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  case DW_TAG_arg_variable:
  case DW_TAG_return_variable:
    return true;
  default: break;
  }
  return false;
}

/// ApplyToFields - Target the visitor to the fields of the VariableDesc.
///
void VariableDesc::ApplyToFields(DIVisitor *Visitor) {
  DebugInfoDesc::ApplyToFields(Visitor);
  
  Visitor->Apply(Context);
  Visitor->Apply(Name);
  Visitor->Apply(File);
  Visitor->Apply(TyDesc);
}

/// getDescString - Return a string used to compose global names and labels.
///
const char *VariableDesc::getDescString() const {
  return "llvm.dbg.variable";
}

/// getTypeString - Return a string used to label this descriptor's type.
///
const char *VariableDesc::getTypeString() const {
  return "llvm.dbg.variable.type";
}

#ifndef NDEBUG
void VariableDesc::dump() {
  cerr << getDescString() << " "
       << "Version(" << getVersion() << "), "
       << "Tag(" << getTag() << "), "
       << "Context(" << Context << "), "
       << "Name(\"" << Name << "\"), "
       << "File(" << File << "), "
       << "Line(" << Line << "), "
       << "TyDesc(" << TyDesc << ")\n";
}
#endif

//===----------------------------------------------------------------------===//

GlobalDesc::GlobalDesc(unsigned T)
: AnchoredDesc(T)
, Context(0)
, Name("")
, File(NULL)
, Line(0)
, TyDesc(NULL)
, IsStatic(false)
, IsDefinition(false)
{}

/// ApplyToFields - Target the visitor to the fields of the global.
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///
void GlobalDesc::ApplyToFields(DIVisitor *Visitor) {
  AnchoredDesc::ApplyToFields(Visitor);

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  Visitor->Apply(Context);
  Visitor->Apply(Name);
  Visitor->Apply(FullName);
  Visitor->Apply(LinkageName);
  Visitor->Apply(File);
  Visitor->Apply(Line);
  Visitor->Apply(TyDesc);
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  Visitor->Apply(IsStatic);
  Visitor->Apply(IsDefinition);
}

//===----------------------------------------------------------------------===//

GlobalVariableDesc::GlobalVariableDesc()
// Implement isa/cast/dyncast.
bool GlobalVariableDesc::classof(const DebugInfoDesc *D) {
  return D->getTag() == DW_TAG_variable; 
}

/// ApplyToFields - Target the visitor to the fields of the GlobalVariableDesc.
///
void GlobalVariableDesc::ApplyToFields(DIVisitor *Visitor) {
  GlobalDesc::ApplyToFields(Visitor);

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  Visitor->Apply(Global);
/// getDescString - Return a string used to compose global names and labels.
const char *GlobalVariableDesc::getDescString() const {
  return "llvm.dbg.global_variable";
}

/// getTypeString - Return a string used to label this descriptors type.
///
const char *GlobalVariableDesc::getTypeString() const {
  return "llvm.dbg.global_variable.type";
}

/// getAnchorString - Return a string used to label this descriptor's anchor.
///
const char *GlobalVariableDesc::AnchorString = "llvm.dbg.global_variables";
const char *GlobalVariableDesc::getAnchorString() const {
  return AnchorString;
#ifndef NDEBUG
void GlobalVariableDesc::dump() {
  cerr << getDescString() << " "
       << "Version(" << getVersion() << "), "
       << "Tag(" << getTag() << "), "
       << "Anchor(" << getAnchor() << "), "
       << "Name(\"" << getName() << "\"), "
       << "FullName(\"" << getFullName() << "\"), "
       << "LinkageName(\"" << getLinkageName() << "\"), "
       << "File(" << getFile() << "),"
       << "Line(" << getLine() << "),"
       << "Type(" << getType() << "), "
       << "IsStatic(" << (isStatic() ? "true" : "false") << "), "
       << "IsDefinition(" << (isDefinition() ? "true" : "false") << "), "
       << "Global(" << Global << ")\n";
#endif

