Skip to content
  1. Mar 15, 2011
  2. Mar 08, 2011
    • Jakob Stoklund Olesen's avatar
      Delete dead code after rematerializing. · ea5ebfed
      Jakob Stoklund Olesen authored
      LiveRangeEdit::eliminateDeadDefs() will eventually be used by coalescing,
      splitting, and spilling for dead code elimination. It can delete chains of dead
      instructions as long as there are no dependency loops.
      
      llvm-svn: 127287
      ea5ebfed
  3. Mar 05, 2011
    • Jakob Stoklund Olesen's avatar
      Work around a coalescer bug. · 27e0a4ab
      Jakob Stoklund Olesen authored
      The coalescer can in very rare cases leave too large live intervals around after
      rematerializing cheap-as-a-move instructions.
      
      Linear scan doesn't really care, but live range splitting gets very confused
      when a live range is killed by a ghost instruction.
      
      I will fix this properly in the coalescer after 2.9 branches.
      
      llvm-svn: 127096
      27e0a4ab
  4. Mar 04, 2011
  5. Mar 03, 2011
  6. Mar 02, 2011
  7. Feb 23, 2011
  8. Feb 22, 2011
  9. Feb 19, 2011
  10. Feb 10, 2011
  11. Feb 09, 2011
  12. Feb 08, 2011
  13. Feb 04, 2011
  14. Feb 03, 2011
  15. Jan 26, 2011
  16. Jan 20, 2011
  17. Jan 19, 2011
    • Jakob Stoklund Olesen's avatar
      Implement RAGreedy::splitAroundRegion and remove loop splitting. · 9fb04015
      Jakob Stoklund Olesen authored
      Region splitting includes loop splitting as a subset, and it is more generic.
      The splitting heuristics for variables that are live in more than one block are
      now:
      
      1. Try to create a region that covers multiple basic blocks.
      2. Try to create a new live range for each block with multiple uses.
      3. Spill.
      
      Steps 2 and 3 are similar to what the standard spiller is doing.
      
      llvm-svn: 123853
      9fb04015
  18. Jan 18, 2011
  19. Jan 04, 2011
Loading