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// FIXME: For now, do not remat any instruction with register operands.
// Later on, we can loosen the restriction is the register operands have
// not been modified between the def and use. Note, this is different from
// MachineSink because the code is no longer in two-address form (at least
// partially).
if (MO.isUse())
return false;
else if (!MO.isDead() && MO.getReg() != DstReg)
return false;
}
return true;
}
/// hasVolatileMemoryRef - Return true if this instruction may have a
/// volatile memory reference, or if the information describing the
/// memory reference is not available. Return false if it is known to
/// have no volatile memory references.
bool MachineInstr::hasVolatileMemoryRef() const {
// An instruction known never to access memory won't have a volatile access.
if (!TID->mayStore() &&
!TID->mayLoad() &&
!TID->isCall() &&
!TID->hasUnmodeledSideEffects())
return false;
// Otherwise, if the instruction has no memory reference information,
// conservatively assume it wasn't preserved.
if (memoperands_empty())
return true;
// Check the memory reference information for volatile references.
for (mmo_iterator I = memoperands_begin(), E = memoperands_end(); I != E; ++I)
if ((*I)->isVolatile())
return true;
return false;
}
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/// isInvariantLoad - Return true if this instruction is loading from a
/// location whose value is invariant across the function. For example,
/// loading a value from the constant pool or from from the argument area
/// of a function if it does not change. This should only return true of
/// *all* loads the instruction does are invariant (if it does multiple loads).
bool MachineInstr::isInvariantLoad(AliasAnalysis *AA) const {
// If the instruction doesn't load at all, it isn't an invariant load.
if (!TID->mayLoad())
return false;
// If the instruction has lost its memoperands, conservatively assume that
// it may not be an invariant load.
if (memoperands_empty())
return false;
const MachineFrameInfo *MFI = getParent()->getParent()->getFrameInfo();
for (mmo_iterator I = memoperands_begin(),
E = memoperands_end(); I != E; ++I) {
if ((*I)->isVolatile()) return false;
if ((*I)->isStore()) return false;
if (const Value *V = (*I)->getValue()) {
// A load from a constant PseudoSourceValue is invariant.
if (const PseudoSourceValue *PSV = dyn_cast<PseudoSourceValue>(V))
if (PSV->isConstant(MFI))
continue;
// If we have an AliasAnalysis, ask it whether the memory is constant.
if (AA && AA->pointsToConstantMemory(V))
continue;
}
// Otherwise assume conservatively.
return false;
}
// Everything checks out.
return true;
}
/// isConstantValuePHI - If the specified instruction is a PHI that always
/// merges together the same virtual register, return the register, otherwise
/// return 0.
unsigned MachineInstr::isConstantValuePHI() const {
if (getOpcode() != TargetInstrInfo::PHI)
return 0;
assert(getNumOperands() >= 3 &&
"It's illegal to have a PHI without source operands");
unsigned Reg = getOperand(1).getReg();
for (unsigned i = 3, e = getNumOperands(); i < e; i += 2)
if (getOperand(i).getReg() != Reg)
return 0;
return Reg;
}
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void MachineInstr::dump() const {
errs() << " " << *this;
}
void MachineInstr::print(raw_ostream &OS, const TargetMachine *TM) const {
// We can be a bit tidier if we know the TargetMachine and/or MachineFunction.
const MachineFunction *MF = 0;
if (const MachineBasicBlock *MBB = getParent()) {
MF = MBB->getParent();
if (!TM && MF)
TM = &MF->getTarget();
}
// Print explicitly defined operands on the left of an assignment syntax.
unsigned StartOp = 0, e = getNumOperands();
for (; StartOp < e && getOperand(StartOp).isReg() &&
getOperand(StartOp).isDef() &&
!getOperand(StartOp).isImplicit();
++StartOp) {
if (StartOp != 0) OS << ", ";
getOperand(StartOp).print(OS, TM);
}
if (StartOp != 0)
OS << " = ";
// Print the opcode name.
OS << getDesc().getName();
// Print the rest of the operands.
bool OmittedAnyCallClobbers = false;
bool FirstOp = true;
for (unsigned i = StartOp, e = getNumOperands(); i != e; ++i) {
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const MachineOperand &MO = getOperand(i);
// Omit call-clobbered registers which aren't used anywhere. This makes
// call instructions much less noisy on targets where calls clobber lots
// of registers. Don't rely on MO.isDead() because we may be called before
// LiveVariables is run, or we may be looking at a non-allocatable reg.