//===----------------------------------------------------------------------===//

// Implement isa/cast/dyncast.
bool SubprogramDesc::classof(const DebugInfoDesc *D) {
  return D->getTag() == DW_TAG_subprogram;
}

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/// ApplyToFields - Target the visitor to the fields of the
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void SubprogramDesc::ApplyToFields(DIVisitor *Visitor) {
  GlobalDesc::ApplyToFields(Visitor);
}

/// getDescString - Return a string used to compose global names and labels.
///
const char *SubprogramDesc::getDescString() const {
  return "llvm.dbg.subprogram";
}

/// getTypeString - Return a string used to label this descriptors type.
///
const char *SubprogramDesc::getTypeString() const {
  return "llvm.dbg.subprogram.type";
/// getAnchorString - Return a string used to label this descriptor's anchor.
const char *SubprogramDesc::AnchorString = "llvm.dbg.subprograms";
const char *SubprogramDesc::getAnchorString() const {
  return AnchorString;
#ifndef NDEBUG
void SubprogramDesc::dump() {
  cerr << getDescString() << " "
       << "Version(" << getVersion() << "), "
       << "Tag(" << getTag() << "), "
       << "Anchor(" << getAnchor() << "), "
       << "Name(\"" << getName() << "\"), "
       << "FullName(\"" << getFullName() << "\"), "
       << "LinkageName(\"" << getLinkageName() << "\"), "
       << "File(" << getFile() << "),"
       << "Line(" << getLine() << "),"
       << "Type(" << getType() << "), "
       << "IsStatic(" << (isStatic() ? "true" : "false") << "), "
       << "IsDefinition(" << (isDefinition() ? "true" : "false") << ")\n";
//===----------------------------------------------------------------------===//

BlockDesc::BlockDesc()
: DebugInfoDesc(DW_TAG_lexical_block)
{}

// Implement isa/cast/dyncast.
bool BlockDesc::classof(const DebugInfoDesc *D) {
  return D->getTag() == DW_TAG_lexical_block;
}

/// ApplyToFields - Target the visitor to the fields of the BlockDesc.
///
void BlockDesc::ApplyToFields(DIVisitor *Visitor) {
  DebugInfoDesc::ApplyToFields(Visitor);

}

/// getDescString - Return a string used to compose global names and labels.
///
const char *BlockDesc::getDescString() const {
  return "llvm.dbg.block";
}

/// getTypeString - Return a string used to label this descriptors type.
///
const char *BlockDesc::getTypeString() const {
  return "llvm.dbg.block.type";
}

#ifndef NDEBUG
void BlockDesc::dump() {
  cerr << getDescString() << " "
       << "Version(" << getVersion() << "), "
       << "Tag(" << getTag() << "),"
       << "Context(" << Context << ")\n";
}
#endif

//===----------------------------------------------------------------------===//

DebugInfoDesc *DIDeserializer::Deserialize(Value *V) {
  return Deserialize(getGlobalVariable(V));
DebugInfoDesc *DIDeserializer::Deserialize(GlobalVariable *GV) {
  // Check to see if it has been already deserialized.
  DebugInfoDesc *&Slot = GlobalDescs[GV];
  if (Slot) return Slot;
  // Get the Tag from the global.
  unsigned Tag = DebugInfoDesc::TagFromGlobal(GV);
  
  // Create an empty instance of the correct sort.
  Slot = DebugInfoDesc::DescFactory(Tag);
  
  // If not a user defined descriptor.
  if (Slot) {
    // Deserialize the fields.
    DIDeserializeVisitor DRAM(*this, GV);
    DRAM.ApplyToFields(Slot);
  }
//===----------------------------------------------------------------------===//

