Correctly modify the CFG in IfConverter, and then remove the
CorrectExtraCFGEdges function. The latter was a workaround for "Various pieces of code" leaving bogus extra CFG edges in place. Where by "various" it meant only IfConverter::MergeBlocks, which failed to clear all of the successors of dead blocks it emptied out. This wouldn't matter a whole lot, except that the dead blocks remained listed as predecessors of still-useful blocks, inhibiting optimizations. This fix slightly changed two thumb tests, because the correct CFG successors allowed for the "diamond" if-conversion pattern to be detected, when it could only use "simple" before. Additionally, the removal of a now-redundant call to analyzeBranch (with AllowModify=true) in BranchFolder::OptimizeFunction caused a later check for an empty block in BranchFolder::OptimizeBlock to fail. Correct this by moving the call to analyzeBranch in OptimizeBlock higher. Differential Revision: https://reviews.llvm.org/D79527
Loading
Please sign in to comment