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  1. Mar 08, 2009
  2. Mar 04, 2009
    • Chris Lattner's avatar
      Add a new 'AddSignalHandler' function to Signals.h that allows · 4fdd042d
      Chris Lattner authored
      arbitrary functions to be run when a crash happens.  Delete 
      RemoveDirectoryOnSignal as it is dead and has never had clients.
      
      Change PrintStackTraceOnErrorSignal to be implemented in terms of
      AddSignalHandler.
      
      I updated the Win32 versions of these APIs, but can't test them.
      If there are any problems, I'd be happy to fix them as well.
      
      llvm-svn: 66072
      4fdd042d
  3. Feb 14, 2009
    • Cedric Venet's avatar
      Unbreak the build on win32. · d1e179d9
      Cedric Venet authored
      Cleanup some warning.
      
      Remark: when struct/class are declared differently than they are defined, this make problem for VC++ since it seems to mangle class differently that struct. These error are very hard to understand and find. So please, try to keep your definition/declaration in sync.
      
      Only tested with VS2008. hope it does not break anything. feel free to revert.
      
      llvm-svn: 64554
      d1e179d9
  4. Feb 12, 2009
  5. Feb 08, 2009
  6. Jan 29, 2009
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  10. Oct 04, 2008
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  12. Aug 12, 2008
  13. Jun 16, 2008
  14. Jun 15, 2008
  15. Jun 12, 2008
    • Matthijs Kooijman's avatar
      Fix redirection of stderr in sys::Program::ExecuteAndWait. There was logic · 1cc695ef
      Matthijs Kooijman authored
      error that caused it to redirect stderr to stdout too often.
      
      This fix is applied identically to the win32 code as well, but that is
      untested.
      --Thi line, and those below, will be ignored--
      
      M    System/Unix/Program.inc
      M    System/Win32/Program.inc
      
      llvm-svn: 52233
      1cc695ef
    • Matthijs Kooijman's avatar
      Make I/O redirection handling in sys::Program a bit more consistent. No · 616e484b
      Matthijs Kooijman authored
      functional changes. Win32 code is untested, but should work fine.
      
      In the unix variant, rename RedirectFD to RedirectIO and let that function
      handle empty and null paths instead of doing that in the caller 3 times. This
      is the same as win32 already does it.
      
      In the win32 variant, use Path::isEmpty() instead of checking the resulting
      c_str() manually. This is the same as unix already does it.
      
      llvm-svn: 52230
      616e484b
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