/// getStrPtrType - Return a "sbyte *" type.
const PointerType *DISerializer::getStrPtrType() {
  // If not already defined.
  if (!StrPtrTy) {
    // Construct the pointer to signed bytes.
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    StrPtrTy = PointerType::get(Type::Int8Ty);
/// getEmptyStructPtrType - Return a "{ }*" type.
const PointerType *DISerializer::getEmptyStructPtrType() {
  // If not already defined.
  if (!EmptyStructPtrTy) {
    // Construct the empty structure type.
    const StructType *EmptyStructTy =
                                    StructType::get(std::vector<const Type*>());
    // Construct the pointer to empty structure type.
    EmptyStructPtrTy = PointerType::get(EmptyStructTy);
  }
  
  return EmptyStructPtrTy;
/// getTagType - Return the type describing the specified descriptor (via tag.)
const StructType *DISerializer::getTagType(DebugInfoDesc *DD) {
  // Attempt to get the previously defined type.
  StructType *&Ty = TagTypes[DD->getTag()];
  
  // If not already defined.
  if (!Ty) {
    // Set up fields vector.
    std::vector<const Type*> Fields;
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    DIGetTypesVisitor GTAM(*this, Fields);
    GTAM.ApplyToFields(DD);

    // Construct structured type.
    Ty = StructType::get(Fields);
    
    // Register type name with module.
    M->addTypeName(DD->getTypeString(), Ty);
/// getString - Construct the string as constant string global.
Constant *DISerializer::getString(const std::string &String) {
  // Check string cache for previous edition.
  Constant *&Slot = StringCache[String];
  // Return Constant if previously defined.
  // If empty string then use a sbyte* null instead.
  if (String.empty()) {
    Slot = ConstantPointerNull::get(getStrPtrType());
  } else {
    // Construct string as an llvm constant.
    Constant *ConstStr = ConstantArray::get(String);
    // Otherwise create and return a new string global.
    GlobalVariable *StrGV = new GlobalVariable(ConstStr->getType(), true,
                                               GlobalVariable::InternalLinkage,
    StrGV->setSection("llvm.metadata");
    // Convert to generic string pointer.
    Slot = ConstantExpr::getBitCast(StrGV, getStrPtrType());
/// Serialize - Recursively cast the specified descriptor into a GlobalVariable
/// so that it can be serialized to a .bc or .ll file.
GlobalVariable *DISerializer::Serialize(DebugInfoDesc *DD) {
  // Check if the DebugInfoDesc is already in the map.
  GlobalVariable *&Slot = DescGlobals[DD];
  
  // See if DebugInfoDesc exists, if so return prior GlobalVariable.
  if (Slot) return Slot;
  
  // Get the type associated with the Tag.
  const StructType *Ty = getTagType(DD);

  // Create the GlobalVariable early to prevent infinite recursion.
  GlobalVariable *GV = new GlobalVariable(Ty, true, DD->getLinkage(),
                                          NULL, DD->getDescString(), M);

  // Insert new GlobalVariable in DescGlobals map.
  Slot = GV;
 
  // Set up elements vector
  std::vector<Constant*> Elements;
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  DISerializeVisitor SRAM(*this, Elements);
  SRAM.ApplyToFields(DD);
  
  // Set the globals initializer.
  GV->setInitializer(ConstantStruct::get(Ty, Elements));
  
  return GV;
//===----------------------------------------------------------------------===//

/// Verify - Return true if the GlobalVariable appears to be a valid
/// serialization of a DebugInfoDesc.
  return !V || Verify(getGlobalVariable(V));
bool DIVerifier::Verify(GlobalVariable *GV) {
  // NULLs are valid.
  if (!GV) return true;
  
  // Check prior validity.
  unsigned &ValiditySlot = Validity[GV];
  // If visited before then use old state.
  if (ValiditySlot) return ValiditySlot == Valid;
  
  // Assume validity for the time being (recursion.)
  ValiditySlot = Valid;
  
  // Make sure the global is internal or link once (anchor.)
  if (GV->getLinkage() != GlobalValue::InternalLinkage &&
      GV->getLinkage() != GlobalValue::LinkOnceLinkage) {
    ValiditySlot = Invalid;
    return false;
  }
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  // Get the Tag.
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  unsigned Tag = DebugInfoDesc::TagFromGlobal(GV);
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  if (Tag == DW_TAG_invalid) {
    ValiditySlot = Valid;
    return true;
  }
  