if (MF && getDesc().isCall() &&
MO.isReg() && MO.isImplicit() && MO.isDef()) {
unsigned Reg = MO.getReg();
if (Reg != 0 && TargetRegisterInfo::isPhysicalRegister(Reg)) {
const MachineRegisterInfo &MRI = MF->getRegInfo();
if (MRI.use_empty(Reg) && !MRI.isLiveOut(Reg)) {
bool HasAliasLive = false;
for (const unsigned *Alias = TM->getRegisterInfo()->getAliasSet(Reg);
unsigned AliasReg = *Alias; ++Alias)
if (!MRI.use_empty(AliasReg) || MRI.isLiveOut(AliasReg)) {
HasAliasLive = true;
break;
}
if (!HasAliasLive) {
OmittedAnyCallClobbers = true;
continue;
}
}
}
}
if (FirstOp) FirstOp = false; else OS << ",";
OS << " ";
MO.print(OS, TM);
}
// Briefly indicate whether any call clobbers were omitted.
if (OmittedAnyCallClobbers) {
OS << " ...";
if (!memoperands_empty()) {
if (!HaveSemi) OS << ";"; HaveSemi = true;
OS << " mem:";
for (mmo_iterator i = memoperands_begin(), e = memoperands_end();
i != e; ++i) {
OS << **i;
if (next(i) != e)
OS << " ";
}
}
if (!debugLoc.isUnknown() && MF) {
// TODO: print InlinedAtLoc information
DebugLocTuple DLT = MF->getDebugLocTuple(debugLoc);
DIScope Scope(DLT.Scope);
OS << " dbg:";
// Omit the directory, since it's usually long and uninteresting.
if (!Scope.isNull())
OS << Scope.getFilename();
else
OS << "<unknown>";
OS << ':' << DLT.Line;
if (DLT.Col != 0)
OS << ':' << DLT.Col;
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bool MachineInstr::addRegisterKilled(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo,
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bool AddIfNotFound) {
bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
bool Found = false;
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
MachineOperand &MO = getOperand(i);
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if (!MO.isReg() || !MO.isUse() || MO.isUndef())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (!Found) {
if (MO.isKill())
// The register is already marked kill.
return true;
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if (isPhysReg && isRegTiedToDefOperand(i))
// Two-address uses of physregs must not be marked kill.
return true;
MO.setIsKill();
Found = true;
}
} else if (hasAliases && MO.isKill() &&
TargetRegisterInfo::isPhysicalRegister(Reg)) {
// A super-register kill already exists.
if (RegInfo->isSuperRegister(IncomingReg, Reg))
return true;
if (RegInfo->isSubRegister(IncomingReg, Reg))
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}
}
// Trim unneeded kill operands.
while (!DeadOps.empty()) {
unsigned OpIdx = DeadOps.back();
if (getOperand(OpIdx).isImplicit())
RemoveOperand(OpIdx);
else
getOperand(OpIdx).setIsKill(false);
DeadOps.pop_back();
}
// If not found, this means an alias of one of the operands is killed. Add a
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// new implicit operand if required.
if (!Found && AddIfNotFound) {
addOperand(MachineOperand::CreateReg(IncomingReg,
false /*IsDef*/,
true /*IsImp*/,
true /*IsKill*/));
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return true;
}
return Found;
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}
bool MachineInstr::addRegisterDead(unsigned IncomingReg,
const TargetRegisterInfo *RegInfo,
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bool AddIfNotFound) {
bool isPhysReg = TargetRegisterInfo::isPhysicalRegister(IncomingReg);
bool hasAliases = isPhysReg && RegInfo->getAliasSet(IncomingReg);
bool Found = false;
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for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
MachineOperand &MO = getOperand(i);
if (!MO.isReg() || !MO.isDef())
if (!Reg)
continue;
if (!Found) {
if (MO.isDead())
// The register is already marked dead.
return true;
MO.setIsDead();
Found = true;
}
} else if (hasAliases && MO.isDead() &&
TargetRegisterInfo::isPhysicalRegister(Reg)) {
// There exists a super-register that's marked dead.
if (RegInfo->isSuperRegister(IncomingReg, Reg))
return true;
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if (RegInfo->getSubRegisters(IncomingReg) &&
RegInfo->getSuperRegisters(Reg) &&
RegInfo->isSubRegister(IncomingReg, Reg))
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}
}
// Trim unneeded dead operands.
while (!DeadOps.empty()) {
unsigned OpIdx = DeadOps.back();
if (getOperand(OpIdx).isImplicit())
RemoveOperand(OpIdx);
else
getOperand(OpIdx).setIsDead(false);
DeadOps.pop_back();
}
// If not found, this means an alias of one of the operands is dead. Add a
// new implicit operand if required.
if (Found || !AddIfNotFound)
return Found;
addOperand(MachineOperand::CreateReg(IncomingReg,
true /*IsDef*/,
true /*IsImp*/,
false /*IsKill*/,
true /*IsDead*/));
return true;