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Commit 154c9cdd authored by Tom Stellard's avatar Tom Stellard
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AMDGPU/SI: Use v_readfirstlane_b32 when restoring SGPRs spilled to scratch

We were using v_readlane_b32 with the lane set to zero, but this won't
work if thread 0 is not active.

Differential Revision: http://reviews.llvm.org/D19745

llvm-svn: 268295
parent 76af416a
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