  // Get the Version.
  unsigned Version = DebugInfoDesc::VersionFromGlobal(GV);
  
  // Check for version mismatch.
  if (Version != LLVMDebugVersion) {
    ValiditySlot = Invalid;
    return false;
  }

  // Construct an empty DebugInfoDesc.
  DebugInfoDesc *DD = DebugInfoDesc::DescFactory(Tag);
  
  // Allow for user defined descriptors.
  if (!DD) return true;
  
  // Get the initializer constant.
  ConstantStruct *CI = cast<ConstantStruct>(GV->getInitializer());
  
  // Get the operand count.
  unsigned N = CI->getNumOperands();
  
  // Get the field count.
  unsigned &CountSlot = Counts[Tag];
  if (!CountSlot) {
    // Check the operand count to the field count
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    DICountVisitor CTAM;
    CTAM.ApplyToFields(DD);
  // Field count must be at most equal operand count.
    return false;
  }
  
  // Check each field for valid type.
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  DIVerifyVisitor VRAM(*this, GV);
  VRAM.ApplyToFields(DD);
  
  // Release empty DebugInfoDesc.
  delete DD;
  
  // If fields are not valid.
  if (!VRAM.isValid()) {
    ValiditySlot = Invalid;
    return false;
  }
  
  return true;
}

//===----------------------------------------------------------------------===//

DebugScope::~DebugScope() {
  for (unsigned i = 0, N = Scopes.size(); i < N; ++i) delete Scopes[i];
  for (unsigned j = 0, M = Variables.size(); j < M; ++j) delete Variables[j];
}

//===----------------------------------------------------------------------===//
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MachineModuleInfo::MachineModuleInfo()
: ImmutablePass((intptr_t)&ID)
, DR()
, FrameMoves()
, CallsEHReturn(0)
, CallsUnwindInit(0)
{
  // Always emit "no personality" info
  Personalities.push_back(NULL);
}
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MachineModuleInfo::~MachineModuleInfo() {
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/// doInitialization - Initialize the state for a new module.
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bool MachineModuleInfo::doInitialization() {
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/// doFinalization - Tear down the state after completion of a module.
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bool MachineModuleInfo::doFinalization() {
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/// BeginFunction - Begin gathering function meta information.
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void MachineModuleInfo::BeginFunction(MachineFunction *MF) {
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/// EndFunction - Discard function meta information.
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void MachineModuleInfo::EndFunction() {
  // Clean up scope information.
  if (RootScope) {
    delete RootScope;
    ScopeMap.clear();
    RootScope = NULL;
  }
  
  // Clean up line info.
  Lines.clear();

  // Clean up frame info.
  FrameMoves.clear();
  
  // Clean up exception info.
  LandingPads.clear();
  TypeInfos.clear();
  CallsEHReturn = 0;
  CallsUnwindInit = 0;
/// getDescFor - Convert a Value to a debug information descriptor.
// FIXME - use new Value type when available.
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DebugInfoDesc *MachineModuleInfo::getDescFor(Value *V) {
  return DR.Deserialize(V);
}

/// Verify - Verify that a Value is debug information descriptor.
///
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bool MachineModuleInfo::Verify(Value *V) {
/// AnalyzeModule - Scan the module for global debug information.
///
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void MachineModuleInfo::AnalyzeModule(Module &M) {
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/// needsFrameInfo - Returns true if we need to gather callee-saved register
/// move info for the frame.
bool MachineModuleInfo::needsFrameInfo() const {
  return hasDebugInfo() || ExceptionHandling;
}

/// SetupCompileUnits - Set up the unique vector of compile units.
///
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void MachineModuleInfo::SetupCompileUnits(Module &M) {
  std::vector<CompileUnitDesc *>CU = getAnchoredDescriptors<CompileUnitDesc>(M);
  for (unsigned i = 0, N = CU.size(); i < N; i++) {
    CompileUnits.insert(CU[i]);
/// getCompileUnits - Return a vector of debug compile units.
///
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const UniqueVector<CompileUnitDesc *> MachineModuleInfo::getCompileUnits()const{
/// getGlobalVariablesUsing - Return all of the GlobalVariables that use the
/// named GlobalVariable.
std::vector<GlobalVariable*>
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MachineModuleInfo::getGlobalVariablesUsing(Module &M,
                                           const std::string &RootName) {
  return ::getGlobalVariablesUsing(M, RootName);

