock::iterator II = SI->getSuccessor(i)->begin();
(PN = dyn_cast<PHINode>(II)); ++II) {
Value *InVal = PN->removeIncomingValue(Split, false);
PN->addIncoming(InVal, Old);
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}
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SI->removeCase(i);
break;
}
}
}
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// TODO: We could do other simplifications, for example, turning
// LIC == Val -> false.
}
}
}
/// SimplifyCode - Okay, now that we have simplified some instructions in the
/// loop, walk over it and constant prop, dce, and fold control flow where
/// possible. Note that this is effectively a very simple loop-structure-aware
/// optimizer. During processing of this loop, L could very well be deleted, so
/// it must not be used.
///
/// FIXME: When the loop optimizer is more mature, separate this out to a new
/// pass.
///
void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
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while (!Worklist.empty()) {
Instruction *I = Worklist.back();
Worklist.pop_back();
// Simple constant folding.
if (Constant *C = ConstantFoldInstruction(I)) {
ReplaceUsesOfWith(I, C, Worklist, L, LPM);
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continue;
}
// Simple DCE.
if (isInstructionTriviallyDead(I)) {
DOUT << "Remove dead instruction '" << *I;
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// Add uses to the worklist, which may be dead now.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
Worklist.push_back(Use);
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RemoveFromWorklist(I, Worklist);
I->eraseFromParent();
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++NumSimplify;
continue;
}
// Special case hacks that appear commonly in unswitched code.
switch (I->getOpcode()) {
case Instruction::Select:
if (ConstantInt *CB = dyn_cast<ConstantInt>(I->getOperand(0))) {
ReplaceUsesOfWith(I, I->getOperand(!CB->getZExtValue()+1), Worklist, L,
LPM);
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continue;
}
break;
case Instruction::And:
I->getOperand(0)->getType() == Type::Int1Ty) // constant -> RHS
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cast<BinaryOperator>(I)->swapOperands();
if (ConstantInt *CB = dyn_cast<ConstantInt>(I->getOperand(1)))
if (CB->getType() == Type::Int1Ty) {
if (CB->isOne()) // X & 1 -> X
ReplaceUsesOfWith(I, I->getOperand(0), Worklist, L, LPM);
ReplaceUsesOfWith(I, I->getOperand(1), Worklist, L, LPM);
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break;
case Instruction::Or:
I->getOperand(0)->getType() == Type::Int1Ty) // constant -> RHS
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cast<BinaryOperator>(I)->swapOperands();
if (ConstantInt *CB = dyn_cast<ConstantInt>(I->getOperand(1)))
if (CB->getType() == Type::Int1Ty) {
if (CB->isOne()) // X | 1 -> 1
ReplaceUsesOfWith(I, I->getOperand(1), Worklist, L, LPM);
ReplaceUsesOfWith(I, I->getOperand(0), Worklist, L, LPM);
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break;
case Instruction::Br: {
BranchInst *BI = cast<BranchInst>(I);
if (BI->isUnconditional()) {
// If BI's parent is the only pred of the successor, fold the two blocks
// together.
BasicBlock *Pred = BI->getParent();
BasicBlock *Succ = BI->getSuccessor(0);
BasicBlock *SinglePred = Succ->getSinglePredecessor();
if (!SinglePred) continue; // Nothing to do.
assert(SinglePred == Pred && "CFG broken");
DOUT << "Merging blocks: " << Pred->getName() << " <- "
<< Succ->getName() << "\n";
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// Resolve any single entry PHI nodes in Succ.
while (PHINode *PN = dyn_cast<PHINode>(Succ->begin()))
ReplaceUsesOfWith(PN, PN->getIncomingValue(0), Worklist, L, LPM);
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// Move all of the successor contents from Succ to Pred.
Pred->getInstList().splice(BI, Succ->getInstList(), Succ->begin(),
Succ->end());
LPM->deleteSimpleAnalysisValue(BI, L);
BI->eraseFromParent();
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RemoveFromWorklist(BI, Worklist);
// If Succ has any successors with PHI nodes, update them to have
// entries coming from Pred instead of Succ.
Succ->replaceAllUsesWith(Pred);
// Remove Succ from the loop tree.
LI->removeBlock(Succ);
LPM->deleteSimpleAnalysisValue(Succ, L);
Succ->eraseFromParent();
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++NumSimplify;
} else if (ConstantInt *CB = dyn_cast<ConstantInt>(BI->getCondition())){
// Conditional branch. Turn it into an unconditional branch, then
// remove dead blocks.
break; // FIXME: Enable.
DOUT << "Folded branch: " << *BI;
BasicBlock *DeadSucc = BI->getSuccessor(CB->getZExtValue());
BasicBlock *LiveSucc = BI->getSuccessor(!CB->getZExtValue());
DeadSucc->removePredecessor(BI->getParent(), true);
Worklist.push_back(BranchInst::Create(LiveSucc, BI));
LPM->deleteSimpleAnalysisValue(BI, L);
BI->eraseFromParent();
RemoveFromWorklist(BI, Worklist);
++NumSimplify;
RemoveBlockIfDead(DeadSucc, Worklist, L);
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}
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break;
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}
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}
}