/// RecordLabel - Records location information and associates it with a
/// debug label.  Returns a unique label ID used to generate a label and 
/// provide correspondence to the source line list.
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unsigned MachineModuleInfo::RecordLabel(unsigned Line, unsigned Column,
                                       unsigned Source) {
  unsigned ID = NextLabelID();
  Lines.push_back(SourceLineInfo(Line, Column, Source, ID));
  return ID;
}

/// RecordSource - Register a source file with debug info. Returns an source
/// ID.
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unsigned MachineModuleInfo::RecordSource(const std::string &Directory,
                                         const std::string &Source) {
  unsigned DirectoryID = Directories.insert(Directory);
  return SourceFiles.insert(SourceFileInfo(DirectoryID, Source));
}
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unsigned MachineModuleInfo::RecordSource(const CompileUnitDesc *CompileUnit) {
  return RecordSource(CompileUnit->getDirectory(),
                      CompileUnit->getFileName());
}

/// RecordRegionStart - Indicate the start of a region.
///
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unsigned MachineModuleInfo::RecordRegionStart(Value *V) {
  // FIXME - need to be able to handle split scopes because of bb cloning.
  DebugInfoDesc *ScopeDesc = DR.Deserialize(V);
  DebugScope *Scope = getOrCreateScope(ScopeDesc);
  unsigned ID = NextLabelID();
  if (!Scope->getStartLabelID()) Scope->setStartLabelID(ID);
  return ID;
}

/// RecordRegionEnd - Indicate the end of a region.
///
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unsigned MachineModuleInfo::RecordRegionEnd(Value *V) {
  // FIXME - need to be able to handle split scopes because of bb cloning.
  DebugInfoDesc *ScopeDesc = DR.Deserialize(V);
  DebugScope *Scope = getOrCreateScope(ScopeDesc);
  unsigned ID = NextLabelID();
  Scope->setEndLabelID(ID);
  return ID;
}

/// RecordVariable - Indicate the declaration of  a local variable.
///
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void MachineModuleInfo::RecordVariable(Value *V, unsigned FrameIndex) {
  VariableDesc *VD = cast<VariableDesc>(DR.Deserialize(V));
  DebugScope *Scope = getOrCreateScope(VD->getContext());
  DebugVariable *DV = new DebugVariable(VD, FrameIndex);
  Scope->AddVariable(DV);
}

/// getOrCreateScope - Returns the scope associated with the given descriptor.
///
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DebugScope *MachineModuleInfo::getOrCreateScope(DebugInfoDesc *ScopeDesc) {
  DebugScope *&Slot = ScopeMap[ScopeDesc];
  if (!Slot) {
    // FIXME - breaks down when the context is an inlined function.
    DebugInfoDesc *ParentDesc = NULL;
    if (BlockDesc *Block = dyn_cast<BlockDesc>(ScopeDesc)) {
      ParentDesc = Block->getContext();
    }
    DebugScope *Parent = ParentDesc ? getOrCreateScope(ParentDesc) : NULL;
    Slot = new DebugScope(Parent, ScopeDesc);
    if (Parent) {
      Parent->AddScope(Slot);
    } else if (RootScope) {
      // FIXME - Add inlined function scopes to the root so we can delete
      // them later.  Long term, handle inlined functions properly.
      RootScope->AddScope(Slot);
    } else {
      // First function is top level function.
      RootScope = Slot;
    }
  }
  return Slot;
}

//===-EH-------------------------------------------------------------------===//

/// getOrCreateLandingPadInfo - Find or create an LandingPadInfo for the
/// specified MachineBasicBlock.
LandingPadInfo &MachineModuleInfo::getOrCreateLandingPadInfo
    (MachineBasicBlock *LandingPad) {
  unsigned N = LandingPads.size();
  for (unsigned i = 0; i < N; ++i) {
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    LandingPadInfo &LP = LandingPads[i];
    if (LP.LandingPadBlock == LandingPad)
      return LP;
  }
  
  LandingPads.push_back(LandingPadInfo(LandingPad));
  return LandingPads[N];
}

/// addInvoke - Provide the begin and end labels of an invoke style call and
/// associate it with a try landing pad block.
void MachineModuleInfo::addInvoke(MachineBasicBlock *LandingPad,
                                  unsigned BeginLabel, unsigned EndLabel) {
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  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
  LP.BeginLabels.push_back(BeginLabel);
  LP.EndLabels.push_back(EndLabel);
}

/// addLandingPad - Provide the label of a try LandingPad block.
///
unsigned MachineModuleInfo::addLandingPad(MachineBasicBlock *LandingPad) {
  unsigned LandingPadLabel = NextLabelID();
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  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
  LP.LandingPadLabel = LandingPadLabel;  
  return LandingPadLabel;
}

/// addPersonality - Provide the personality function for the exception
/// information.
void MachineModuleInfo::addPersonality(MachineBasicBlock *LandingPad,
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  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
  for (unsigned i = 0; i < Personalities.size(); ++i)
    if (Personalities[i] == Personality)
      return;
  
  Personalities.push_back(Personality);
}

/// addCatchTypeInfo - Provide the catch typeinfo for a landing pad.
///
void MachineModuleInfo::addCatchTypeInfo(MachineBasicBlock *LandingPad,
                                        std::vector<GlobalVariable *> &TyInfo) {
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  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
  for (unsigned N = TyInfo.size(); N; --N)
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    LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1]));

/// addFilterTypeInfo - Provide the filter typeinfo for a landing pad.
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///
void MachineModuleInfo::addFilterTypeInfo(MachineBasicBlock *LandingPad,
                                        std::vector<GlobalVariable *> &TyInfo) {
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  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
  std::vector<unsigned> IdsInFilter (TyInfo.size());
  for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
    IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
  LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
/// addCleanup - Add a cleanup action for a landing pad.
///
void MachineModuleInfo::addCleanup(MachineBasicBlock *LandingPad) {
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
  LP.TypeIds.push_back(0);
}

/// TidyLandingPads - Remap landing pad labels and remove any deleted landing
/// pads.
void MachineModuleInfo::TidyLandingPads() {
  for (unsigned i = 0; i != LandingPads.size(); ) {
    LandingPadInfo &LandingPad = LandingPads[i];
    LandingPad.LandingPadLabel = MappedLabel(LandingPad.LandingPadLabel);
    if (!LandingPad.LandingPadBlock)
      // Must not have cleanups if no landing pad.
      LandingPad.TypeIds.clear();

    // Special case: we *should* emit LPs with null LP MBB. This indicates
    // "rethrow" case.
    if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
      LandingPads.erase(LandingPads.begin() + i);
      continue;
    }
          
    for (unsigned j=0; j != LandingPads[i].BeginLabels.size(); ) {
      unsigned BeginLabel = MappedLabel(LandingPad.BeginLabels[j]);
      unsigned EndLabel = MappedLabel(LandingPad.EndLabels[j]);
            
          
      if (!BeginLabel || !EndLabel) {
        LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
        LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
        continue;
      }

      LandingPad.BeginLabels[j] = BeginLabel;
      LandingPad.EndLabels[j] = EndLabel;
      ++j;
    }
    
    ++i;
  }
}

/// getTypeIDFor - Return the type id for the specified typeinfo.  This is 
/// function wide.
unsigned MachineModuleInfo::getTypeIDFor(GlobalVariable *TI) {
  for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
    if (TypeInfos[i] == TI) return i + 1;

  TypeInfos.push_back(TI);
  return TypeInfos.size();
}

/// getFilterIDFor - Return the filter id for the specified typeinfos.  This is
/// function wide.
int MachineModuleInfo::getFilterIDFor(std::vector<unsigned> &TyIds) {
  // If the new filter coincides with the tail of an existing filter, then
  // re-use the existing filter.  Folding filters more than this requires
  // re-ordering filters and/or their elements - probably not worth it.
  for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
       E = FilterEnds.end(); I != E; ++I) {
    unsigned i = *I, j = TyIds.size();

    while (i && j)
      if (FilterIds[--i] != TyIds[--j])
        goto try_next;

    if (!j)
      // The new filter coincides with range [i, end) of the existing filter.
      return -(1 + i);

try_next:;
  }

  // Add the new filter.
  int FilterID = -(1 + FilterIds.size());
  FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
  for (unsigned I = 0, N = TyIds.size(); I != N; ++I)
    FilterIds.push_back(TyIds[I]);
  FilterEnds.push_back(FilterIds.size());
  FilterIds.push_back(0); // terminator
  return FilterID;
}

/// getPersonality - Return the personality function for the current function.
Function *MachineModuleInfo::getPersonality() const {
  // FIXME: Until PR1414 will be fixed, we're using 1 personality function per
  // function
  return !LandingPads.empty() ? LandingPads[0].Personality : NULL;
/// getPersonalityIndex - Return unique index for current personality
/// function. NULL personality function should always get zero index.
unsigned MachineModuleInfo::getPersonalityIndex() const {
  const Function* Personality = NULL;
  
  // Scan landing pads. If there is at least one non-NULL personality - use it.
  for (unsigned i = 0; i != LandingPads.size(); ++i)
    if (LandingPads[i].Personality) {
      Personality = LandingPads[i].Personality;
      break;
    }
  
  for (unsigned i = 0; i < Personalities.size(); ++i) {
    if (Personalities[i] == Personality)
      return i;
  }

  // This should never happen
  assert(0 && "Personality function should be set!");
  return 0;
}
//===----------------------------------------------------------------------===//
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/// DebugLabelFolding pass - This pass prunes out redundant labels.  This allows
/// a info consumer to determine if the range of two labels is empty, by seeing
/// if the labels map to the same reduced label.

namespace llvm {

struct DebugLabelFolder : public MachineFunctionPass {
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  static char ID;
  DebugLabelFolder() : MachineFunctionPass((intptr_t)&ID) {}

  virtual bool runOnMachineFunction(MachineFunction &MF);
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  virtual const char *getPassName() const { return "Label Folder"; }
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char DebugLabelFolder::ID = 0;
bool DebugLabelFolder::runOnMachineFunction(MachineFunction &MF) {
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  // Get machine module info.
  MachineModuleInfo *MMI = getAnalysisToUpdate<MachineModuleInfo>();
  if (!MMI) return false;
  // Get target instruction info.
  const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
  if (!TII) return false;
  
  // Track if change is made.
  bool MadeChange = false;
  // No prior label to begin.
  unsigned PriorLabel = 0;
  
  // Iterate through basic blocks.
  for (MachineFunction::iterator BB = MF.begin(), E = MF.end();
       BB != E; ++BB) {
    // Iterate through instructions.
    for (MachineBasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
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      // Is it a label.
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      if ((unsigned)I->getOpcode() == TargetInstrInfo::LABEL) {
        // The label ID # is always operand #0, an immediate.
        unsigned NextLabel = I->getOperand(0).getImm();
        
        // If there was an immediate prior label.
        if (PriorLabel) {
          // Remap the current label to prior label.
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          MMI->RemapLabel(NextLabel, PriorLabel);
          // Delete the current label.
          I = BB->erase(I);
          // Indicate a change has been made.
          MadeChange = true;
          continue;
        } else {
          // Start a new round.
          PriorLabel = NextLabel;
        }
       } else {
        // No consecutive labels.
        PriorLabel = 0;
      }
      
      ++I;
    }
  }
  
  return MadeChange;
}

FunctionPass *createDebugLabelFoldingPass() { return new DebugLabelFolder(); }

}